Player Matchup

Ymir
Ymir
Bexxie
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,305 Elo+
Solo
Chang'e
Chang'e
DionBlue
Chang'e
Level 149
God Stats
1W - 3L
1,294 SR
Queue Stats
245W - 233L
1,448 Elo+
Solo
Raijin
Raijin
LEGlllT-
Raijin
Level 89
God Stats
1W - 2L
1,518 SR
Queue Stats
347W - 356L
1,500 Elo+
Solo
Nemesis
Nemesis
ROGUEUSER
Nemesis
Level 68
God Stats
8W - 5L
1,505 SR
Queue Stats
176W - 179L
1,507 Elo+
Solo
Neith
Neith
TwoSixZ
Neith
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,468 Elo+
Solo
Team Averages
Level 104
1,463 SR
1,446 Elo+

VS

Team Averages
Level 155
1,506 SR
1,471 Elo+
Chaac
Chaac
 
Chaac
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
DaBhamster
Ix Chel
Level 212
God Stats
17W - 10L
1,690 SR
Queue Stats
840W - 899L
1,393 Elo+
Solo
Danzaburou
Danzaburou
Dëströy
Danzaburou
Level 154
God Stats
2W - 9L
1,131 SR
Queue Stats
334W - 339L
1,521 Elo+
Solo
Skadi
Skadi
Kropans
Skadi
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,445 Elo+
Solo
Discordia
Discordia
l LaST LeVeL l
Discordia
Level 105
God Stats
2W - 1L
1,711 SR
Queue Stats
103W - 112L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bexxie
Ymir
16
2 / 4 / 13
10,585
814
5,358
22,246
23,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
DionBlue
Chang'e
16
3 / 2 / 13
10,409
801
8,956
14,962
5,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Raijin
LEGlllT-
Raijin
18
7 / 2 / 13
11,247
865
16,725
12,881
5,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ROGUEUSER
Nemesis
17
3 / 1 / 14
10,329
795
12,411
17,636
17,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
TwoSixZ
Neith
19
8 / 2 / 12
11,630
895
17,370
16,665
7,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
7 / 5 / 2
10,416
801
15,084
22,298
11,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
DaBhamster
Ix Chel
11
0 / 3 / 2
7,519
578
3,721
4,207
1,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Dëströy
Danzaburou
16
1 / 4 / 5
8,771
675
14,690
20,178
9,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Kropans
Skadi
15
1 / 7 / 6
9,126
702
11,081
12,237
4,048
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
l LaST LeVeL l
Discordia
18
2 / 4 / 7
10,074
775
18,794
7,990
2,741
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
33
23
Kills
11
11
Deaths
23
65
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
7
5
2
1.6
W
Ymir
Bexxie
Ymir
2
4
13
2.13
L
Ix Chel
DaBhamster
Ix Chel
0
3
2
0.33
W
Chang'e
DionBlue
Chang'e
3
2
13
4.75
L
Danzaburou
Dëströy
Danzaburou
1
4
5
0.88
L
Skadi
Kropans
Skadi
1
7
6
0.57
W
Raijin
LEGlllT-
Raijin
7
2
13
6.75
W
Nemesis
ROGUEUSER
Nemesis
3
1
14
10
W
Neith
TwoSixZ
Neith
8
2
12
7
L
Discordia
l LaST LeVeL l
Discordia
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,820
Damage
63,370
84,390
Taken
66,910
58,896
Mitigated
29,373
42,531
Healing
20,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,084
1,510
692
6,812
22,298
11,790
180
10,088
11,754
0
31,930
W
Ymir
Bexxie
Ymir
5,358
677
872
3,000
22,246
23,440
443
5,691
16,242
9,426
0
L
Ix Chel
DaBhamster
Ix Chel
3,721
242
2,945
374
4,207
1,364
565
2,530
1,644
10,468
95
W
Chang'e
DionBlue
Chang'e
8,956
1,339
16,191
7,349
14,962
5,593
947
4,032
10,857
26,581
2,441
L
Danzaburou
Dëströy
Danzaburou
14,690
2,098
509
7,087
20,178
9,430
515
10,065
9,790
0
24,432
L
Skadi
Kropans
Skadi
11,081
3,718
654
429
12,237
4,048
802
4,369
7,569
0
19,325
W
Raijin
LEGlllT-
Raijin
16,725
1,077
2,247
1,798
12,881
5,304
877
4,453
8,290
36,437
670
W
Nemesis
ROGUEUSER
Nemesis
12,411
2,476
2,028
3,706
17,636
17,016
1,445
4,874
12,402
0
21,608
W
Neith
TwoSixZ
Neith
17,370
5,889
572
4,768
16,665
7,543
4,050
3,449
12,891
0
35,680
L
Discordia
l LaST LeVeL l
Discordia
18,794
116
330
361
7,990
2,741
333
3,158
4,536
33,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,200
Gold Earned
45,906
149
Minions Killed
124
0
Camps Cleared
0
1,258,741
Distance Traveled
986,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,416
801
43
3
0
236,741
0
W
Ymir
10,585
814
9
1
0
245,717
0
L
Ix Chel
7,519
578
10
1
0
119,909
0
W
Chang'e
10,409
801
48
4
0
244,587
0
L
Danzaburou
8,771
675
17
1
0
227,713
0
L
Skadi
9,126
702
20
2
0
191,208
0
W
Raijin
11,247
865
38
3
0
226,840
0
W
Nemesis
10,329
795
18
1
0
309,748
0
W
Neith
11,630
895
36
3
0
231,849
0
L
Discordia
10,074
775
34
3
0
210,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role