Player Matchup

Arachne
Arachne
 
Arachne
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BossC10
Hades
Level 147
God Stats
13W - 5L
1,679 SR
Queue Stats
212W - 202L
1,562 Elo+
Solo
Tyr
Tyr
ChrisFonC
Tyr
Level 148
God Stats
13W - 12L
1,535 SR
Queue Stats
445W - 442L
1,546 Elo+
Solo
Neith
Neith
sasik123
Neith
Level 143
God Stats
30W - 25L
1,600 SR
Queue Stats
222W - 226L
1,496 Elo+
Solo
Team Averages
Level 125
1,563 SR
1,521 Elo+

VS

Team Averages
Level 136
1,575 SR
1,429 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
LORD SNOW1384
Ra
Level 118
God Stats
148W - 130L
1,569 SR
Queue Stats
597W - 651L
1,407 Elo+
Solo
Janus
Janus
Shadenceee
Janus
Level 105
God Stats
77W - 61L
1,608 SR
Queue Stats
349W - 333L
1,532 Elo+
Solo
Medusa
Medusa
personalmasoon2
Medusa
Level 140
God Stats
0W - 4L
1,467 SR
Queue Stats
23W - 23L
1,201 Elo+
Solo
Chaac
Chaac
奈斯兔米球
Chaac
Level 159
God Stats
12W - 7L
1,732 SR
Queue Stats
145W - 132L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 1 / 4
6,163
1,027
3,257
6,837
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Aphrodite
 
Aphrodite
10
0 / 2 / 1
5,741
957
1,135
4,210
1,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
BossC10
Hades
11
3 / 2 / 1
6,160
1,027
3,925
5,879
2,622
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 0 / 1
5,978
996
1,448
6,301
4,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
sasik123
Neith
13
2 / 0 / 2
6,817
1,136
2,415
2,302
649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 2 / 1
5,492
915
4,499
3,759
1,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 0
5,688
948
1,066
2,635
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
11
0 / 1 / 2
5,794
966
5,245
2,767
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
5,625
938
2,220
2,580
942
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
3 / 0 / 2
6,595
1,099
5,199
3,920
3,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
6
Kills
5
5
Deaths
6
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
4
3
W
Aphrodite
 
Aphrodite
0
2
1
0.25
L
Ne Zha
 
Ne Zha
0
2
1
0.25
W
Hades
BossC10
Hades
3
2
1
1.75
W
0
0
1
0.5
L
2
2
0
1
L
Janus
0
1
2
1
L
0
1
0
0
W
Neith
sasik123
Neith
2
0
2
3
L
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,180
Damage
18,229
25,529
Taken
15,661
11,922
Mitigated
7,555
9,673
Healing
3,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,257
2,390
0
1,239
6,837
2,728
264
793
6,007
0
11,534
W
Aphrodite
 
Aphrodite
1,135
41
2,002
1,745
4,210
1,549
0
1,697
2,371
10,415
0
L
Ne Zha
 
Ne Zha
4,499
451
0
639
3,759
1,411
0
1,645
2,114
0
14,557
W
Hades
BossC10
Hades
3,925
0
65
1,887
5,879
2,622
0
1,143
4,564
10,956
356
W
1,448
114
0
2,365
6,301
4,374
367
2,618
3,568
0
13,355
L
1,066
89
373
456
2,635
916
0
1,118
1,517
8,779
0
L
Janus
5,245
356
0
330
2,767
884
0
1,477
1,216
15,979
0
L
2,220
820
0
0
2,580
942
0
133
2,447
0
14,284
W
Neith
sasik123
Neith
2,415
156
0
370
2,302
649
1,471
60
2,242
0
22,584
L
5,199
599
0
1,256
3,920
3,402
0
587
3,258
0
16,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,859
Gold Earned
29,194
155
Minions Killed
137
0
Camps Cleared
0
648,568
Distance Traveled
586,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,163
1,027
20
3
0
158,485
0
W
Aphrodite
5,741
957
28
5
0
128,647
0
L
Ne Zha
5,492
915
23
4
0
117,405
0
W
Hades
6,160
1,027
20
3
0
131,785
0
W
Tyr
5,978
996
33
6
0
119,006
0
L
Ra
5,688
948
21
4
0
86,639
0
L
Janus
5,794
966
28
5
0
120,750
0
L
Medusa
5,625
938
31
5
0
122,093
0
W
Neith
6,817
1,136
54
9
0
110,645
0
L
Chaac
6,595
1,099
34
6
0
139,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role