Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
D4v1d99
Cliodhna
Level 159
God Stats
20W - 19L
1,626 SR
Queue Stats
97W - 124L
1,530 Elo+
Party 2
Cerberus
Cerberus
MasterWeed1
Cerberus
Level 106
God Stats
18W - 10L
1,675 SR
Queue Stats
184W - 144L
1,518 Elo+
Solo
Ah Puch
Ah Puch
ShidderMcGavin
Ah Puch
Level 73
God Stats
1W - 2L
1,528 SR
Queue Stats
330W - 342L
1,560 Elo+
Solo
King Arthur
King Arthur
danimany
King Arthur
Level 144
God Stats
0W - 1L
1,457 SR
Queue Stats
157W - 159L
1,563 Elo+
Party 2
Team Averages
Level 124
1,557 SR
1,534 Elo+

VS

Team Averages
Level 152
1,530 SR
1,534 Elo+
Tsukuyomi
Tsukuyomi
Avemado
Tsukuyomi
Level 121
God Stats
7W - 2L
1,712 SR
Queue Stats
102W - 105L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
IVANCITOFANTA
Kuzenbo
Level 119
God Stats
2W - 1L
1,301 SR
Queue Stats
81W - 66L
1,532 Elo+
Solo
Vulcan
Vulcan
Ix Quickscoped
Vulcan
Level 204
God Stats
3W - 4L
1,450 SR
Queue Stats
448W - 445L
1,584 Elo+
Solo
Artemis
Artemis
PittbullWolf
Artemis
Level 159
God Stats
2W - 1L
1,629 SR
Queue Stats
30W - 27L
1,542 Elo+
Party 1
Anhur
Anhur
popov99
Anhur
Level 155
God Stats
4W - 1L
1,558 SR
Queue Stats
100W - 100L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
1 / 8 / 1
6,513
465
2,482
9,627
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
D4v1d99
Cliodhna
12
1 / 4 / 6
6,811
487
7,234
11,472
2,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
MasterWeed1
Cerberus
10
3 / 4 / 4
6,794
485
4,537
11,371
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 2 / 1
8,889
635
5,716
5,972
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

King Arthur
danimany
King Arthur
14
2 / 1 / 2
7,959
569
9,564
12,281
8,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Avemado
Tsukuyomi
14
2 / 1 / 7
7,796
557
7,410
11,585
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
13
1 / 1 / 0
7,236
517
5,629
11,874
10,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 4 / 2
7,568
541
3,815
6,669
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
PittbullWolf
Artemis
15
11 / 1 / 4
9,487
678
12,771
7,618
2,765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
popov99
Anhur
12
4 / 5 / 8
7,927
566
5,947
12,907
7,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
12
Kills
19
19
Deaths
12
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
8
1
0.19
W
Tsukuyomi
Avemado
Tsukuyomi
2
1
7
5.5
L
Cliodhna
D4v1d99
Cliodhna
1
4
6
1
W
Kuzenbo
1
1
0
1
W
1
4
2
0.5
L
Cerberus
MasterWeed1
Cerberus
3
4
4
1.25
W
Artemis
PittbullWolf
Artemis
11
1
4
13
L
5
2
1
2.75
L
King Arthur
danimany
King Arthur
2
1
2
3
W
Anhur
popov99
Anhur
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,533
Damage
35,572
50,723
Taken
50,653
21,137
Mitigated
27,045
11,959
Healing
17,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,482
1,172
0
1,082
9,627
1,526
0
0
9,627
0
32,140
W
Tsukuyomi
Avemado
Tsukuyomi
7,410
1,783
0
6,953
11,585
3,848
0
2,617
8,968
0
67,586
L
Cliodhna
D4v1d99
Cliodhna
7,234
639
0
2,421
11,472
2,912
0
812
10,594
0
50,041
W
Kuzenbo
5,629
1,681
0
5,410
11,874
10,893
0
254
11,620
40,976
883
W
3,815
71
0
709
6,669
2,051
0
2,741
3,916
53,118
0
L
Cerberus
MasterWeed1
Cerberus
4,537
89
0
3,234
11,371
6,454
0
1,314
9,847
14,727
944
W
Artemis
PittbullWolf
Artemis
12,771
7,640
0
3,659
7,618
2,765
0
873
6,737
0
65,135
L
5,716
63
0
1,361
5,972
1,690
0
839
5,016
66,955
0
L
King Arthur
danimany
King Arthur
9,564
1,138
0
3,861
12,281
8,555
0
5,880
6,363
0
59,660
W
Anhur
popov99
Anhur
5,947
1,809
0
1,139
12,907
7,488
20
4,132
8,766
0
23,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,966
Gold Earned
40,014
384
Minions Killed
430
0
Camps Cleared
0
1,305,895
Distance Traveled
1,427,663
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,513
465
61
4
0
201,380
0
W
Tsukuyomi
7,796
557
115
8
0
363,196
4
L
Cliodhna
6,811
487
78
6
0
323,001
2
W
Kuzenbo
7,236
517
69
5
0
270,271
0
W
Vulcan
7,568
541
115
8
0
285,101
1
L
Cerberus
6,794
485
17
1
0
239,133
0
W
Artemis
9,487
678
99
7
0
237,282
0
L
Ah Puch
8,889
635
138
10
0
270,131
3
L
King Arthur
7,959
569
90
6
0
272,250
3
W
Anhur
7,927
566
32
2
0
271,813
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role