Player Matchup

Cthulhu
Cthulhu
Silver II
IamNotGerald
Cthulhu
Silver II
Level 188
God Stats
2W - 0L
1,359 SR
Queue Stats
10W - 16L
1,367 MMR
Solo
Ra
Ra
Bronze V
MrKaslab
Ra
Bronze V
Level 158
God Stats
1W - 0L
1,646 SR
Queue Stats
2W - 0L
1,564 MMR
Solo
Danzaburou
Danzaburou
Gold IV
WhiterFerret266
Danzaburou
Gold IV
Level 85
God Stats
12W - 9L
1,520 SR
Queue Stats
108W - 113L
1,334 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 144
1,509 SR
1,422 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,617 SR
1,393 MMR
Hera
Hera
Bronze IV
BRUNO FODA813
Hera
Bronze IV
Level 60
God Stats
1W - 1L
1,631 SR
Queue Stats
4W - 6L
1,510 MMR
Solo
Mulan
Mulan
Bronze III
DimitryAgaiin
Mulan
Bronze III
Level 154
God Stats
0W - 1L
1,655 SR
Queue Stats
2W - 5L
1,447 MMR
Solo
Ymir
Ymir
Silver II
temp-647430
Ymir
Silver II
Level 89
God Stats
2W - 2L
1,565 SR
Queue Stats
75W - 101L
1,221 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IamNotGerald
Cthulhu
15
4 / 3 / 8
9,478
948
8,305
11,359
10,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 1 / 6
10,267
1,027
9,114
7,529
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
WhiterFerret266
Danzaburou
16
4 / 0 / 8
9,852
985
7,561
6,683
2,536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Erlang ShenXing TianHeimdallrRavanaNe Zha

VS

Bans
KuzenboDa JiCamazotzAchillesMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,903
790
5,482
5,405
1,942
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 5 / 1
8,527
853
6,495
11,809
7,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 3
7,558
756
2,458
11,786
7,702
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
4
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
2
5
1
0.5
W
Cthulhu
IamNotGerald
Cthulhu
4
3
8
2.67
W
5
1
6
8
W
Danzaburou
WhiterFerret266
Danzaburou
4
0
8
8
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,980
Damage
14,435
25,571
Taken
29,000
16,010
Mitigated
17,414
8,679
Healing
1,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,482
1,322
44
391
5,405
1,942
0
2,629
2,497
25,149
0
L
6,495
323
0
1,118
11,809
7,770
0
6,370
4,710
379
25,392
W
Cthulhu
IamNotGerald
Cthulhu
8,305
586
0
1,555
11,359
10,263
0
3,839
7,520
23,007
3,302
W
9,114
1,419
1,539
2,641
7,529
3,211
629
2,178
5,351
36,542
419
W
Danzaburou
WhiterFerret266
Danzaburou
7,561
3,044
0
2,944
6,683
2,536
2,285
2,585
4,098
0
45,491
L
2,458
202
0
307
11,786
7,702
0
5,420
5,432
8,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,597
Gold Earned
23,988
167
Minions Killed
88
0
Camps Cleared
0
626,121
Distance Traveled
549,815
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,903
790
42
4
0
172,755
2
L
Mulan
8,527
853
35
4
0
188,280
2
W
Cthulhu
9,478
948
36
4
0
187,306
0
W
Ra
10,267
1,027
63
6
0
240,047
0
W
Danzaburou
9,852
985
68
7
0
198,768
0
L
Ymir
7,558
756
11
1
0
188,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role