Player Matchup

Anubis
Anubis
 
Anubis
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CoolioFoolio
Amaterasu
Level 158
God Stats
2W - 1L
1,597 SR
Queue Stats
265W - 217L
1,556 Elo+
Solo
Zhong Kui
Zhong Kui
MayaK6666632
Zhong Kui
Level 146
God Stats
21W - 14L
1,604 SR
Queue Stats
355W - 284L
1,565 Elo+
Solo
Cerberus
Cerberus
TET03000
Cerberus
Level 173
God Stats
81W - 91L
1,586 SR
Queue Stats
926W - 852L
1,566 Elo+
Solo
Thanatos
Thanatos
TheHazeus
Thanatos
Level 153
God Stats
8W - 3L
1,600 SR
Queue Stats
156W - 122L
1,557 Elo+
Solo
Team Averages
Level 137
1,577 SR
1,549 Elo+

VS

Team Averages
Level 180
1,552 SR
1,540 Elo+
He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BenevolentAmore
Chronos
Level 159
God Stats
14W - 10L
1,605 SR
Queue Stats
166W - 139L
1,569 Elo+
Solo
Loki
Loki
GhostHosst
Loki
Level 273
God Stats
8W - 6L
1,587 SR
Queue Stats
734W - 703L
1,519 Elo+
Solo
Xing Tian
Xing Tian
KaisMan
Xing Tian
Level 188
God Stats
0W - 4L
1,604 SR
Queue Stats
69W - 69L
1,573 Elo+
Party 1
Amaterasu
Amaterasu
snailtale
Amaterasu
Level 125
God Stats
10W - 13L
1,465 SR
Queue Stats
469W - 444L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 3 / 8
6,461
646
5,705
5,338
2,078
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
CoolioFoolio
Amaterasu
12
5 / 2 / 4
7,403
740
5,701
11,092
7,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
MayaK6666632
Zhong Kui
12
1 / 2 / 4
6,412
641
4,725
5,735
3,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cerberus
TET03000
Cerberus
11
2 / 1 / 8
6,308
631
4,120
5,873
3,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
TheHazeus
Thanatos
13
12 / 1 / 4
7,544
754
9,378
7,585
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 8 / 2
5,373
537
2,697
8,372
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 2 / 3
6,130
613
5,266
4,456
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 0
6,189
619
5,780
7,899
2,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
KaisMan
Xing Tian
9
2 / 4 / 3
5,541
554
3,436
13,167
6,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Amaterasu
snailtale
Amaterasu
11
3 / 5 / 0
6,100
610
4,197
10,309
3,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
24
Kills
9
9
Deaths
24
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
3
8
2.67
L
He Bo
 
He Bo
1
8
2
0.25
L
1
2
3
1.25
W
Amaterasu
CoolioFoolio
Amaterasu
5
2
4
3.5
L
2
5
0
0.4
L
Xing Tian
KaisMan
Xing Tian
2
4
3
0.88
W
Zhong Kui
MayaK6666632
Zhong Kui
1
2
4
1.5
W
Cerberus
TET03000
Cerberus
2
1
8
6
W
Thanatos
TheHazeus
Thanatos
12
1
4
14
L
Amaterasu
snailtale
Amaterasu
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,629
Damage
21,376
35,623
Taken
44,203
20,128
Mitigated
14,913
18,680
Healing
6,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,705
252
0
1,844
5,338
2,078
0
1,281
3,887
38,225
658
L
He Bo
 
He Bo
2,697
38
0
541
8,372
1,517
0
2,641
5,731
26,334
576
L
5,266
1,326
0
283
4,456
1,323
0
2,666
1,790
46,215
0
W
Amaterasu
CoolioFoolio
Amaterasu
5,701
1,915
0
4,030
11,092
7,619
0
351
10,741
417
46,625
L
5,780
966
0
1,515
7,899
2,042
0
689
7,210
0
40,611
L
Xing Tian
KaisMan
Xing Tian
3,436
423
1,246
1,964
13,167
6,251
0
5,955
7,212
14,309
0
W
Zhong Kui
MayaK6666632
Zhong Kui
4,725
1,644
0
2,342
5,735
3,482
0
3,472
1,965
43,600
11,075
W
Cerberus
TET03000
Cerberus
4,120
305
0
3,522
5,873
3,847
0
3,850
1,703
22,636
671
W
Thanatos
TheHazeus
Thanatos
9,378
2,448
0
6,942
7,585
3,102
0
1,419
6,068
0
50,195
L
Amaterasu
snailtale
Amaterasu
4,197
1,821
0
905
10,309
3,780
0
1,923
8,386
0
27,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,128
Gold Earned
29,333
401
Minions Killed
311
0
Camps Cleared
0
1,116,158
Distance Traveled
1,093,017
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,461
646
78
8
0
232,284
0
L
He Bo
5,373
537
76
8
0
197,924
2
L
Chronos
6,130
613
111
11
0
217,909
3
W
Amaterasu
7,403
740
88
9
0
206,171
3
L
Loki
6,189
619
67
7
0
216,813
2
L
Xing Tian
5,541
554
13
1
0
224,626
0
W
Zhong Kui
6,412
641
107
11
0
192,766
3
W
Cerberus
6,308
631
60
6
0
226,858
5
W
Thanatos
7,544
754
68
7
0
258,079
0
L
Amaterasu
6,100
610
44
4
0
235,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role