Player Matchup

Kuzenbo
Kuzenbo
ANTFU
Kuzenbo
Level 139
God Stats
21W - 23L
1,485 SR
Queue Stats
291W - 304L
1,469 Elo+
Solo
Cupid
Cupid
R0E_0922
Cupid
Level 41
God Stats
3W - 8L
1,186 SR
Queue Stats
66W - 76L
1,405 Elo+
Party 1
Mercury
Mercury
Veni-vidi-Bellum
Mercury
Level 144
God Stats
4W - 2L
1,500 SR
Queue Stats
160W - 160L
1,434 Elo+
Solo
Nox
Nox
apoca1yps3
Nox
Level 60
God Stats
4W - 3L
1,350 SR
Queue Stats
94W - 94L
1,405 Elo+
Party 1
Surtr
Surtr
gabrielR_I
Surtr
Level 60
God Stats
1W - 0L
1,479 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 89
1,400 SR
1,443 Elo+

VS

Team Averages
Level 114
1,564 SR
1,483 Elo+
Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ANGSNAZZY2
Artio
Level 143
God Stats
17W - 7L
1,717 SR
Queue Stats
193W - 183L
1,549 Elo+
Solo
Hel
Hel
Ada Wong
Hel
Level 66
God Stats
3W - 3L
1,554 SR
Queue Stats
4W - 5L
1,469 Elo+
Solo
Chronos
Chronos
Reeveskun
Chronos
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 94L
1,467 Elo+
Solo
Lancelot
Lancelot
wardroveforever
Lancelot
Level 95
God Stats
0W - 1L
1,547 SR
Queue Stats
8W - 12L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ANTFU
Kuzenbo
9
0 / 0 / 1
4,890
445
3,372
9,364
6,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
R0E_0922
Cupid
9
0 / 1 / 0
5,192
472
3,356
7,260
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 2
6,179
562
4,553
8,078
2,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 1
6,651
605
3,822
2,751
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Surtr
10
1 / 3 / 0
5,529
503
4,428
9,446
4,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 1 / 0
4,958
451
9,549
7,633
2,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
12
2 / 2 / 1
7,300
664
7,324
10,011
4,528
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
0 / 0 / 1
4,954
450
2,002
5,942
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
Reeveskun
Chronos
11
0 / 2 / 0
6,181
562
1,474
6,592
1,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lancelot
9
1 / 1 / 0
5,324
484
1,807
6,245
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
4
4
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
1
0
1
L
Artio
2
2
1
1.25
W
Kuzenbo
ANTFU
Kuzenbo
0
0
1
0.5
L
0
0
1
0.5
W
Cupid
R0E_0922
Cupid
0
1
0
0
L
Chronos
Reeveskun
Chronos
0
2
0
0
W
3
0
2
4
W
2
0
1
2.5
W
Surtr
1
3
0
0.33
L
Lancelot
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,531
Damage
22,156
36,899
Taken
36,423
16,341
Mitigated
13,318
13,356
Healing
19,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,549
3,046
0
1,829
7,633
2,214
243
1,555
6,078
0
35,359
L
Artio
7,324
509
0
5,047
10,011
4,528
0
244
9,253
52,688
4,064
W
Kuzenbo
ANTFU
Kuzenbo
3,372
874
0
3,879
9,364
6,421
24
1,172
8,192
16,429
642
L
2,002
101
2,765
3,774
5,942
2,533
0
1,667
4,275
20,065
0
W
Cupid
R0E_0922
Cupid
3,356
996
1,068
4,287
7,260
1,987
0
762
6,498
0
39,260
L
Chronos
Reeveskun
Chronos
1,474
143
0
1,818
6,592
1,974
0
3,049
3,309
40,698
405
W
4,553
2,541
0
1,964
8,078
2,741
1,096
1,175
6,903
0
36,273
W
3,822
731
0
870
2,751
953
0
1,106
1,645
38,353
789
W
Surtr
4,428
1,780
0
1,288
9,446
4,239
0
6,295
3,151
860
25,276
L
Lancelot
1,807
530
0
4,351
6,245
2,069
0
376
5,829
0
34,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,441
Gold Earned
28,717
295
Minions Killed
373
0
Camps Cleared
0
1,097,280
Distance Traveled
979,523
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,958
451
48
4
0
197,906
0
L
Artio
7,300
664
107
10
0
212,085
1
W
Kuzenbo
4,890
445
22
2
0
221,523
0
L
Hel
4,954
450
46
4
0
188,048
0
W
Cupid
5,192
472
69
6
0
191,411
0
L
Chronos
6,181
562
104
9
0
197,224
0
W
Mercury
6,179
562
59
5
0
271,781
0
W
Nox
6,651
605
88
8
0
208,785
0
W
Surtr
5,529
503
57
5
0
203,780
1
L
Lancelot
5,324
484
68
6
0
184,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role