Player Matchup

Nu Wa
Nu Wa
LoveMeSempys
Nu Wa
Level 101
God Stats
51W - 36L
1,529 SR
Queue Stats
111W - 116L
1,372 Elo+
Solo
Bacchus
Bacchus
andynyx
Bacchus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,189 Elo+
Solo
Kukulkan
Kukulkan
thejoopking
Kukulkan
Level 103
God Stats
3W - 2L
1,634 SR
Queue Stats
128W - 110L
1,416 Elo+
Solo
Team Averages
Level 110
1,554 SR
1,326 Elo+

VS

Team Averages
Level 123
1,557 SR
1,453 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Bexx-_-444
Danzaburou
Level 47
God Stats
27W - 22L
1,597 SR
Queue Stats
117W - 119L
1,462 Elo+
Solo
Chaac
Chaac
ihabial123
Chaac
Level 159
God Stats
25W - 22L
1,575 SR
Queue Stats
455W - 465L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
8,765
877
9,529
4,045
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
andynyx
Bacchus
13
1 / 1 / 5
7,434
743
4,313
5,620
5,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
thejoopking
Kukulkan
15
4 / 0 / 3
9,204
920
8,909
5,139
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 1 / 0
7,502
750
4,288
6,824
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
Bexx-_-444
Danzaburou
10
0 / 3 / 1
6,711
671
1,109
6,976
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
11
0 / 4 / 1
6,777
678
4,932
11,469
5,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
0
1
L
Danzaburou
Bexx-_-444
Danzaburou
0
3
1
0.17
W
3
0
5
5.5
W
Bacchus
andynyx
Bacchus
1
1
5
3.5
L
Chaac
0
4
1
0.13
W
Kukulkan
thejoopking
Kukulkan
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,751
Damage
10,329
14,804
Taken
25,269
7,826
Mitigated
8,662
4,729
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,288
288
230
1,224
6,824
1,941
0
5,758
766
26,041
0
L
Danzaburou
Bexx-_-444
Danzaburou
1,109
76
0
835
6,976
1,515
0
5,820
964
0
17,625
W
9,529
4,514
95
760
4,045
1,036
719
596
3,083
32,991
563
W
Bacchus
andynyx
Bacchus
4,313
73
0
2,269
5,620
5,129
0
1,209
4,011
10,447
0
L
Chaac
4,932
130
0
3,882
11,469
5,206
0
10,200
891
0
16,165
W
Kukulkan
thejoopking
Kukulkan
8,909
386
0
1,605
5,139
1,661
270
1,932
2,889
28,792
777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,403
Gold Earned
20,990
130
Minions Killed
124
0
Camps Cleared
0
552,850
Distance Traveled
483,143
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,502
750
66
7
0
168,795
2
L
Danzaburou
6,711
671
33
3
0
136,355
0
W
Nu Wa
8,765
877
68
7
0
175,345
0
W
Bacchus
7,434
743
8
1
0
187,240
0
L
Chaac
6,777
678
25
3
0
177,993
1
W
Kukulkan
9,204
920
54
5
0
190,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role