Player Matchup

King Arthur
King Arthur
Mcsavi
King Arthur
Level 70
God Stats
13W - 13L
1,561 SR
Queue Stats
236W - 237L
1,557 Elo+
Solo
Rama
Rama
MichaelWave3000
Rama
Level 59
God Stats
19W - 8L
1,806 SR
Queue Stats
188W - 111L
1,631 Elo+
Solo
Kali
Kali
Popcorn236
Kali
Level 107
God Stats
49W - 33L
1,638 SR
Queue Stats
366W - 348L
1,495 Elo+
Solo
Cthulhu
Cthulhu
TheSimpleJack_97
Cthulhu
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
214W - 236L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
redox_rundown9
Morgan Le Fay
Level 103
God Stats
36W - 31L
1,515 SR
Queue Stats
483W - 462L
1,533 Elo+
Solo
Team Averages
Level 89
1,604 SR
1,540 Elo+

VS

Team Averages
Level 130
1,508 SR
1,502 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AbyssWalker123
Jing Wei
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 59L
1,513 Elo+
Solo
Erlang Shen
Erlang Shen
SlickColt954671
Erlang Shen
Level 126
God Stats
16W - 21L
1,438 SR
Queue Stats
343W - 330L
1,447 Elo+
Solo
Sol
Sol
extnndo
Sol
Level 118
God Stats
9W - 7L
1,603 SR
Queue Stats
248W - 213L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mcsavi
King Arthur
2
0 / 2 / 0
2,534
507
434
2,263
745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 0 / 1
2,771
554
1,057
1,563
301
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

1
0 / 1 / 0
2,411
482
0
571
103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

4
1 / 0 / 0
3,096
619
638
2,326
822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
redox_rundown9
Morgan Le Fay
6
1 / 0 / 0
3,339
668
1,218
1,933
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
6
0 / 1 / 0
3,415
683
978
2,006
470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
5
0 / 0 / 0
3,177
635
1,591
1,923
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
6
0 / 1 / 0
3,296
659
1,182
1,487
329
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
SlickColt954671
Erlang Shen
6
0 / 0 / 0
3,393
679
72
3,150
1,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Sol
8
2 / 0 / 0
4,746
949
1,395
2,047
345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
2
3
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
1
0
0
W
Bacchus
 
Bacchus
0
0
0
0
W
Jing Wei
0
1
0
0
L
King Arthur
Mcsavi
King Arthur
0
2
0
0
L
0
0
1
0.5
L
0
1
0
0
W
Erlang Shen
SlickColt954671
Erlang Shen
0
0
0
0
L
1
0
0
1
W
Sol
2
0
0
2
L
Morgan Le Fay
redox_rundown9
Morgan Le Fay
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,347
Damage
5,218
8,656
Taken
10,613
2,450
Mitigated
3,063
3,218
Healing
5,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
978
0
0
834
2,006
470
0
912
1,094
16,120
0
W
Bacchus
 
Bacchus
1,591
0
0
1,224
1,923
792
0
284
1,639
5,979
344
W
Jing Wei
1,182
743
0
566
1,487
329
0
416
1,071
0
14,619
L
King Arthur
Mcsavi
King Arthur
434
51
0
545
2,263
745
0
1,387
876
0
3,638
L
1,057
1,013
0
676
1,563
301
0
635
720
0
8,481
L
0
0
0
0
571
103
0
0
571
0
0
W
Erlang Shen
SlickColt954671
Erlang Shen
72
0
0
738
3,150
1,127
0
244
2,906
0
19,519
L
638
116
349
968
2,326
822
0
432
1,730
4,349
0
W
Sol
1,395
1,115
0
1,709
2,047
345
727
0
2,047
22,500
3,165
L
Morgan Le Fay
redox_rundown9
Morgan Le Fay
1,218
200
0
680
1,933
479
0
1,126
803
11,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,151
Gold Earned
18,027
59
Minions Killed
156
0
Camps Cleared
0
234,006
Distance Traveled
503,049
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
3,415
683
19
4
0
97,285
1
W
Bacchus
3,177
635
15
3
0
112,787
0
W
Jing Wei
3,296
659
30
6
0
100,348
1
L
King Arthur
2,534
507
5
1
0
45,540
0
L
Rama
2,771
554
17
3
0
39,763
0
L
Kali
2,411
482
0
0
0
12,652
0
W
Erlang Shen
3,393
679
46
9
0
113,995
0
L
Cthulhu
3,096
619
6
1
0
57,619
0
W
Sol
4,746
949
46
9
0
78,634
0
L
Morgan Le Fay
3,339
668
31
6
0
78,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role