Player Matchup

He Bo
He Bo
Diamond I
 
He Bo
Diamond I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum II
DieHardLove
Neith
Platinum II
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
141W - 112L
1,848 MMR
Solo
Surtr
Surtr
Platinum V
HospitaIIer
Surtr
Platinum V
Level 158
God Stats
31W - 25L
1,557 SR
Queue Stats
278W - 279L
1,780 MMR
Solo
Poseidon
Poseidon
Diamond V
SuppDyff
Poseidon
Diamond V
Level 231
God Stats
4W - 6L
1,670 SR
Queue Stats
158W - 136L
1,865 MMR
Solo
Sobek
Sobek
Gold I
brocoolne
Sobek
Gold I
Level 152
God Stats
1W - 0L
1,285 SR
Queue Stats
73W - 61L
1,751 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,502 SR
1,749 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,682 SR
1,773 MMR
Fenrir
Fenrir
Platinum II
 
Fenrir
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Diamond V
 
Ymir
Diamond V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Diamond V
Kοda
Aphrodite
Diamond V
Level 107
God Stats
6W - 2L
1,874 SR
Queue Stats
73W - 58L
2,006 MMR
Solo
Anubis
Anubis
Diamond III
Mildrid
Anubis
Diamond III
Level 119
God Stats
1W - 2L
1,613 SR
Queue Stats
167W - 135L
2,155 MMR
Solo
Ullr
Ullr
Gold I
平头白发披银风一生都在征战中
Ullr
Gold I
Level 178
God Stats
3W - 1L
1,922 SR
Queue Stats
510W - 514L
1,702 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
2 / 0 / 2
3,987
797
2,509
2,518
476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
1 / 0 / 2
3,626
725
2,806
1,400
346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
1 / 0 / 0
4,368
874
476
2,138
896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
SuppDyff
Poseidon
7
1 / 1 / 0
3,819
764
1,304
1,877
324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sobek
brocoolne
Sobek
7
1 / 1 / 3
3,943
789
2,257
6,638
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThorCerberusGebAwilix

VS

Bans
AresSusanoThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
2 / 0 / 0
3,571
714
1,339
3,210
829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
 
Ymir
6
0 / 1 / 0
3,383
677
989
4,751
2,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
Kοda
Aphrodite
2
0 / 1 / 0
2,663
533
293
1,094
203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Mildrid
Anubis
7
0 / 2 / 2
3,452
690
1,745
2,953
1,329
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 2 / 2
3,109
622
2,715
3,631
959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
2
2
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
0
2
3
L
Fenrir
 
Fenrir
2
0
0
2
L
Ymir
 
Ymir
0
1
0
0
W
1
0
2
2
W
1
0
0
1
L
Aphrodite
Kοda
Aphrodite
0
1
0
0
L
Anubis
Mildrid
Anubis
0
2
2
0.5
W
Poseidon
SuppDyff
Poseidon
1
1
0
1
W
Sobek
brocoolne
Sobek
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,352
Damage
7,081
14,571
Taken
15,639
5,382
Mitigated
5,457
6,629
Healing
4,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,509
286
0
1,556
2,518
476
0
124
2,354
16,686
0
L
Fenrir
 
Fenrir
1,339
126
0
1,820
3,210
829
0
1,002
2,168
0
13,619
L
Ymir
 
Ymir
989
587
0
1,145
4,751
2,137
0
1,001
3,750
11,288
0
W
2,806
1,154
0
621
1,400
346
0
72
1,328
0
21,611
W
476
219
0
1,294
2,138
896
0
165
1,931
449
16,705
L
Aphrodite
Kοda
Aphrodite
293
33
0
511
1,094
203
0
220
818
2,839
0
L
Anubis
Mildrid
Anubis
1,745
0
0
1,034
2,953
1,329
0
1,803
1,028
20,841
0
W
Poseidon
SuppDyff
Poseidon
1,304
233
0
250
1,877
324
0
776
1,101
20,447
0
W
Sobek
brocoolne
Sobek
2,257
158
0
2,908
6,638
3,340
0
1,808
4,830
7,447
2,380
L
2,715
1,248
0
327
3,631
959
0
1,416
2,197
0
13,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,743
Gold Earned
16,178
193
Minions Killed
128
0
Camps Cleared
0
570,942
Distance Traveled
481,051
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
3,987
797
43
9
0
138,456
0
L
Fenrir
3,571
714
24
5
0
136,414
0
L
Ymir
3,383
677
19
4
0
118,366
2
W
Neith
3,626
725
38
8
0
101,465
0
W
Surtr
4,368
874
37
7
0
109,172
0
L
Aphrodite
2,663
533
10
2
0
24,932
0
L
Anubis
3,452
690
43
9
0
104,327
0
W
Poseidon
3,819
764
52
10
0
108,752
0
W
Sobek
3,943
789
23
5
0
113,097
2
L
Ullr
3,109
622
32
6
0
97,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role