Player Matchup

Jing Wei
Jing Wei
Catsalot
Jing Wei
Level 155
God Stats
2W - 0L
1,404 SR
Queue Stats
38W - 37L
1,523 Elo+
Solo
Thor
Thor
Delonoo
Thor
Level 118
God Stats
1W - 1L
1,310 SR
Queue Stats
92W - 60L
1,618 Elo+
Solo
Kukulkan
Kukulkan
TedDeedee
Kukulkan
Level 126
God Stats
10W - 7L
1,465 SR
Queue Stats
107W - 94L
1,530 Elo+
Solo
Kuzenbo
Kuzenbo
VaLeBoBo
Kuzenbo
Level 81
God Stats
4W - 1L
1,441 SR
Queue Stats
27W - 20L
1,504 Elo+
Solo
Susano
Susano
kikou59xdlolmdr
Susano
Level 180
God Stats
8W - 10L
1,618 SR
Queue Stats
609W - 578L
1,489 Elo+
Solo
Team Averages
Level 132
1,448 SR
1,533 Elo+

VS

Team Averages
Level 110
1,636 SR
1,504 Elo+
Izanami
Izanami
AsapReflex_AR
Izanami
Level 86
God Stats
2W - 1L
1,830 SR
Queue Stats
135W - 132L
1,524 Elo+
Solo
Awilix
Awilix
DUCK-FY-MICK-SAG
Awilix
Level 44
God Stats
16W - 15L
1,554 SR
Queue Stats
100W - 116L
1,443 Elo+
Solo
Amaterasu
Amaterasu
vXC_r_Y_s_i_SXv
Amaterasu
Level 144
God Stats
11W - 12L
1,517 SR
Queue Stats
332W - 355L
1,529 Elo+
Party 1
Vulcan
Vulcan
xDarlinks
Vulcan
Level 117
God Stats
4W - 1L
1,741 SR
Queue Stats
329W - 291L
1,518 Elo+
Solo
Vamana
Vamana
x__iLeGaCy__x
Vamana
Level 158
God Stats
19W - 21L
1,536 SR
Queue Stats
275W - 284L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Catsalot
Jing Wei
11
0 / 2 / 2
6,189
516
3,012
6,104
1,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
Delonoo
Thor
13
2 / 1 / 1
7,020
585
3,368
8,852
4,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
TedDeedee
Kukulkan
13
1 / 1 / 1
6,640
553
1,842
4,339
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
VaLeBoBo
Kuzenbo
11
4 / 0 / 3
6,815
568
3,914
7,071
5,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 0 / 4
7,106
592
7,540
7,613
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 3 / 0
6,678
557
3,429
7,188
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 5 / 1
4,907
409
1,810
7,818
2,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Amaterasu
vXC_r_Y_s_i_SXv
Amaterasu
10
2 / 2 / 1
6,222
519
4,049
11,360
6,974
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
xDarlinks
Vulcan
12
0 / 1 / 1
6,623
552
2,473
3,702
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 0
6,946
579
4,957
7,785
4,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
12
Kills
4
4
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
3
0
0.33
W
Jing Wei
Catsalot
Jing Wei
0
2
2
0.5
L
0
5
1
0.1
W
Thor
Delonoo
Thor
2
1
1
2.5
W
Kukulkan
TedDeedee
Kukulkan
1
1
1
1.5
W
Kuzenbo
VaLeBoBo
Kuzenbo
4
0
3
5.5
W
5
0
4
7
L
Amaterasu
vXC_r_Y_s_i_SXv
Amaterasu
2
2
1
1.25
L
Vulcan
xDarlinks
Vulcan
0
1
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,676
Damage
16,718
33,979
Taken
37,853
15,506
Mitigated
17,462
11,177
Healing
9,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,429
1,731
0
1,085
7,188
2,486
705
1,624
5,564
0
62,505
W
Jing Wei
Catsalot
Jing Wei
3,012
1,628
0
1,490
6,104
1,655
0
0
6,104
0
46,416
L
1,810
498
0
428
7,818
2,538
11
1,011
6,726
0
28,477
W
Thor
Delonoo
Thor
3,368
312
0
3,010
8,852
4,350
0
0
8,340
0
52,728
W
Kukulkan
TedDeedee
Kukulkan
1,842
344
0
1,209
4,339
1,161
459
2,153
1,974
44,324
0
W
Kuzenbo
VaLeBoBo
Kuzenbo
3,914
1,546
0
1,844
7,071
5,872
0
84
6,949
18,749
2,097
W
7,540
2,229
0
3,624
7,613
2,468
0
120
7,453
0
50,240
L
Amaterasu
vXC_r_Y_s_i_SXv
Amaterasu
4,049
887
1,212
2,909
11,360
6,974
0
1,318
10,042
0
22,125
L
Vulcan
xDarlinks
Vulcan
2,473
80
0
1,125
3,702
1,181
96
840
2,862
39,579
1,986
L
4,957
1,366
0
2,340
7,785
4,283
0
450
6,802
0
57,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,770
Gold Earned
31,376
404
Minions Killed
381
0
Camps Cleared
0
1,208,564
Distance Traveled
1,056,239
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,678
557
114
10
0
213,561
0
W
Jing Wei
6,189
516
85
7
0
244,537
1
L
Awilix
4,907
409
48
4
0
187,873
0
W
Thor
7,020
585
116
10
0
222,457
0
W
Kukulkan
6,640
553
98
8
0
209,250
0
W
Kuzenbo
6,815
568
31
3
0
254,494
6
W
Susano
7,106
592
74
6
0
277,826
0
L
Amaterasu
6,222
519
35
3
0
247,088
0
L
Vulcan
6,623
552
88
7
0
204,644
2
L
Vamana
6,946
579
96
8
0
203,073
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role