Player Matchup

Cthulhu
Cthulhu
LM20 x
Cthulhu
Level 127
God Stats
15W - 17L
1,457 SR
Queue Stats
176W - 157L
1,498 Elo+
Solo
Xbalanque
Xbalanque
Minoa64
Xbalanque
Level 125
God Stats
12W - 11L
1,577 SR
Queue Stats
463W - 447L
1,510 Elo+
Solo
Anubis
Anubis
Tionorv7
Anubis
Level 109
God Stats
39W - 33L
1,563 SR
Queue Stats
733W - 721L
1,534 Elo+
Solo
Awilix
Awilix
UwUz4lifez
Awilix
Level 42
God Stats
2W - 0L
1,710 SR
Queue Stats
18W - 16L
1,445 Elo+
Solo
Hera
Hera
alirezadehnavi
Hera
Level 107
God Stats
6W - 7L
1,478 SR
Queue Stats
61W - 62L
1,522 Elo+
Solo
Team Averages
Level 102
1,557 SR
1,502 Elo+

VS

Team Averages
Level 117
1,559 SR
1,475 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CaPe__EU
Neith
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,487 Elo+
Solo
Loki
Loki
Malinlechaat
Loki
Level 88
God Stats
13W - 10L
1,609 SR
Queue Stats
108W - 100L
1,494 Elo+
Party 1
Anubis
Anubis
Zeb51
Anubis
Level 122
God Stats
2W - 2L
1,586 SR
Queue Stats
81W - 77L
1,469 Elo+
Solo
Horus
Horus
iSinyz
Horus
Level 129
God Stats
25W - 18L
1,600 SR
Queue Stats
360W - 364L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LM20 x
Cthulhu
10
3 / 1 / 5
5,778
578
5,430
5,781
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Minoa64
Xbalanque
10
1 / 1 / 3
5,686
569
4,197
5,741
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Tionorv7
Anubis
13
4 / 2 / 0
7,001
700
6,966
6,566
3,014
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
UwUz4lifez
Awilix
10
2 / 2 / 1
5,472
547
2,567
6,665
1,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 3 / 2
6,071
607
4,568
5,133
1,084
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
5
0 / 1 / 0
3,736
374
1,131
1,981
491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Neith
CaPe__EU
Neith
10
0 / 4 / 1
5,107
511
2,715
7,265
1,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 2 / 4
6,218
622
4,581
8,355
2,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Zeb51
Anubis
10
3 / 2 / 2
6,050
605
3,640
6,036
2,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
iSinyz
Horus
10
2 / 3 / 2
5,726
573
4,872
8,681
5,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
12
Kills
9
9
Deaths
12
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Neith
CaPe__EU
Neith
0
4
1
0.13
W
Cthulhu
LM20 x
Cthulhu
3
1
5
5.5
L
4
2
4
3
W
Xbalanque
Minoa64
Xbalanque
1
1
3
2.5
W
Anubis
Tionorv7
Anubis
4
2
0
2
W
Awilix
UwUz4lifez
Awilix
2
2
1
1.25
L
Anubis
Zeb51
Anubis
3
2
2
2
W
2
3
2
1
L
Horus
iSinyz
Horus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,728
Damage
16,939
29,886
Taken
32,318
10,920
Mitigated
12,952
8,904
Healing
11,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,131
518
0
250
1,981
491
0
1,107
874
11,256
549
L
Neith
CaPe__EU
Neith
2,715
347
0
1,566
7,265
1,126
0
5,702
1,563
0
29,532
W
Cthulhu
LM20 x
Cthulhu
5,430
146
389
819
5,781
3,011
0
1,880
3,901
27,184
573
L
4,581
1,725
0
3,903
8,355
2,695
0
2,691
5,664
0
32,035
W
Xbalanque
Minoa64
Xbalanque
4,197
1,765
0
2,379
5,741
1,948
1,036
358
5,383
0
34,693
W
Anubis
Tionorv7
Anubis
6,966
513
0
3,642
6,566
3,014
0
0
6,566
51,229
1,045
W
Awilix
UwUz4lifez
Awilix
2,567
1,181
0
500
6,665
1,863
0
1,231
5,434
0
29,822
L
Anubis
Zeb51
Anubis
3,640
48
0
1,897
6,036
2,649
0
3,711
2,325
36,770
1,023
W
4,568
493
0
1,175
5,133
1,084
346
1,276
3,857
37,714
728
L
Horus
iSinyz
Horus
4,872
2,154
620
2,978
8,681
5,991
0
3,317
5,364
0
15,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,008
Gold Earned
26,837
309
Minions Killed
221
0
Camps Cleared
0
951,773
Distance Traveled
863,575
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,736
374
23
2
0
78,529
0
L
Neith
5,107
511
60
6
0
172,338
0
W
Cthulhu
5,778
578
44
4
0
206,319
3
L
Loki
6,218
622
56
6
0
233,262
2
W
Xbalanque
5,686
569
72
7
0
169,297
0
W
Anubis
7,001
700
83
8
0
167,470
0
W
Awilix
5,472
547
46
5
0
216,309
0
L
Anubis
6,050
605
71
7
0
170,612
0
W
Hera
6,071
607
64
6
0
192,378
2
L
Horus
5,726
573
11
1
0
208,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role