Player Matchup

Ullr
Ullr
Arrow6
Ullr
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,426 Elo+
Party 1
Camazotz
Camazotz
Gael7274
Camazotz
Level 68
God Stats
16W - 12L
1,544 SR
Queue Stats
173W - 159L
1,464 Elo+
Party 3
Nu Wa
Nu Wa
Katgurius
Nu Wa
Level 48
God Stats
7W - 4L
1,507 SR
Queue Stats
25W - 26L
1,423 Elo+
Party 1
Cthulhu
Cthulhu
k_komochik_k
Cthulhu
Level 88
God Stats
20W - 8L
1,611 SR
Queue Stats
311W - 315L
1,431 Elo+
Solo
Cerberus
Cerberus
xoelreira
Cerberus
Level 122
God Stats
3W - 5L
1,548 SR
Queue Stats
224W - 203L
1,473 Elo+
Party 3
Team Averages
Level 74
1,542 SR
1,443 Elo+

VS

Team Averages
Level 96
1,582 SR
1,445 Elo+
Tsukuyomi
Tsukuyomi
DerKanzler99
Tsukuyomi
Level 157
God Stats
2W - 1L
1,800 SR
Queue Stats
284W - 299L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
NUT_Chainsterrr
Zhong Kui
Level 107
God Stats
6W - 6L
1,497 SR
Queue Stats
65W - 71L
1,413 Elo+
Party 2
Eset
Eset
NUT_Savvas
Eset
Level 88
God Stats
3W - 2L
1,573 SR
Queue Stats
66W - 75L
1,412 Elo+
Party 2
Xbalanque
Xbalanque
Tr1ck5Ter
Xbalanque
Level 104
God Stats
50W - 26L
1,739 SR
Queue Stats
256W - 242L
1,518 Elo+
Solo
Ares
Ares
athanasiospro
Ares
Level 26
God Stats
0W - 3L
1,303 SR
Queue Stats
53W - 62L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Arrow6
Ullr
12
3 / 6 / 4
7,735
516
6,975
12,953
4,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
Gael7274
Camazotz
15
9 / 2 / 2
8,707
580
7,861
17,112
5,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Katgurius
Nu Wa
13
1 / 3 / 8
7,769
518
7,326
6,526
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
k_komochik_k
Cthulhu
12
2 / 3 / 9
8,142
543
8,101
11,233
8,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cerberus
xoelreira
Cerberus
16
11 / 1 / 3
10,121
675
11,899
14,152
9,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DerKanzler99
Tsukuyomi
12
3 / 6 / 2
7,517
501
7,534
13,803
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
NUT_Chainsterrr
Zhong Kui
11
0 / 9 / 1
6,768
451
5,987
12,842
6,415
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
2 / 5 / 2
7,988
533
5,438
8,452
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Tr1ck5Ter
Xbalanque
16
9 / 3 / 2
9,944
663
14,309
10,014
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 3 / 5
7,512
501
4,961
12,522
11,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
26
Kills
15
15
Deaths
26
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
Arrow6
Ullr
3
6
4
0.83
L
Tsukuyomi
DerKanzler99
Tsukuyomi
3
6
2
0.67
W
Camazotz
Gael7274
Camazotz
9
2
2
5
W
Nu Wa
Katgurius
Nu Wa
1
3
8
1.67
L
Zhong Kui
NUT_Chainsterrr
Zhong Kui
0
9
1
0.06
L
2
5
2
0.6
L
Xbalanque
Tr1ck5Ter
Xbalanque
9
3
2
3.33
L
1
3
5
1.17
W
Cthulhu
k_komochik_k
Cthulhu
2
3
9
2.17
W
Cerberus
xoelreira
Cerberus
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,162
Damage
38,229
61,976
Taken
57,633
30,383
Mitigated
28,472
17,546
Healing
15,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Arrow6
Ullr
6,975
4,620
0
1,580
12,953
4,685
0
1,439
11,514
0
47,702
L
Tsukuyomi
DerKanzler99
Tsukuyomi
7,534
1,936
0
4,958
13,803
4,309
0
5,087
8,352
0
56,110
W
Camazotz
Gael7274
Camazotz
7,861
1,763
0
7,924
17,112
5,792
0
3,081
13,793
0
56,273
W
Nu Wa
Katgurius
Nu Wa
7,326
1,238
0
526
6,526
1,619
114
2,618
3,628
39,309
0
L
Zhong Kui
NUT_Chainsterrr
Zhong Kui
5,987
1,558
0
3,528
12,842
6,415
0
7,323
4,647
41,640
63
L
5,438
40
247
762
8,452
2,416
0
4,251
3,832
52,404
2,625
L
Xbalanque
Tr1ck5Ter
Xbalanque
14,309
9,138
0
2,983
10,014
4,026
2,220
3,459
6,465
0
87,796
L
4,961
635
137
2,597
12,522
11,306
328
4,490
7,740
16,635
0
W
Cthulhu
k_komochik_k
Cthulhu
8,101
449
2,265
2,403
11,233
8,395
0
2,098
9,086
25,734
106
W
Cerberus
xoelreira
Cerberus
11,899
624
0
2,848
14,152
9,892
0
6,389
7,683
54,365
2,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,474
Gold Earned
39,729
418
Minions Killed
417
0
Camps Cleared
0
1,455,065
Distance Traveled
1,435,633
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,735
516
72
5
0
269,226
0
L
Tsukuyomi
7,517
501
90
6
0
308,262
0
W
Camazotz
8,707
580
84
6
0
315,130
0
W
Nu Wa
7,769
518
73
5
0
298,405
4
L
Zhong Kui
6,768
451
66
4
0
253,305
2
L
Eset
7,988
533
110
7
0
291,586
5
L
Xbalanque
9,944
663
133
9
0
275,388
1
L
Ares
7,512
501
18
1
0
307,092
5
W
Cthulhu
8,142
543
47
3
0
292,612
3
W
Cerberus
10,121
675
142
9
0
279,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role