Player Matchup

Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold III
Aran18
Kali
Gold III
Level 148
God Stats
10W - 5L
1,806 SR
Queue Stats
30W - 30L
1,575 MMR
Solo
Medusa
Medusa
Gold III
Mightyyyyy
Medusa
Gold III
Level 69
God Stats
3W - 8L
1,343 SR
Queue Stats
67W - 60L
1,542 MMR
Party 1
Scylla
Scylla
Gold II
ripwurti
Scylla
Gold II
Level 54
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 16L
1,594 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 101
1,530 SR
1,542 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 163
1,632 SR
1,562 MMR
Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum IV
FeeZa
Arachne
Platinum IV
Level 170
God Stats
33W - 31L
1,588 SR
Queue Stats
146W - 140L
1,606 MMR
Solo
Poseidon
Poseidon
Gold III
HydroMatic
Poseidon
Gold III
Level 155
God Stats
13W - 1L
1,980 SR
Queue Stats
409W - 403L
1,610 MMR
Solo
Martichoras
Martichoras
Gold I
Just-Juice-999
Martichoras
Gold I
Level 159
God Stats
5W - 4L
1,530 SR
Queue Stats
287W - 276L
1,561 MMR
Solo
Athena
Athena
Gold III
meldi_892
Athena
Gold III
Level 145
God Stats
7W - 7L
1,560 SR
Queue Stats
100W - 100L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 0 / 2
3,698
740
1,298
3,593
2,225
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
 
Achilles
1
0 / 0 / 0
2,455
491
0
236
92
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kali
Aran18
Kali
7
0 / 1 / 0
3,262
652
945
3,522
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
Mightyyyyy
Medusa
6
2 / 1 / 0
3,643
729
3,302
3,248
774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
ripwurti
Scylla
7
0 / 0 / 0
3,613
723
483
1,169
246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangBastetNe Zha

VS

Bans
SusanoThorCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
1 / 0 / 0
4,001
800
1,347
2,910
1,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
FeeZa
Arachne
5
1 / 1 / 0
3,271
654
548
2,548
589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Poseidon
HydroMatic
Poseidon
7
0 / 0 / 0
3,937
787
60
1,111
248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
Just-Juice-999
Martichoras
6
0 / 1 / 0
3,208
642
1,512
2,700
787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
meldi_892
Athena
6
0 / 0 / 1
3,437
687
1,637
3,815
2,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
2
1
L
Achilles
 
Achilles
0
0
0
0
W
Bellona
 
Bellona
1
0
0
1
L
Kali
Aran18
Kali
0
1
0
0
W
Arachne
FeeZa
Arachne
1
1
0
1
W
Poseidon
HydroMatic
Poseidon
0
0
0
0
W
Martichoras
Just-Juice-999
Martichoras
0
1
0
0
L
Medusa
Mightyyyyy
Medusa
2
1
0
2
W
Athena
meldi_892
Athena
0
0
1
0.5
L
Scylla
ripwurti
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,028
Damage
5,104
11,768
Taken
13,084
5,269
Mitigated
6,298
4,208
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,298
421
0
1,556
3,593
2,225
0
980
2,613
5,839
0
L
Achilles
 
Achilles
0
0
0
0
236
92
0
0
236
0
935
W
Bellona
 
Bellona
1,347
241
0
1,184
2,910
1,903
0
215
2,695
0
22,103
L
Kali
Aran18
Kali
945
418
0
1,228
3,522
1,932
0
0
3,399
0
16,334
W
Arachne
FeeZa
Arachne
548
455
0
1,424
2,548
589
0
69
2,479
0
13,745
W
Poseidon
HydroMatic
Poseidon
60
0
0
420
1,111
248
0
268
843
23,129
627
W
Martichoras
Just-Juice-999
Martichoras
1,512
389
0
450
2,700
787
0
467
2,233
0
18,757
L
Medusa
Mightyyyyy
Medusa
3,302
998
0
959
3,248
774
0
618
2,630
0
21,343
W
Athena
meldi_892
Athena
1,637
640
0
1,374
3,815
2,771
0
762
3,053
7,828
532
L
Scylla
ripwurti
Scylla
483
0
0
465
1,169
246
0
60
1,075
21,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,671
Gold Earned
17,854
137
Minions Killed
174
0
Camps Cleared
0
454,699
Distance Traveled
524,445
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,698
740
19
4
0
104,373
1
L
Achilles
2,455
491
3
1
0
20,230
0
W
Bellona
4,001
800
43
9
0
93,480
0
L
Kali
3,262
652
31
6
0
117,437
2
W
Arachne
3,271
654
27
5
0
112,655
0
W
Poseidon
3,937
787
54
11
0
109,119
0
W
Martichoras
3,208
642
30
6
0
105,875
0
L
Medusa
3,643
729
37
7
0
111,486
0
W
Athena
3,437
687
20
4
0
103,316
0
L
Scylla
3,613
723
47
9
0
101,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role