Player Matchup

Gilgamesh
Gilgamesh
DUCK-FY-MICK-SAG
Gilgamesh
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 71L
1,442 Elo+
Solo
Ymir
Ymir
Troempel
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 112L
1,508 Elo+
Solo
Zeus
Zeus
muffern
Zeus
Level 64
God Stats
26W - 11L
1,653 SR
Queue Stats
141W - 130L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
yanna35
Baron Samedi
Level 138
God Stats
2W - 2L
1,555 SR
Queue Stats
161W - 136L
1,563 Elo+
Solo
Artemis
Artemis
zahffy
Artemis
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 45L
1,548 Elo+
Solo
Team Averages
Level 93
1,542 SR
1,505 Elo+

VS

Team Averages
Level 70
1,516 SR
1,488 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
GodOfFunLoki
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
iS0tox
Bellona
Level 156
God Stats
6W - 3L
1,678 SR
Queue Stats
53W - 46L
1,507 Elo+
Solo
Da Ji
Da Ji
zingas5
Da Ji
Level 68
God Stats
2W - 3L
1,503 SR
Queue Stats
155W - 133L
1,454 Elo+
Party 1
Chang'e
Chang'e
爱你爱你哟
Chang'e
Level 51
God Stats
6W - 9L
1,397 SR
Queue Stats
63W - 72L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
0 / 3 / 0
5,080
508
4,060
14,080
9,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
10
2 / 2 / 10
6,651
665
5,431
10,072
8,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
muffern
Zeus
11
3 / 1 / 2
5,770
577
5,049
4,982
1,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
yanna35
Baron Samedi
12
3 / 0 / 2
6,374
637
4,423
4,552
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
zahffy
Artemis
11
8 / 2 / 3
6,850
685
10,556
7,758
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
1 / 3 / 2
5,328
533
2,997
8,786
5,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
GodOfFunLoki
Jing Wei
7
1 / 6 / 0
4,824
482
4,266
7,520
1,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
iS0tox
Bellona
12
4 / 0 / 0
6,946
695
11,024
9,885
7,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
zingas5
Da Ji
10
1 / 5 / 3
5,473
547
5,262
10,405
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 0
6,253
625
1,882
6,228
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
16
Kills
8
8
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
2
0.67
W
Gilgamesh
0
3
0
0
L
Jing Wei
GodOfFunLoki
Jing Wei
1
6
0
0.17
W
Ymir
2
2
10
3.5
L
Bellona
iS0tox
Bellona
4
0
0
4
W
Zeus
muffern
Zeus
3
1
2
4
W
Baron Samedi
yanna35
Baron Samedi
3
0
2
4
W
Artemis
zahffy
Artemis
8
2
3
4.75
L
Da Ji
zingas5
Da Ji
1
5
3
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,519
Damage
25,431
41,444
Taken
42,824
23,266
Mitigated
19,790
15,693
Healing
12,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,997
1,035
135
1,731
8,786
5,160
0
2,441
6,303
19,407
0
W
Gilgamesh
4,060
1,301
0
4,042
14,080
9,574
0
0
13,172
0
30,564
L
Jing Wei
GodOfFunLoki
Jing Wei
4,266
2,928
0
325
7,520
1,885
0
3,119
4,391
0
22,197
W
Ymir
5,431
1,252
0
3,491
10,072
8,153
191
2,004
8,068
19,436
0
L
Bellona
iS0tox
Bellona
11,024
3,775
0
4,598
9,885
7,390
0
1,137
8,748
0
51,238
W
Zeus
muffern
Zeus
5,049
1,665
0
3,003
4,982
1,320
0
0
4,908
36,692
1,727
W
Baron Samedi
yanna35
Baron Samedi
4,423
226
66
2,272
4,552
1,733
0
1,099
3,453
36,791
0
W
Artemis
zahffy
Artemis
10,556
4,849
0
2,819
7,758
2,486
781
1,435
6,323
0
49,264
L
Da Ji
zingas5
Da Ji
5,262
1,180
0
2,282
10,405
3,533
0
3,105
7,146
0
38,193
L
1,882
33
180
3,316
6,228
1,822
0
4,412
1,408
29,841
1,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,725
Gold Earned
28,824
298
Minions Killed
280
0
Camps Cleared
0
1,002,726
Distance Traveled
1,057,601
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,328
533
32
3
0
217,425
1
W
Gilgamesh
5,080
508
47
5
0
201,474
0
L
Jing Wei
4,824
482
32
3
0
206,313
0
W
Ymir
6,651
665
39
4
0
197,457
0
L
Bellona
6,946
695
76
8
0
205,821
0
W
Zeus
5,770
577
67
7
0
218,767
0
W
Baron Samedi
6,374
637
82
8
0
209,271
0
W
Artemis
6,850
685
63
6
0
175,757
0
L
Da Ji
5,473
547
63
6
0
211,037
0
L
Chang'e
6,253
625
77
8
0
217,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role