Player Matchup

Anubis
Anubis
Coolpat
Anubis
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 72L
1,524 Elo+
Solo
Ra
Ra
JuakoS2000
Ra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,463 Elo+
Solo
Hachiman
Hachiman
Lotusapphire
Hachiman
Level 153
God Stats
3W - 2L
1,559 SR
Queue Stats
183W - 187L
1,464 Elo+
Solo
Tyr
Tyr
ViralUndead3361
Tyr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,569 Elo+
Solo
Hercules
Hercules
亮亮和亮亮
Hercules
Level 149
God Stats
12W - 8L
1,641 SR
Queue Stats
747W - 746L
1,476 Elo+
Solo
Team Averages
Level 106
1,540 SR
1,499 Elo+

VS

Team Averages
Level 133
1,506 SR
1,473 Elo+
Mercury
Mercury
AndreaXOX
Mercury
Level 148
God Stats
0W - 2L
1,299 SR
Queue Stats
397W - 323L
1,557 Elo+
Solo
Ah Puch
Ah Puch
DarkTulip5329
Ah Puch
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 162L
1,400 Elo+
Party 1
He Bo
He Bo
DeformedLove
He Bo
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 211L
1,438 Elo+
Party 1
Hachiman
Hachiman
ki11er1egend
Hachiman
Level 170
God Stats
1W - 1L
1,756 SR
Queue Stats
210W - 200L
1,474 Elo+
Solo
Terra
Terra
roach0405
Terra
Level 169
God Stats
2W - 3L
1,473 SR
Queue Stats
581W - 608L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Coolpat
Anubis
15
6 / 3 / 5
8,980
898
9,084
9,464
4,874
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 2 / 8
8,649
865
3,373
6,335
2,342
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
Lotusapphire
Hachiman
16
5 / 2 / 8
9,540
954
10,780
7,486
2,782
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
2,928
293
0
0
0
Hercules
17
6 / 2 / 6
9,915
992
11,485
17,073
11,028
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AndreaXOX
Mercury
13
2 / 4 / 5
7,493
749
7,338
8,043
4,421
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
14
1 / 3 / 3
7,960
796
4,626
6,066
2,660
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 4 / 3
8,011
801
5,569
6,339
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
ki11er1egend
Hachiman
13
2 / 3 / 3
7,556
756
7,233
7,483
3,062
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
roach0405
Terra
14
3 / 4 / 5
8,192
819
5,847
14,438
15,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
18
Kills
9
9
Deaths
18
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mercury
AndreaXOX
Mercury
2
4
5
1.13
W
Anubis
Coolpat
Anubis
6
3
5
2.83
L
Ah Puch
1
3
3
0.83
L
1
4
3
0.63
W
1
2
8
2.5
W
Hachiman
Lotusapphire
Hachiman
5
2
8
4.5
W
0
0
0
0
L
Hachiman
ki11er1egend
Hachiman
2
3
3
1.17
L
Terra
roach0405
Terra
3
4
5
1.38
W
Hercules
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,722
Damage
30,613
40,358
Taken
42,369
21,026
Mitigated
27,287
19,421
Healing
10,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AndreaXOX
Mercury
7,338
1,601
424
700
8,043
4,421
0
3,412
4,631
0
13,938
W
Anubis
Coolpat
Anubis
9,084
594
131
2,348
9,464
4,874
0
3,600
5,624
18,410
519
L
Ah Puch
4,626
843
377
610
6,066
2,660
0
1,105
4,961
16,275
0
L
5,569
202
487
1,200
6,339
2,011
0
1,929
4,410
16,135
0
W
3,373
465
3,701
2,361
6,335
2,342
335
2,343
3,899
18,132
318
W
Hachiman
Lotusapphire
Hachiman
10,780
5,944
1,081
1,700
7,486
2,782
798
4,121
3,227
0
22,637
W
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
ki11er1egend
Hachiman
7,233
3,453
345
1,303
7,483
3,062
18
1,802
5,681
0
14,208
L
Terra
roach0405
Terra
5,847
335
1,807
3,581
14,438
15,133
0
4,259
10,025
10,025
0
W
Hercules
11,485
2,339
184
7,915
17,073
11,028
0
5,396
11,431
1,019
23,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,012
Gold Earned
39,212
151
Minions Killed
93
0
Camps Cleared
0
763,720
Distance Traveled
903,727
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,493
749
12
1
0
199,584
0
W
Anubis
8,980
898
48
5
0
187,503
0
L
Ah Puch
7,960
796
27
3
0
166,604
0
L
He Bo
8,011
801
31
3
0
197,660
0
W
Ra
8,649
865
33
3
0
194,078
0
W
Hachiman
9,540
954
39
4
0
180,690
0
W
Tyr
2,928
293
0
0
0
0
0
L
Hachiman
7,556
756
10
1
0
146,191
0
L
Terra
8,192
819
13
1
0
193,688
0
W
Hercules
9,915
992
31
3
0
201,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role