Player Matchup

Cthulhu
Cthulhu
Jyounga
Cthulhu
Level 100
God Stats
2W - 2L
1,566 SR
Queue Stats
26W - 22L
1,596 Elo+
Party 1
Baron Samedi
Baron Samedi
Kouzbohl
Baron Samedi
Level 107
God Stats
40W - 26L
1,669 SR
Queue Stats
338W - 316L
1,532 Elo+
Solo
Aphrodite
Aphrodite
T1H199
Aphrodite
Level 127
God Stats
3W - 3L
1,546 SR
Queue Stats
24W - 29L
1,476 Elo+
Solo
Ishtar
Ishtar
Try Spanking
Ishtar
Level 170
God Stats
2W - 10L
1,421 SR
Queue Stats
144W - 139L
1,566 Elo+
Solo
Cu Chulainn
Cu Chulainn
mrbreastburger
Cu Chulainn
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 8L
1,736 Elo+
Party 1
Team Averages
Level 116
1,540 SR
1,581 Elo+

VS

Team Averages
Level 153
1,522 SR
1,553 Elo+
Poseidon
Poseidon
 
Poseidon
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cthonic
Cu Chulainn
Level 207
God Stats
3W - 7L
1,400 SR
Queue Stats
382W - 400L
1,573 Elo+
Party 2
Thanatos
Thanatos
Robotĩn
Thanatos
Level 106
God Stats
3W - 4L
1,719 SR
Queue Stats
30W - 21L
1,624 Elo+
Solo
Cthulhu
Cthulhu
WomboKimbo
Cthulhu
Level 174
God Stats
2W - 4L
1,489 SR
Queue Stats
462W - 470L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jyounga
Cthulhu
9
1 / 1 / 2
5,157
1,031
3,582
4,948
2,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
Kouzbohl
Baron Samedi
11
1 / 1 / 2
5,633
1,127
3,972
3,055
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
T1H199
Aphrodite
9
0 / 0 / 0
5,110
1,022
843
2,495
1,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
10
1 / 1 / 1
5,198
1,040
3,363
4,629
1,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
mrbreastburger
Cu Chulainn
11
3 / 1 / 2
6,011
1,202
5,698
6,880
4,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 2 / 3
5,437
1,087
4,444
4,619
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
 
Medusa
8
0 / 1 / 0
4,648
930
2,106
1,898
790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cu Chulainn
Cthonic
Cu Chulainn
11
2 / 1 / 2
5,779
1,156
5,367
6,793
5,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Robotĩn
Thanatos
7
0 / 1 / 0
4,452
890
157
582
152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
WomboKimbo
Cthulhu
10
1 / 1 / 1
5,570
1,114
3,590
6,074
3,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
6
Kills
4
4
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
2
3
1.25
L
Medusa
 
Medusa
0
1
0
0
L
Cu Chulainn
Cthonic
Cu Chulainn
2
1
2
3
W
Cthulhu
Jyounga
Cthulhu
1
1
2
2
W
Baron Samedi
Kouzbohl
Baron Samedi
1
1
2
2
L
Thanatos
Robotĩn
Thanatos
0
1
0
0
W
Aphrodite
T1H199
Aphrodite
0
0
0
0
W
Ishtar
1
1
1
1.5
L
Cthulhu
WomboKimbo
Cthulhu
1
1
1
1.5
W
Cu Chulainn
mrbreastburger
Cu Chulainn
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,458
Damage
15,664
22,007
Taken
19,966
11,523
Mitigated
11,041
6,833
Healing
3,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,444
790
0
500
4,619
1,432
0
2,145
2,270
13,387
0
L
Medusa
 
Medusa
2,106
574
0
124
1,898
790
0
846
1,052
0
5,779
L
Cu Chulainn
Cthonic
Cu Chulainn
5,367
652
0
1,222
6,793
5,485
0
2,720
4,030
0
14,347
W
Cthulhu
Jyounga
Cthulhu
3,582
164
65
890
4,948
2,404
0
1,502
3,281
9,995
0
W
Baron Samedi
Kouzbohl
Baron Samedi
3,972
270
395
722
3,055
2,252
0
696
2,320
19,866
0
L
Thanatos
Robotĩn
Thanatos
157
60
0
0
582
152
0
267
315
0
157
W
Aphrodite
T1H199
Aphrodite
843
182
855
1,683
2,495
1,231
88
877
1,514
4,617
0
W
Ishtar
3,363
2,456
0
1,131
4,629
1,602
0
1,934
2,536
0
11,879
L
Cthulhu
WomboKimbo
Cthulhu
3,590
90
939
906
6,074
3,182
0
3,134
2,838
11,354
660
W
Cu Chulainn
mrbreastburger
Cu Chulainn
5,698
1,234
0
1,092
6,880
4,034
0
2,254
4,357
3,421
15,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,109
Gold Earned
25,886
121
Minions Killed
89
0
Camps Cleared
0
546,776
Distance Traveled
450,313
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,437
1,087
27
5
0
110,800
0
L
Medusa
4,648
930
10
2
0
75,528
0
L
Cu Chulainn
5,779
1,156
23
5
0
123,936
0
W
Cthulhu
5,157
1,031
14
3
0
112,222
0
W
Baron Samedi
5,633
1,127
39
8
0
113,395
0
L
Thanatos
4,452
890
0
0
0
16,895
0
W
Aphrodite
5,110
1,022
9
2
0
105,314
1
W
Ishtar
5,198
1,040
22
4
0
95,681
0
L
Cthulhu
5,570
1,114
29
6
0
123,154
1
W
Cu Chulainn
6,011
1,202
37
7
0
120,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role