Player Matchup

The Morrigan
The Morrigan
Chisai Unagi
The Morrigan
Level 88
God Stats
25W - 28L
1,457 SR
Queue Stats
241W - 220L
1,418 Elo+
Solo
King Arthur
King Arthur
Efeliat
King Arthur
Level 171
God Stats
27W - 14L
1,643 SR
Queue Stats
176W - 190L
1,547 Elo+
Solo
Yemoja
Yemoja
H6Kk
Yemoja
Level 109
God Stats
5W - 2L
1,667 SR
Queue Stats
274W - 277L
1,452 Elo+
Solo
Charybdis
Charybdis
ToadxSage23
Charybdis
Level 157
God Stats
40W - 39L
1,614 SR
Queue Stats
150W - 142L
1,517 Elo+
Solo
Fenrir
Fenrir
cheeeeeno
Fenrir
Level 103
God Stats
2W - 1L
1,571 SR
Queue Stats
165W - 168L
1,471 Elo+
Solo
Team Averages
Level 126
1,590 SR
1,481 Elo+

VS

Team Averages
Level 89
1,470 SR
1,443 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
IFARTED007
Thanatos
Level 107
God Stats
26W - 25L
1,496 SR
Queue Stats
192W - 171L
1,503 Elo+
Solo
Anubis
Anubis
Lek Doido
Anubis
Level 176
God Stats
9W - 9L
1,502 SR
Queue Stats
283W - 277L
1,518 Elo+
Solo
Charybdis
Charybdis
duckcatcher12
Charybdis
Level 91
God Stats
1W - 2L
1,649 SR
Queue Stats
8W - 23L
1,326 Elo+
Solo
Bacchus
Bacchus
liuliudashun
Bacchus
Level 28
God Stats
0W - 3L
1,202 SR
Queue Stats
24W - 34L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chisai Unagi
The Morrigan
15
3 / 5 / 4
9,387
522
6,030
8,966
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Efeliat
King Arthur
17
3 / 1 / 2
10,408
578
15,143
25,332
21,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
H6Kk
Yemoja
14
1 / 3 / 4
9,181
510
5,395
13,430
7,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
ToadxSage23
Charybdis
18
3 / 3 / 1
10,866
604
9,880
12,702
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
cheeeeeno
Fenrir
17
3 / 4 / 5
9,709
539
7,505
15,162
6,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
1 / 4 / 3
8,477
471
12,269
21,737
17,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
IFARTED007
Thanatos
16
7 / 3 / 2
9,214
512
8,528
12,711
4,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Anubis
Lek Doido
Anubis
16
5 / 4 / 2
10,051
558
17,456
12,076
5,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
duckcatcher12
Charybdis
3
1 / 0 / 0
5,566
309
178
790
162
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
liuliudashun
Bacchus
15
2 / 2 / 3
8,710
484
4,990
13,905
15,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
13
Kills
16
16
Deaths
13
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
4
3
0.63
W
The Morrigan
Chisai Unagi
The Morrigan
3
5
4
1
W
King Arthur
Efeliat
King Arthur
3
1
2
4
W
Yemoja
H6Kk
Yemoja
1
3
4
1
L
Thanatos
IFARTED007
Thanatos
7
3
2
2.67
L
Anubis
Lek Doido
Anubis
5
4
2
1.5
W
Charybdis
ToadxSage23
Charybdis
3
3
1
1.17
W
Fenrir
cheeeeeno
Fenrir
3
4
5
1.38
L
Charybdis
duckcatcher12
Charybdis
1
0
0
1
L
Bacchus
liuliudashun
Bacchus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,953
Damage
43,421
75,592
Taken
61,219
43,079
Mitigated
44,057
25,106
Healing
25,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,269
1,508
0
7,481
21,737
17,330
0
2,095
19,498
0
62,254
W
The Morrigan
Chisai Unagi
The Morrigan
6,030
958
0
1,038
8,966
2,917
345
2,373
6,208
43,841
0
W
King Arthur
Efeliat
King Arthur
15,143
1,374
0
7,177
25,332
21,001
0
5,226
18,784
0
89,009
W
Yemoja
H6Kk
Yemoja
5,395
964
4,623
3,718
13,430
7,790
214
5,548
7,536
26,227
2,016
L
Thanatos
IFARTED007
Thanatos
8,528
1,961
0
8,635
12,711
4,894
0
3,202
9,421
0
58,269
L
Anubis
Lek Doido
Anubis
17,456
518
0
4,864
12,076
5,871
0
4,067
7,719
75,228
1,269
W
Charybdis
ToadxSage23
Charybdis
9,880
4,648
0
5,682
12,702
4,758
2,553
4,087
8,575
0
109,620
W
Fenrir
cheeeeeno
Fenrir
7,505
1,333
0
2,868
15,162
6,613
485
3,873
10,947
0
84,633
L
Charybdis
duckcatcher12
Charybdis
178
53
0
534
790
162
0
236
554
0
4,450
L
Bacchus
liuliudashun
Bacchus
4,990
720
0
3,505
13,905
15,800
0
1,137
12,768
38,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,551
Gold Earned
42,018
568
Minions Killed
424
0
Camps Cleared
0
1,705,082
Distance Traveled
1,362,539
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,477
471
112
6
0
297,336
0
W
The Morrigan
9,387
522
98
5
0
357,894
2
W
King Arthur
10,408
578
116
6
0
335,147
0
W
Yemoja
9,181
510
33
2
0
325,115
2
L
Thanatos
9,214
512
90
5
0
400,934
0
L
Anubis
10,051
558
144
8
0
321,840
0
W
Charybdis
10,866
604
199
11
0
292,058
2
W
Fenrir
9,709
539
122
7
0
394,868
0
L
Charybdis
5,566
309
11
1
0
34,873
0
L
Bacchus
8,710
484
67
4
0
307,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role