Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Fnatic_klidatsis
Bacchus
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 126L
1,344 Elo+
Solo
Thor
Thor
K9Nizzy
Thor
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 89L
1,499 Elo+
Party 1
He Bo
He Bo
lupek9106
He Bo
Level 46
God Stats
2W - 2L
1,214 SR
Queue Stats
29W - 46L
1,338 Elo+
Solo
Artemis
Artemis
x2Drippin
Artemis
Level 82
God Stats
2W - 0L
1,691 SR
Queue Stats
13W - 13L
1,414 Elo+
Party 1
Team Averages
Level 79
1,481 SR
1,419 Elo+

VS

Team Averages
Level 111
1,457 SR
1,461 Elo+
Izanami
Izanami
All_Eyez_On_MeFr
Izanami
Level 132
God Stats
1W - 4L
1,351 SR
Queue Stats
62W - 81L
1,423 Elo+
Solo
Aphrodite
Aphrodite
Asubma
Aphrodite
Level 172
God Stats
1W - 3L
1,500 SR
Queue Stats
404W - 412L
1,475 Elo+
Party 2
Scylla
Scylla
Glorfindel-A
Scylla
Level 103
God Stats
20W - 30L
1,475 SR
Queue Stats
335W - 339L
1,423 Elo+
Solo
Shiva
Shiva
Peca21
Shiva
Level 24
God Stats
43W - 38L
1,543 SR
Queue Stats
216W - 230L
1,414 Elo+
Party 2
Poseidon
Poseidon
startkill
Poseidon
Level 124
God Stats
6W - 10L
1,417 SR
Queue Stats
71W - 64L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
3 / 2 / 2
8,793
676
13,876
14,481
5,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 1 / 4
7,441
572
4,381
8,960
8,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
K9Nizzy
Thor
13
1 / 2 / 1
7,382
568
2,498
9,589
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
lupek9106
He Bo
13
2 / 2 / 0
7,810
601
3,116
5,442
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
x2Drippin
Artemis
13
5 / 0 / 2
7,578
583
7,535
8,136
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
4,395
338
940
2,537
670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Aphrodite
Asubma
Aphrodite
12
1 / 3 / 1
6,409
493
2,512
11,897
7,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
11
1 / 1 / 2
6,319
486
6,132
5,655
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Peca21
Shiva
11
2 / 4 / 1
6,648
511
7,270
13,705
4,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
startkill
Poseidon
14
3 / 2 / 1
7,005
539
5,874
8,825
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
12
Kills
7
7
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
3
2
2
2
L
0
2
0
0
L
Aphrodite
Asubma
Aphrodite
1
3
1
0.5
W
1
1
4
3
L
Scylla
1
1
2
2
W
Thor
K9Nizzy
Thor
1
2
1
0.75
L
Shiva
Peca21
Shiva
2
4
1
0.63
W
He Bo
lupek9106
He Bo
2
2
0
1
L
Poseidon
startkill
Poseidon
3
2
1
1.75
W
Artemis
x2Drippin
Artemis
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,406
Damage
22,728
46,608
Taken
42,619
21,159
Mitigated
17,828
13,979
Healing
10,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
13,876
4,202
0
7,130
14,481
5,348
223
2,750
11,641
0
75,950
L
940
861
0
456
2,537
670
0
912
1,625
0
11,972
L
Aphrodite
Asubma
Aphrodite
2,512
457
526
5,733
11,897
7,908
0
3,319
8,578
27,300
363
W
4,381
413
0
1,482
8,960
8,306
274
2,442
6,482
27,793
3,112
L
Scylla
6,132
95
0
804
5,655
1,662
0
1,295
4,360
28,544
845
W
Thor
K9Nizzy
Thor
2,498
380
0
1,490
9,589
3,712
0
2,890
6,589
0
58,188
L
Shiva
Peca21
Shiva
7,270
1,808
160
2,670
13,705
4,400
0
0
13,705
0
41,438
W
He Bo
lupek9106
He Bo
3,116
113
0
270
5,442
1,469
748
2,623
2,621
36,408
1,114
L
Poseidon
startkill
Poseidon
5,874
1,298
0
559
8,825
3,188
0
1,652
7,173
59,585
2,525
W
Artemis
x2Drippin
Artemis
7,535
3,347
0
3,607
8,136
2,324
473
2,815
5,181
0
40,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,004
Gold Earned
30,776
399
Minions Killed
307
0
Camps Cleared
0
1,262,465
Distance Traveled
1,182,859
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,793
676
115
9
0
256,812
0
L
Izanami
4,395
338
22
2
0
66,866
0
L
Aphrodite
6,409
493
44
3
0
259,242
3
W
Bacchus
7,441
572
57
4
0
240,385
0
L
Scylla
6,319
486
59
5
0
278,796
2
W
Thor
7,382
568
88
7
0
285,341
0
L
Shiva
6,648
511
78
6
0
252,444
4
W
He Bo
7,810
601
89
7
0
261,052
0
L
Poseidon
7,005
539
104
8
0
325,511
0
W
Artemis
7,578
583
50
4
0
218,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role