Player Matchup

King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
 
Izanami
Silver III
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
Burioshu
Nemesis
Gold III
Level 126
God Stats
42W - 37L
1,567 SR
Queue Stats
70W - 73L
1,560 MMR
Party 1
Athena
Athena
Gold III
N1kk3
Athena
Gold III
Level 113
God Stats
3W - 4L
1,641 SR
Queue Stats
129W - 132L
1,464 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Simbaktu11
Kukulkan
Gold IV
Level 108
God Stats
72W - 74L
1,480 SR
Queue Stats
490W - 511L
1,381 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,538 SR
1,481 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 101
1,501 SR
1,481 MMR
Kumbhakarna
Kumbhakarna
Gold V
 
Kumbhakarna
Gold V
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anubis
Anubis
Gold II
Carlitros133
Anubis
Gold II
Level 134
God Stats
7W - 5L
1,581 SR
Queue Stats
121W - 120L
1,484 MMR
Party 2
Cthulhu
Cthulhu
Gold II
EvillDidac
Cthulhu
Gold II
Level 78
God Stats
8W - 2L
1,698 SR
Queue Stats
58W - 58L
1,433 MMR
Party 3
Raijin
Raijin
Gold II
andytore
Raijin
Gold II
Level 68
God Stats
3W - 6L
1,239 SR
Queue Stats
69W - 74L
1,539 MMR
Party 3
Anhur
Anhur
Gold III
pensilvania1
Anhur
Gold III
Level 143
God Stats
11W - 14L
1,484 SR
Queue Stats
455W - 465L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 3 / 1
6,676
556
5,587
11,937
5,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
 
Izanami
9
1 / 5 / 0
5,748
479
3,733
9,667
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Burioshu
Nemesis
12
2 / 2 / 4
6,395
533
5,578
9,608
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
N1kk3
Athena
10
2 / 4 / 2
6,030
503
4,419
9,658
6,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Simbaktu11
Kukulkan
11
0 / 4 / 2
5,888
491
3,673
5,970
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AresNe ZhaHerculesNu Wa

VS

Bans
Zhong KuiThanatosKuzenboSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
2 / 0 / 10
6,833
569
4,160
7,598
5,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
13
3 / 2 / 0
6,633
553
3,877
7,092
3,149
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
EvillDidac
Cthulhu
13
4 / 1 / 1
7,915
660
10,429
9,808
5,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
andytore
Raijin
12
1 / 1 / 3
7,117
593
3,827
3,709
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 2 / 2
8,280
690
10,743
10,778
3,319
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
18
18
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
1
0.5
L
Izanami
 
Izanami
1
5
0
0.2
W
Kumbhakarna
 
Kumbhakarna
2
0
10
7
L
Nemesis
Burioshu
Nemesis
2
2
4
2
W
Anubis
3
2
0
1.5
W
Cthulhu
EvillDidac
Cthulhu
4
1
1
4.5
L
Athena
N1kk3
Athena
2
4
2
0.75
L
Kukulkan
Simbaktu11
Kukulkan
0
4
2
0.25
W
Raijin
andytore
Raijin
1
1
3
2.5
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,990
Damage
33,036
46,840
Taken
38,985
18,736
Mitigated
18,594
10,952
Healing
16,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,587
685
0
3,649
11,937
5,815
0
7,075
4,114
0
46,473
L
Izanami
 
Izanami
3,733
2,396
0
2,410
9,667
1,326
0
1,576
8,091
0
30,096
W
Kumbhakarna
 
Kumbhakarna
4,160
829
0
2,532
7,598
5,434
0
2,511
5,087
9,876
0
L
Nemesis
Burioshu
Nemesis
5,578
2,426
0
1,397
9,608
3,099
0
5,252
4,138
0
47,949
W
Anubis
3,877
156
0
2,732
7,092
3,149
0
789
6,303
58,647
0
W
Cthulhu
EvillDidac
Cthulhu
10,429
1,515
0
3,718
9,808
5,385
0
621
9,187
49,267
1,741
L
Athena
N1kk3
Athena
4,419
1,378
0
2,606
9,658
6,688
0
3,205
6,405
11,665
0
L
Kukulkan
Simbaktu11
Kukulkan
3,673
338
0
890
5,970
1,808
0
3,637
2,283
43,299
0
W
Raijin
andytore
Raijin
3,827
506
0
946
3,709
1,307
0
1,834
1,875
49,225
977
W
10,743
8,034
0
6,124
10,778
3,319
0
2,337
8,441
0
62,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,737
Gold Earned
36,778
323
Minions Killed
406
0
Camps Cleared
0
1,247,654
Distance Traveled
1,264,089
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,676
556
101
8
0
244,091
0
L
Izanami
5,748
479
40
3
0
218,202
0
W
Kumbhakarna
6,833
569
17
1
0
286,930
2
L
Nemesis
6,395
533
83
7
0
282,333
0
W
Anubis
6,633
553
91
8
0
251,602
0
W
Cthulhu
7,915
660
108
9
0
262,030
3
L
Athena
6,030
503
11
1
0
276,289
3
L
Kukulkan
5,888
491
88
7
0
226,739
0
W
Raijin
7,117
593
97
8
0
245,257
4
W
Anhur
8,280
690
93
8
0
218,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role