Player Matchup

Anubis
Anubis
Damocles16
Anubis
Level 142
God Stats
32W - 24L
1,557 SR
Queue Stats
355W - 338L
1,508 Elo+
Solo
Hun Batz
Hun Batz
FFAx5K1LLz
Hun Batz
Level 65
God Stats
11W - 6L
1,614 SR
Queue Stats
104W - 99L
1,511 Elo+
Solo
Cerberus
Cerberus
JAVIEEFROZE
Cerberus
Level 149
God Stats
6W - 3L
1,953 SR
Queue Stats
237W - 209L
1,554 Elo+
Solo
Charon
Charon
PattyHomesBackup
Charon
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 35L
1,318 Elo+
Solo
Skadi
Skadi
coolroco101
Skadi
Level 124
God Stats
21W - 9L
1,784 SR
Queue Stats
252W - 223L
1,488 Elo+
Solo
Team Averages
Level 105
1,682 SR
1,476 Elo+

VS

Team Averages
Level 80
1,594 SR
1,554 Elo+
Vamana
Vamana
Bpiekarz
Vamana
Level 138
God Stats
6W - 8L
1,827 SR
Queue Stats
284W - 281L
1,545 Elo+
Solo
Artemis
Artemis
Foolgar
Artemis
Level 57
God Stats
82W - 79L
1,716 SR
Queue Stats
259W - 268L
1,455 Elo+
Solo
Cerberus
Cerberus
Il420BlitzlI
Cerberus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
321W - 301L
1,509 Elo+
Solo
Bellona
Bellona
MarcusFromGears
Bellona
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 25L
1,646 Elo+
Solo
Janus
Janus
Supreme Gum
Janus
Level 66
God Stats
15W - 24L
1,429 SR
Queue Stats
160W - 145L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Damocles16
Anubis
15
5 / 3 / 2
9,067
697
11,879
9,994
3,995
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
FFAx5K1LLz
Hun Batz
14
2 / 1 / 2
7,619
586
1,923
6,372
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
JAVIEEFROZE
Cerberus
13
6 / 1 / 2
7,917
609
6,745
7,459
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 2
7,676
590
3,890
5,388
3,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 3
7,965
613
7,888
5,801
2,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bpiekarz
Vamana
12
1 / 6 / 1
6,805
523
3,802
12,982
5,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artemis
Foolgar
Artemis
11
1 / 5 / 1
6,068
467
3,839
9,170
2,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
Il420BlitzlI
Cerberus
6
0 / 1 / 1
4,938
380
1,323
5,124
1,211
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 3 / 3
7,168
551
6,674
12,916
5,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 2 / 1
6,663
513
1,841
4,603
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
17
Kills
7
7
Deaths
17
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
Bpiekarz
Vamana
1
6
1
0.25
W
Anubis
Damocles16
Anubis
5
3
2
2
W
Hun Batz
FFAx5K1LLz
Hun Batz
2
1
2
3
L
Artemis
Foolgar
Artemis
1
5
1
0.3
L
Cerberus
Il420BlitzlI
Cerberus
0
1
1
0.5
W
Cerberus
JAVIEEFROZE
Cerberus
6
1
2
7
L
3
3
3
1.5
W
1
2
2
1
L
2
2
1
1.25
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,325
Damage
17,479
35,014
Taken
44,795
14,494
Mitigated
15,859
10,011
Healing
10,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Bpiekarz
Vamana
3,802
862
0
3,502
12,982
5,214
0
9,463
3,471
0
37,567
W
Anubis
Damocles16
Anubis
11,879
610
0
5,862
9,994
3,995
1,362
229
9,213
72,725
1,377
W
Hun Batz
FFAx5K1LLz
Hun Batz
1,923
217
0
823
6,372
2,375
105
449
5,810
0
56,998
L
Artemis
Foolgar
Artemis
3,839
1,212
0
2,176
9,170
2,897
0
2,141
6,949
0
31,099
L
Cerberus
Il420BlitzlI
Cerberus
1,323
105
0
1,202
5,124
1,211
0
1,997
3,109
13,944
0
W
Cerberus
JAVIEEFROZE
Cerberus
6,745
257
0
1,205
7,459
2,904
0
902
6,398
30,592
930
L
6,674
2,844
0
2,903
12,916
5,619
0
5,378
7,364
0
54,636
W
3,890
856
0
968
5,388
3,001
222
1,255
4,133
24,750
2,573
L
1,841
175
0
442
4,603
918
0
2,511
1,831
31,544
0
W
7,888
2,955
0
1,153
5,801
2,219
716
109
5,692
0
74,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,244
Gold Earned
31,642
460
Minions Killed
338
0
Camps Cleared
0
1,301,648
Distance Traveled
1,177,546
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,805
523
70
5
0
251,596
4
W
Anubis
9,067
697
130
10
0
219,656
1
W
Hun Batz
7,619
586
89
7
0
298,913
0
L
Artemis
6,068
467
48
4
0
220,829
0
L
Cerberus
4,938
380
50
4
0
131,757
0
W
Cerberus
7,917
609
91
7
0
274,474
2
L
Bellona
7,168
551
89
7
0
303,052
0
W
Charon
7,676
590
35
3
0
232,691
0
L
Janus
6,663
513
81
6
0
270,312
6
W
Skadi
7,965
613
115
9
0
275,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role