Player Matchup

Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Kuraokami17
Nut
Level 136
God Stats
1W - 1L
1,277 SR
Queue Stats
4W - 4L
1,439 Elo+
Party 1
Terra
Terra
Nyctos4862
Terra
Level 153
God Stats
1W - 0L
1,480 SR
Queue Stats
12W - 15L
1,463 Elo+
Party 1
Merlin
Merlin
blue8heart
Merlin
Level 106
God Stats
5W - 1L
1,441 SR
Queue Stats
358W - 354L
1,547 Elo+
Solo
Team Averages
Level 136
1,440 SR
1,490 Elo+

VS

Team Averages
Level 158
1,593 SR
1,519 Elo+
Thor
Thor
Crossito
Thor
Level 158
God Stats
6W - 4L
1,696 SR
Queue Stats
306W - 275L
1,613 Elo+
Solo
Janus
Janus
G2 Altair9047
Janus
Level 89
God Stats
2W - 2L
1,548 SR
Queue Stats
76W - 92L
1,460 Elo+
Solo
Athena
Athena
SabresOwn
Athena
Level 207
God Stats
12W - 14L
1,486 SR
Queue Stats
514W - 462L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
SilverCrowxddd
Sun Wukong
Level 190
God Stats
1W - 4L
1,677 SR
Queue Stats
201W - 205L
1,584 Elo+
Solo
Artemis
Artemis
SulkierCow
Artemis
Level 145
God Stats
42W - 34L
1,560 SR
Queue Stats
250W - 254L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
7
2 / 3 / 1
4,102
684
2,210
4,999
1,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
 
Amaterasu
7
0 / 0 / 1
4,007
668
1,421
6,284
2,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
1 / 0 / 2
4,082
680
1,533
1,900
533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
7
1 / 0 / 2
4,148
691
2,236
4,191
1,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
blue8heart
Merlin
9
3 / 0 / 1
4,778
796
4,634
2,289
585
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
2 / 1 / 0
4,138
690
2,278
5,035
1,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
0 / 2 / 0
3,852
642
604
2,981
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
SabresOwn
Athena
5
0 / 2 / 0
3,703
617
1,236
5,001
2,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
SilverCrowxddd
Sun Wukong
8
1 / 0 / 0
4,633
772
4,206
4,529
3,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
SulkierCow
Artemis
7
0 / 2 / 0
4,003
667
1,456
2,846
728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
3
3
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
3
1
0.83
W
Amaterasu
 
Amaterasu
0
0
1
0.5
L
Thor
2
1
0
2
L
0
2
0
0
W
1
0
2
2
W
Terra
1
0
2
2
L
Athena
SabresOwn
Athena
0
2
0
0
L
Sun Wukong
SilverCrowxddd
Sun Wukong
1
0
0
1
L
Artemis
SulkierCow
Artemis
0
2
0
0
W
Merlin
blue8heart
Merlin
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,034
Damage
9,780
19,663
Taken
20,392
6,572
Mitigated
8,928
8,096
Healing
3,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,210
678
0
1,994
4,999
1,284
0
208
4,749
0
17,087
W
Amaterasu
 
Amaterasu
1,421
446
0
2,164
6,284
2,670
0
362
5,922
0
20,715
L
Thor
2,278
895
0
942
5,035
1,462
0
1,358
3,677
0
22,231
L
604
46
0
500
2,981
594
0
2,059
922
15,373
0
W
1,533
1,135
0
823
1,900
533
0
742
1,158
0
20,128
W
Terra
2,236
330
805
1,745
4,191
1,500
0
316
3,875
13,150
0
L
Athena
SabresOwn
Athena
1,236
375
0
1,029
5,001
2,725
0
2,290
2,711
9,082
0
L
Sun Wukong
SilverCrowxddd
Sun Wukong
4,206
478
0
968
4,529
3,419
0
0
4,529
861
30,108
L
Artemis
SulkierCow
Artemis
1,456
430
0
472
2,846
728
0
1,122
1,724
0
20,051
W
Merlin
blue8heart
Merlin
4,634
492
0
565
2,289
585
0
472
1,757
26,861
800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,117
Gold Earned
20,329
195
Minions Killed
184
0
Camps Cleared
0
708,725
Distance Traveled
653,943
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,102
684
42
7
0
147,556
0
W
Amaterasu
4,007
668
46
8
0
135,503
2
L
Thor
4,138
690
35
6
0
149,663
0
L
Janus
3,852
642
39
7
0
97,562
0
W
Nut
4,082
680
44
7
0
130,776
0
W
Terra
4,148
691
9
2
0
157,154
0
L
Athena
3,703
617
17
3
0
134,427
0
L
Sun Wukong
4,633
772
52
9
0
157,617
0
L
Artemis
4,003
667
41
7
0
114,674
0
W
Merlin
4,778
796
54
9
0
137,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role