Player Matchup

Shiva
Shiva
Diamond V
 
Shiva
Diamond V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Diamond III
 
Serqet
Diamond III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond III
K__Nuckles
Cerberus
Diamond III
Level 127
God Stats
25W - 15L
1,644 SR
Queue Stats
417W - 388L
2,132 MMR
Solo
Apollo
Apollo
Diamond II
Neyouno
Apollo
Diamond II
Level 172
God Stats
8W - 7L
1,580 SR
Queue Stats
780W - 777L
2,019 MMR
Solo
Janus
Janus
Diamond V
SirSeegert
Janus
Diamond V
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 114L
2,063 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,545 SR
1,843 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,684 SR
1,890 MMR
Agni
Agni
Diamond I
 
Agni
Diamond I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond IV
AríinZ
Fafnir
Diamond IV
Level 127
God Stats
33W - 33L
1,579 SR
Queue Stats
426W - 407L
1,961 MMR
Solo
He Bo
He Bo
Diamond IV
GatsbyLeMagnifik
He Bo
Diamond IV
Level 124
God Stats
14W - 5L
1,858 SR
Queue Stats
121W - 91L
2,043 MMR
Solo
Ne Zha
Ne Zha
Diamond V
TinnerZ
Ne Zha
Diamond V
Level 88
God Stats
1W - 1L
1,758 SR
Queue Stats
89W - 73L
1,996 MMR
Solo
Anhur
Anhur
Platinum II
TorinTheToaster
Anhur
Platinum II
Level 160
God Stats
16W - 15L
1,726 SR
Queue Stats
63W - 60L
1,947 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
0 / 0 / 1
3,936
787
1,236
3,379
1,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Serqet
 
Serqet
5
0 / 0 / 2
3,287
657
754
2,111
663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
K__Nuckles
Cerberus
6
1 / 1 / 1
3,750
750
1,889
3,947
1,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
Neyouno
Apollo
6
1 / 1 / 1
3,557
711
1,949
2,592
550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
8
2 / 0 / 0
4,156
831
603
1,351
313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ao KuangKing ArthurAthenaNu Wa

VS

Bans
ThanatosThothFenrirHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
1 / 1 / 0
3,641
728
1,425
1,852
399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
AríinZ
Fafnir
4
0 / 1 / 1
3,202
640
1,110
3,318
2,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
2,406
481
0
0
0
Ne Zha
TinnerZ
Ne Zha
6
0 / 1 / 0
3,141
628
1,573
3,596
1,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 0
2,676
535
1,280
2,069
383
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
4
Kills
1
2
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
0
1
0.5
W
Serqet
 
Serqet
0
0
2
1
L
Agni
 
Agni
1
1
0
1
L
Fafnir
AríinZ
Fafnir
0
1
1
0.5
L
0
0
0
0
W
Cerberus
K__Nuckles
Cerberus
1
1
1
1.5
W
Apollo
Neyouno
Apollo
1
1
1
1.5
W
Janus
2
0
0
2
L
Ne Zha
TinnerZ
Ne Zha
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,431
Damage
5,388
13,380
Taken
10,835
4,870
Mitigated
4,047
4,723
Healing
3,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
1,236
329
0
713
3,379
1,526
0
0
3,379
0
22,103
W
Serqet
 
Serqet
754
142
0
280
2,111
663
0
105
1,988
0
16,586
L
Agni
 
Agni
1,425
329
0
320
1,852
399
0
418
1,352
15,275
0
L
Fafnir
AríinZ
Fafnir
1,110
212
0
1,381
3,318
2,093
0
1,054
2,264
3,181
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
K__Nuckles
Cerberus
1,889
141
0
2,184
3,947
1,818
0
594
3,353
10,889
0
W
Apollo
Neyouno
Apollo
1,949
1,103
0
1,341
2,592
550
560
1,299
1,219
0
23,321
W
Janus
603
53
0
205
1,351
313
0
425
906
18,126
0
L
Ne Zha
TinnerZ
Ne Zha
1,573
533
0
989
3,596
1,172
0
103
3,363
0
17,536
L
1,280
1,058
0
1,075
2,069
383
0
835
1,234
0
9,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,686
Gold Earned
15,066
180
Minions Killed
89
0
Camps Cleared
0
516,785
Distance Traveled
365,549
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
3,936
787
44
9
0
112,913
2
W
Serqet
3,287
657
33
7
0
120,343
0
L
Agni
3,641
728
38
8
0
100,330
5
L
Fafnir
3,202
640
0
0
0
61,553
0
L
He Bo
2,406
481
0
0
0
0
0
W
Cerberus
3,750
750
24
5
0
100,727
0
W
Apollo
3,557
711
36
7
0
78,765
0
W
Janus
4,156
831
43
9
0
104,037
0
L
Ne Zha
3,141
628
32
6
0
117,005
0
L
Anhur
2,676
535
19
4
0
86,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role