Player Matchup

Charybdis
Charybdis
Badcrevette
Charybdis
Level 215
God Stats
6W - 16L
1,318 SR
Queue Stats
1,617W - 1,702L
1,569 Elo+
Party 1
Baba Yaga
Baba Yaga
CoCo666
Baba Yaga
Level 84
God Stats
3W - 8L
1,514 SR
Queue Stats
521W - 427L
1,623 Elo+
Solo
Thor
Thor
Nibil
Thor
Level 128
God Stats
5W - 6L
1,533 SR
Queue Stats
1,135W - 1,149L
1,497 Elo+
Solo
Bacchus
Bacchus
STwinIsTeamingUP
Bacchus
Level 158
God Stats
5W - 7L
1,560 SR
Queue Stats
425W - 364L
1,566 Elo+
Solo
Vulcan
Vulcan
YmirisHere13
Vulcan
Level 233
God Stats
3W - 5L
1,377 SR
Queue Stats
620W - 628L
1,559 Elo+
Party 1
Team Averages
Level 164
1,460 SR
1,563 Elo+

VS

Team Averages
Level 155
1,574 SR
1,515 Elo+
Nu Wa
Nu Wa
Carodejik
Nu Wa
Level 146
God Stats
2W - 3L
1,318 SR
Queue Stats
245W - 250L
1,527 Elo+
Solo
Awilix
Awilix
Daviddg2103
Awilix
Level 158
God Stats
3W - 2L
1,506 SR
Queue Stats
175W - 154L
1,561 Elo+
Solo
Tiamat
Tiamat
Dreadford
Tiamat
Level 159
God Stats
5W - 2L
1,687 SR
Queue Stats
373W - 377L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
pol2812
Sun Wukong
Level 154
God Stats
10W - 7L
1,697 SR
Queue Stats
349W - 387L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
snake189
Ah Muzen Cab
Level 157
God Stats
7W - 3L
1,665 SR
Queue Stats
307W - 318L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Badcrevette
Charybdis
15
1 / 4 / 9
9,612
687
13,453
15,128
6,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baba Yaga
CoCo666
Baba Yaga
17
1 / 3 / 9
10,087
721
10,733
14,473
5,556
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Nibil
Thor
15
5 / 4 / 7
9,937
710
13,750
13,914
5,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 2 / 8
10,856
775
7,630
18,439
25,430
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Vulcan
17
3 / 3 / 6
9,823
702
11,984
10,419
3,939
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Carodejik
Nu Wa
18
6 / 3 / 10
11,124
795
17,412
10,372
4,288
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Awilix
17
2 / 4 / 9
9,815
701
7,513
15,147
13,136
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tiamat
Dreadford
Tiamat
18
4 / 2 / 10
10,709
765
15,688
9,464
6,922
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
pol2812
Sun Wukong
17
2 / 3 / 10
10,033
717
9,254
14,426
15,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
snake189
Ah Muzen Cab
17
2 / 3 / 9
9,948
711
14,396
13,189
5,325
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
64
13
Kills
16
16
Deaths
15
39
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Badcrevette
Charybdis
1
4
9
1.38
W
Nu Wa
Carodejik
Nu Wa
6
3
10
3.67
L
Baba Yaga
CoCo666
Baba Yaga
1
3
9
1.83
W
Awilix
2
4
9
1.63
W
Tiamat
Dreadford
Tiamat
4
2
10
4.5
L
Thor
Nibil
Thor
5
4
7
2.13
L
3
2
8
3.5
L
Vulcan
3
3
6
2
W
Sun Wukong
pol2812
Sun Wukong
2
3
10
2.33
W
Ah Muzen Cab
snake189
Ah Muzen Cab
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,550
Damage
64,263
72,373
Taken
62,598
46,436
Mitigated
44,893
22,410
Healing
19,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Badcrevette
Charybdis
13,453
3,910
302
4,678
15,128
6,297
1,385
5,773
9,355
0
49,554
W
Nu Wa
Carodejik
Nu Wa
17,412
4,098
836
2,106
10,372
4,288
1,654
6,099
4,266
32,288
0
L
Baba Yaga
CoCo666
Baba Yaga
10,733
220
2,315
3,461
14,473
5,556
43
6,028
8,407
31,723
1,451
W
Awilix
7,513
940
1,443
1,485
15,147
13,136
462
6,715
8,411
0
14,119
W
Tiamat
Dreadford
Tiamat
15,688
995
2,343
2,696
9,464
6,922
1,183
3,095
6,369
26,191
1,011
L
Thor
Nibil
Thor
13,750
693
2,179
3,005
13,914
5,214
0
6,252
7,602
0
27,283
L
7,630
448
521
4,957
18,439
25,430
0
8,409
10,018
13,069
0
L
Vulcan
11,984
140
0
992
10,419
3,939
172
5,840
4,561
35,782
0
W
Sun Wukong
pol2812
Sun Wukong
9,254
272
2,190
3,390
14,426
15,222
233
6,802
7,533
0
25,379
W
Ah Muzen Cab
snake189
Ah Muzen Cab
14,396
2,230
1,301
1,382
13,189
5,325
98
7,079
6,008
0
37,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,315
Gold Earned
51,629
274
Minions Killed
174
0
Camps Cleared
0
1,342,693
Distance Traveled
1,360,571
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,612
687
118
8
0
210,321
0
W
Nu Wa
11,124
795
32
2
0
263,704
0
L
Baba Yaga
10,087
721
55
4
0
296,012
0
W
Awilix
9,815
701
12
1
0
258,515
0
W
Tiamat
10,709
765
32
2
0
288,229
0
L
Thor
9,937
710
26
2
0
262,510
0
L
Bacchus
10,856
775
12
1
0
289,437
0
L
Vulcan
9,823
702
63
5
0
284,413
0
W
Sun Wukong
10,033
717
36
3
0
276,569
0
W
Ah Muzen Cab
9,948
711
62
4
0
273,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role