Player Matchup

Discordia
Discordia
DIE011HARD
Discordia
Level 120
God Stats
12W - 10L
1,626 SR
Queue Stats
118W - 124L
1,447 Elo+
Solo
Vulcan
Vulcan
STOMPABOII
Vulcan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,568 Elo+
Solo
Kuzenbo
Kuzenbo
TonySmite600
Kuzenbo
Level 41
God Stats
1W - 2L
1,511 SR
Queue Stats
3W - 4L
1,482 Elo+
Solo
Ratatoskr
Ratatoskr
mad-dealer123
Ratatoskr
Level 156
God Stats
0W - 1L
1,797 SR
Queue Stats
184W - 193L
1,501 Elo+
Solo
Skadi
Skadi
miniman5000
Skadi
Level 93
God Stats
22W - 17L
1,605 SR
Queue Stats
121W - 124L
1,539 Elo+
Solo
Team Averages
Level 93
1,608 SR
1,507 Elo+

VS

Team Averages
Level 102
1,453 SR
1,486 Elo+
Atlas
Atlas
 
Atlas
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Puslius1337
Nu Wa
Level 94
God Stats
1W - 3L
1,269 SR
Queue Stats
29W - 43L
1,339 Elo+
Solo
Danzaburou
Danzaburou
ST4RB34RD
Danzaburou
Level 58
God Stats
12W - 14L
1,546 SR
Queue Stats
97W - 99L
1,503 Elo+
Solo
Surtr
Surtr
Vector094
Surtr
Level 124
God Stats
2W - 2L
1,451 SR
Queue Stats
56W - 29L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DIE011HARD
Discordia
12
0 / 2 / 1
7,228
1,033
5,286
5,181
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
STOMPABOII
Vulcan
12
0 / 8 / 1
7,157
1,022
3,685
9,364
3,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
TonySmite600
Kuzenbo
12
0 / 3 / 1
7,213
1,030
4,262
11,773
13,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ratatoskr
mad-dealer123
Ratatoskr
12
0 / 3 / 1
6,890
984
960
4,110
1,215
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 0
7,192
1,027
5,478
7,717
2,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

203

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
6 / 0 / 11
9,776
1,397
5,834
6,733
7,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
 
Merlin
14
8 / 1 / 8
9,411
1,344
10,332
6,108
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 0 / 11
8,049
1,150
6,962
3,964
1,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ST4RB34RD
Danzaburou
14
2 / 0 / 10
8,647
1,235
4,535
1,898
875
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Surtr
Vector094
Surtr
14
2 / 0 / 14
8,414
1,202
6,990
7,740
7,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
73
1
Kills
19
19
Deaths
1
4
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
6
0
11
11.5
W
Merlin
 
Merlin
8
1
8
12
L
Discordia
DIE011HARD
Discordia
0
2
1
0.25
W
1
0
11
6.5
W
Danzaburou
ST4RB34RD
Danzaburou
2
0
10
7
L
Vulcan
STOMPABOII
Vulcan
0
8
1
0.06
L
Kuzenbo
TonySmite600
Kuzenbo
0
3
1
0.17
W
Surtr
Vector094
Surtr
2
0
14
9
L
Ratatoskr
mad-dealer123
Ratatoskr
0
3
1
0.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,671
Damage
34,653
38,145
Taken
26,443
21,912
Mitigated
19,009
1,877
Healing
3,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,834
1,832
0
1,333
6,733
7,760
0
2,833
3,713
15,176
0
W
Merlin
 
Merlin
10,332
418
0
260
6,108
1,679
0
2,755
2,037
25,133
968
L
Discordia
DIE011HARD
Discordia
5,286
47
0
153
5,181
1,530
0
3,442
1,739
20,326
284
W
6,962
1,557
0
836
3,964
1,323
0
2,688
1,124
24,229
0
W
Danzaburou
ST4RB34RD
Danzaburou
4,535
1,021
0
750
1,898
875
0
993
795
0
15,690
L
Vulcan
STOMPABOII
Vulcan
3,685
460
0
82
9,364
3,254
0
6,296
3,068
17,175
0
L
Kuzenbo
TonySmite600
Kuzenbo
4,262
943
0
1,182
11,773
13,482
0
6,644
5,129
13,911
0
W
Surtr
Vector094
Surtr
6,990
1,505
0
605
7,740
7,372
0
3,116
4,413
340
18,239
L
Ratatoskr
mad-dealer123
Ratatoskr
960
80
0
460
4,110
1,215
0
1,503
2,607
0
8,070
L
5,478
1,932
0
0
7,717
2,431
0
5,320
2,397
0
9,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,680
Gold Earned
44,297
132
Minions Killed
164
3
Camps Cleared
8
541,978
Distance Traveled
711,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,776
1,397
14
2
1
151,016
0
W
Merlin
9,411
1,344
41
6
1
144,847
0
L
Discordia
7,228
1,033
48
7
1
142,130
0
W
Nu Wa
8,049
1,150
31
4
3
126,768
0
W
Danzaburou
8,647
1,235
37
5
3
148,913
0
L
Vulcan
7,157
1,022
26
4
1
113,549
0
L
Kuzenbo
7,213
1,030
20
3
0
134,817
0
W
Surtr
8,414
1,202
41
6
0
140,122
0
L
Ratatoskr
6,890
984
23
3
1
57,972
0
L
Skadi
7,192
1,027
15
2
0
93,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role