Player Matchup

Nut
Nut
 
Nut
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
SistoryxD
Ra
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,722 Elo+
Solo
Gilgamesh
Gilgamesh
alejandrodf13
Gilgamesh
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 31L
1,537 Elo+
Solo
Loki
Loki
ㅤ4RSashㅤ
Loki
Level 159
God Stats
6W - 6L
1,478 SR
Queue Stats
27W - 29L
1,544 Elo+
Solo
Team Averages
Level 124
1,496 SR
1,561 Elo+

VS

Team Averages
Level 97
1,534 SR
1,508 Elo+
Hera
Hera
Artaniya
Hera
Level 161
God Stats
23W - 15L
1,537 SR
Queue Stats
300W - 290L
1,597 Elo+
Solo
Bastet
Bastet
Delerium_Chronic
Bastet
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 68L
1,442 Elo+
Party 1
Bacchus
Bacchus
KillerRagnar27
Bacchus
Level 29
God Stats
2W - 1L
1,501 SR
Queue Stats
42W - 67L
1,436 Elo+
Party 1
Skadi
Skadi
PloxBanMe
Skadi
Level 42
God Stats
56W - 33L
1,664 SR
Queue Stats
99W - 91L
1,584 Elo+
Solo
Janus
Janus
slayphil
Janus
Level 209
God Stats
27W - 35L
1,469 SR
Queue Stats
311W - 322L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
2 / 0 / 0
6,378
1,276
2,987
4,055
1,363
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
 
Raijin
11
0 / 3 / 2
5,915
1,183
2,225
5,100
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 5 / 3
6,032
1,206
3,046
6,552
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
alejandrodf13
Gilgamesh
10
0 / 3 / 1
5,478
1,096
1,545
4,237
2,018
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 1
6,226
1,245
3,396
3,519
1,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Team 1 Tickets

301

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
3 / 0 / 7
7,010
1,402
8,229
2,006
533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
6 / 2 / 4
7,267
1,453
2,261
4,481
1,465
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 9
6,987
1,397
2,724
4,098
3,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
PloxBanMe
Skadi
12
2 / 0 / 9
7,009
1,402
7,660
3,821
1,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Janus
slayphil
Janus
11
1 / 0 / 7
6,328
1,266
1,587
600
169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
3
Kills
13
13
Deaths
3
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
0
0
2
L
Raijin
 
Raijin
0
3
2
0.33
W
Hera
3
0
7
6.5
W
6
2
4
4
W
1
1
9
5.5
W
Skadi
PloxBanMe
Skadi
2
0
9
6.5
L
0
5
3
0.3
L
Gilgamesh
alejandrodf13
Gilgamesh
0
3
1
0.17
W
Janus
slayphil
Janus
1
0
7
4.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,199
Damage
22,461
23,463
Taken
15,006
7,890
Mitigated
7,024
1,843
Healing
1,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,987
1,437
0
590
4,055
1,363
0
2,290
1,765
0
10,394
L
Raijin
 
Raijin
2,225
167
0
0
5,100
1,599
0
1,563
3,537
11,062
132
W
Hera
8,229
1,461
0
0
2,006
533
0
739
1,184
20,634
0
W
2,261
333
0
182
4,481
1,465
0
1,931
2,410
0
4,168
W
2,724
86
0
1,001
4,098
3,709
0
1,612
2,312
9,146
0
W
Skadi
PloxBanMe
Skadi
7,660
3,153
0
483
3,821
1,148
0
443
3,370
0
18,938
L
3,046
267
392
811
6,552
1,900
0
4,354
2,196
16,500
0
L
Gilgamesh
alejandrodf13
Gilgamesh
1,545
81
33
17
4,237
2,018
0
2,109
2,026
0
3,548
W
Janus
slayphil
Janus
1,587
91
0
0
600
169
0
107
469
16,198
303
L
3,396
219
0
0
3,519
1,010
0
2,042
1,471
0
15,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,029
Gold Earned
34,601
106
Minions Killed
118
3
Camps Cleared
7
470,048
Distance Traveled
582,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,378
1,276
9
2
0
110,592
0
L
Raijin
5,915
1,183
39
8
1
91,260
0
W
Hera
7,010
1,402
24
5
2
120,166
0
W
Bastet
7,267
1,453
7
1
0
117,192
0
W
Bacchus
6,987
1,397
14
3
1
131,161
0
W
Skadi
7,009
1,402
23
5
4
121,306
0
L
Ra
6,032
1,206
33
7
2
104,326
0
L
Gilgamesh
5,478
1,096
2
0
0
50,081
0
W
Janus
6,328
1,266
50
10
0
92,987
0
L
Loki
6,226
1,245
23
5
0
113,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role