Player Matchup

Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ByKalos
Hera
Level 84
God Stats
27W - 20L
1,613 SR
Queue Stats
167W - 148L
1,477 Elo+
Solo
Odin
Odin
StatMan07
Odin
Level 87
God Stats
11W - 2L
2,010 SR
Queue Stats
69W - 72L
1,522 Elo+
Solo
Izanami
Izanami
peyotemistico99
Izanami
Level 137
God Stats
32W - 40L
1,490 SR
Queue Stats
538W - 537L
1,423 Elo+
Solo
Team Averages
Level 113
1,623 SR
1,484 Elo+

VS

Team Averages
Level 113
1,611 SR
1,505 Elo+
Chaac
Chaac
Jackus2253
Chaac
Level 60
God Stats
2W - 2L
1,533 SR
Queue Stats
259W - 308L
1,563 Elo+
Solo
Charon
Charon
Pinkywithbrain
Charon
Level 155
God Stats
21W - 11L
1,581 SR
Queue Stats
447W - 436L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
Rogue 179
Sun Wukong
Level 123
God Stats
3W - 0L
1,806 SR
Queue Stats
269W - 272L
1,538 Elo+
Solo
Janus
Janus
Vxxlentino
Janus
Level 154
God Stats
17W - 21L
1,579 SR
Queue Stats
197W - 189L
1,510 Elo+
Solo
Neith
Neith
xuel111
Neith
Level 75
God Stats
6W - 3L
1,557 SR
Queue Stats
265W - 274L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 0 / 1
3,373
675
1,323
3,488
1,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
 
Ymir
4
0 / 2 / 0
2,934
587
1,700
4,183
1,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
ByKalos
Hera
6
0 / 0 / 0
3,269
654
823
1,857
380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Odin
4
0 / 2 / 0
3,116
623
1,101
2,419
1,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 1 / 0
3,570
714
1,721
2,273
597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
6
2 / 1 / 1
3,762
752
1,723
3,910
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

5
0 / 0 / 3
3,480
696
1,279
2,605
730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sun Wukong
Rogue 179
Sun Wukong
8
2 / 0 / 0
4,260
852
1,348
3,963
2,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
7
0 / 0 / 0
3,597
719
1,465
1,537
375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
xuel111
Neith
6
1 / 0 / 2
3,649
730
2,287
2,779
659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
5
5
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
1
0.5
L
Ymir
 
Ymir
0
2
0
0
L
Hera
ByKalos
Hera
0
0
0
0
W
Chaac
2
1
1
2.5
W
0
0
3
1.5
W
Sun Wukong
Rogue 179
Sun Wukong
2
0
0
2
L
Odin
0
2
0
0
W
Janus
0
0
0
0
L
1
1
0
1
W
Neith
xuel111
Neith
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,668
Damage
8,102
14,220
Taken
14,794
4,954
Mitigated
5,390
2,718
Healing
8,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,323
686
0
747
3,488
1,002
0
363
3,071
0
16,805
L
Ymir
 
Ymir
1,700
433
0
556
4,183
1,787
0
886
3,297
3,264
888
L
Hera
ByKalos
Hera
823
0
0
625
1,857
380
0
921
808
17,498
0
W
Chaac
1,723
696
0
2,261
3,910
1,319
0
100
3,810
0
14,269
W
1,279
445
795
1,334
2,605
730
0
513
2,092
4,525
0
W
Sun Wukong
Rogue 179
Sun Wukong
1,348
583
0
1,740
3,963
2,307
0
0
3,963
0
26,658
L
Odin
1,101
475
0
305
2,419
1,188
0
0
2,419
0
9,976
W
Janus
1,465
85
0
724
1,537
375
0
823
714
20,063
407
L
1,721
1,372
0
485
2,273
597
0
305
1,968
0
21,811
W
Neith
xuel111
Neith
2,287
1,348
0
1,756
2,779
659
0
695
2,084
0
20,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,262
Gold Earned
18,748
138
Minions Killed
152
0
Camps Cleared
0
504,136
Distance Traveled
520,573
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,373
675
41
8
0
123,682
0
L
Ymir
2,934
587
4
1
0
114,214
0
L
Hera
3,269
654
29
6
0
110,195
0
W
Chaac
3,762
752
30
6
0
121,934
0
W
Charon
3,480
696
6
1
0
104,188
2
W
Sun Wukong
4,260
852
40
8
0
99,349
2
L
Odin
3,116
623
21
4
0
53,636
0
W
Janus
3,597
719
39
8
0
105,117
0
L
Izanami
3,570
714
43
9
0
102,409
0
W
Neith
3,649
730
37
7
0
89,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role