Player Matchup

Mulan
Mulan
DUCK-FY-MICK-SAG
Mulan
Level 44
God Stats
4W - 7L
1,333 SR
Queue Stats
43W - 71L
1,435 Elo+
Solo
Bacchus
Bacchus
IcyIIl
Bacchus
Level 108
God Stats
13W - 8L
1,657 SR
Queue Stats
352W - 336L
1,498 Elo+
Party 1
Neith
Neith
Mr_Tea1308
Neith
Level 119
God Stats
8W - 5L
1,540 SR
Queue Stats
161W - 147L
1,443 Elo+
Solo
Scylla
Scylla
QtM tcsteph
Scylla
Level 60
God Stats
1W - 2L
1,311 SR
Queue Stats
112W - 136L
1,431 Elo+
Solo
Anubis
Anubis
XtCWhEnIpLaY____
Anubis
Level 60
God Stats
37W - 35L
1,531 SR
Queue Stats
122W - 120L
1,518 Elo+
Party 1
Team Averages
Level 78
1,474 SR
1,465 Elo+

VS

Team Averages
Level 108
1,417 SR
1,451 Elo+
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Red79robin
Horus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,447 Elo+
Party 2
Arachne
Arachne
Vittymadriles
Arachne
Level 134
God Stats
0W - 4L
1,185 SR
Queue Stats
5W - 6L
1,411 Elo+
Solo
Hou Yi
Hou Yi
salhmzherh
Hou Yi
Level 108
God Stats
1W - 1L
1,703 SR
Queue Stats
25W - 23L
1,482 Elo+
Party 2
Baron Samedi
Baron Samedi
xXNickyAutumnXx
Baron Samedi
Level 104
God Stats
0W - 4L
1,196 SR
Queue Stats
29W - 46L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,410
641
5,826
9,265
4,089
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
IcyIIl
Bacchus
10
7 / 3 / 4
6,385
639
6,689
9,551
6,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
12
4 / 1 / 4
7,059
706
5,152
5,267
1,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Scylla
11
3 / 3 / 4
6,628
663
3,786
4,814
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 2 / 3
6,246
625
8,301
6,825
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
3 / 6 / 1
5,774
577
3,179
9,587
5,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
9
0 / 4 / 1
5,131
513
4,448
8,560
4,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
12
7 / 3 / 1
6,772
677
7,147
11,415
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
salhmzherh
Hou Yi
9
0 / 5 / 1
5,093
509
3,069
7,916
2,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
xXNickyAutumnXx
Baron Samedi
8
1 / 3 / 1
4,961
496
3,549
4,512
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
20
Kills
11
11
Deaths
21
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
6
1
0.58
W
3
2
1
1.75
W
Bacchus
IcyIIl
Bacchus
7
3
4
3
W
Neith
4
1
4
6
W
Scylla
3
3
4
1.67
L
Horus
0
4
1
0.13
L
Arachne
7
3
1
2.5
W
3
2
3
2.25
L
Hou Yi
salhmzherh
Hou Yi
0
5
1
0.1
L
Baron Samedi
xXNickyAutumnXx
Baron Samedi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,754
Damage
21,392
35,722
Taken
41,990
17,085
Mitigated
15,623
10,940
Healing
10,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,179
45
0
1,036
9,587
5,100
0
5,376
3,815
18,920
872
W
5,826
865
0
3,679
9,265
4,089
0
0
8,813
0
39,664
W
Bacchus
IcyIIl
Bacchus
6,689
1,404
0
1,340
9,551
6,890
0
2,249
6,940
20,516
0
W
Neith
5,152
1,220
0
1,768
5,267
1,988
0
652
4,529
0
49,593
W
Scylla
3,786
315
0
625
4,814
1,313
0
2,158
2,270
34,349
0
L
Horus
4,448
1,996
0
3,150
8,560
4,110
0
279
8,281
0
23,238
L
Arachne
7,147
5,630
0
3,009
11,415
2,724
0
7,068
4,139
0
33,118
W
8,301
439
0
3,528
6,825
2,805
0
655
5,958
51,645
0
L
Hou Yi
salhmzherh
Hou Yi
3,069
1,606
79
2,004
7,916
2,293
0
1,786
5,984
0
21,175
L
Baron Samedi
xXNickyAutumnXx
Baron Samedi
3,549
331
55
1,212
4,512
1,396
0
3,206
995
19,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,728
Gold Earned
27,731
336
Minions Killed
214
0
Camps Cleared
0
1,002,297
Distance Traveled
928,468
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,774
577
44
4
0
201,665
0
W
Mulan
6,410
641
63
6
0
196,217
0
W
Bacchus
6,385
639
28
3
0
220,144
4
W
Neith
7,059
706
87
9
0
183,045
2
W
Scylla
6,628
663
70
7
0
190,104
0
L
Horus
5,131
513
41
4
0
183,210
2
L
Arachne
6,772
677
51
5
0
228,091
0
W
Anubis
6,246
625
88
9
0
212,787
0
L
Hou Yi
5,093
509
38
4
0
191,440
1
L
Baron Samedi
4,961
496
40
4
0
124,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role