Player Matchup

Erlang Shen
Erlang Shen
DarcarGames
Erlang Shen
Level 149
God Stats
47W - 40L
1,633 SR
Queue Stats
153W - 189L
1,512 Elo+
Solo
Medusa
Medusa
GrandTitan10
Medusa
Level 88
God Stats
89W - 102L
1,385 SR
Queue Stats
265W - 271L
1,384 Elo+
Solo
Ra
Ra
rebby033
Ra
Level 103
God Stats
7W - 9L
1,454 SR
Queue Stats
226W - 192L
1,473 Elo+
Solo
Ganesha
Ganesha
romi0walker
Ganesha
Level 89
God Stats
28W - 22L
1,625 SR
Queue Stats
362W - 363L
1,468 Elo+
Solo
Neith
Neith
theeniick__22
Neith
Level 47
God Stats
9W - 10L
1,766 SR
Queue Stats
150W - 166L
1,440 Elo+
Solo
Team Averages
Level 95
1,572 SR
1,456 Elo+

VS

Team Averages
Level 129
1,548 SR
1,441 Elo+
Nu Wa
Nu Wa
GhostRunner242
Nu Wa
Level 107
God Stats
6W - 3L
1,564 SR
Queue Stats
100W - 109L
1,451 Elo+
Solo
Artemis
Artemis
MargicMakers
Artemis
Level 128
God Stats
10W - 1L
1,732 SR
Queue Stats
35W - 31L
1,415 Elo+
Solo
Nike
Nike
Nirvanist69
Nike
Level 155
God Stats
3W - 2L
1,389 SR
Queue Stats
340W - 339L
1,362 Elo+
Solo
Tsukuyomi
Tsukuyomi
SuddenCrane
Tsukuyomi
Level 148
God Stats
11W - 6L
1,555 SR
Queue Stats
244W - 243L
1,428 Elo+
Solo
Eset
Eset
raulux007
Eset
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
226W - 215L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DarcarGames
Erlang Shen
11
1 / 6 / 3
6,451
461
4,539
15,382
5,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
12
3 / 4 / 0
6,730
481
2,667
10,630
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 4 / 1
6,702
479
2,819
7,728
2,183
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
romi0walker
Ganesha
11
0 / 1 / 2
6,432
459
2,589
11,550
9,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 4 / 0
7,599
543
5,334
12,415
3,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,746
553
6,250
3,978
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MargicMakers
Artemis
12
5 / 1 / 2
8,145
582
11,488
8,402
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 1 / 1
9,623
687
11,175
11,998
9,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tsukuyomi
SuddenCrane
Tsukuyomi
13
5 / 0 / 1
7,221
516
5,490
8,752
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Eset
12
2 / 2 / 5
7,331
524
8,228
6,996
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
19
19
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DarcarGames
Erlang Shen
1
6
3
0.42
W
2
1
5
4.5
L
Medusa
3
4
0
0.75
W
Artemis
MargicMakers
Artemis
5
1
2
6
W
5
1
1
5.5
W
Tsukuyomi
SuddenCrane
Tsukuyomi
5
0
1
5.5
W
Eset
2
2
5
2.25
L
0
4
1
0.13
L
Ganesha
romi0walker
Ganesha
0
1
2
1
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,948
Damage
42,631
57,705
Taken
40,126
23,378
Mitigated
18,259
15,242
Healing
16,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DarcarGames
Erlang Shen
4,539
2,850
0
5,104
15,382
5,303
0
3,412
11,603
0
51,591
W
6,250
1,058
0
863
3,978
1,165
68
1,552
2,426
36,406
2,815
L
Medusa
2,667
647
0
2,518
10,630
2,639
126
2,597
7,513
0
38,492
W
Artemis
MargicMakers
Artemis
11,488
7,811
0
4,740
8,402
3,007
1,396
1,354
7,048
0
50,664
W
11,175
854
0
5,572
11,998
9,231
137
0
11,998
11,942
65,861
W
Tsukuyomi
SuddenCrane
Tsukuyomi
5,490
1,041
0
3,451
8,752
2,759
8
1,957
6,795
0
38,413
W
Eset
8,228
660
275
1,749
6,996
2,097
323
545
6,451
39,019
982
L
2,819
136
190
2,197
7,728
2,183
48
2,713
4,653
48,596
0
L
Ganesha
romi0walker
Ganesha
2,589
264
142
1,842
11,550
9,549
0
3,112
7,886
15,123
0
L
5,334
641
0
3,249
12,415
3,704
0
1,252
10,162
0
55,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,914
Gold Earned
40,066
376
Minions Killed
415
0
Camps Cleared
0
1,327,122
Distance Traveled
1,349,289
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,451
461
86
6
0
287,420
0
W
Nu Wa
7,746
553
75
5
0
247,132
3
L
Medusa
6,730
481
76
5
0
273,598
0
W
Artemis
8,145
582
79
6
0
233,195
0
W
Nike
9,623
687
134
10
0
266,031
0
W
Tsukuyomi
7,221
516
64
5
0
329,540
2
W
Eset
7,331
524
63
5
0
273,391
2
L
Ra
6,702
479
87
6
0
256,163
10
L
Ganesha
6,432
459
7
1
0
274,105
5
L
Neith
7,599
543
120
9
0
235,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role