Player Matchup

Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Dev_Rok
Heimdallr
Level 144
God Stats
1W - 4L
1,259 SR
Queue Stats
131W - 162L
1,368 Elo+
Solo
Cerberus
Cerberus
SUNGOD0150
Cerberus
Level 88
God Stats
1W - 2L
1,459 SR
Queue Stats
539W - 529L
1,536 Elo+
Solo
Discordia
Discordia
lonehunter8909
Discordia
Level 123
God Stats
3W - 4L
1,516 SR
Queue Stats
106W - 95L
1,545 Elo+
Solo
Team Averages
Level 118
1,447 SR
1,490 Elo+

VS

Team Averages
Level 123
1,644 SR
1,517 Elo+
Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Frenzyraid
Fenrir
Level 87
God Stats
2W - 0L
1,730 SR
Queue Stats
96W - 96L
1,480 Elo+
Party 1
Chernobog
Chernobog
Vicious_Orange
Chernobog
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 89L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
jasuin
Cthulhu
Level 125
God Stats
1W - 0L
1,713 SR
Queue Stats
82W - 66L
1,555 Elo+
Solo
Maui
Maui
sha moke
Maui
Level 170
God Stats
8W - 6L
1,774 SR
Queue Stats
365W - 252L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
1 / 2 / 12
9,501
864
6,604
7,264
3,000
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
 
Mulan
13
4 / 4 / 7
8,414
765
8,477
8,436
5,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Dev_Rok
Heimdallr
12
1 / 6 / 7
7,754
705
5,573
9,691
3,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
SUNGOD0150
Cerberus
13
6 / 5 / 4
8,846
804
6,275
13,725
15,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
lonehunter8909
Discordia
16
4 / 2 / 10
8,635
785
14,757
4,687
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
2 / 5 / 13
9,607
873
5,576
7,753
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
Frenzyraid
Fenrir
16
8 / 2 / 8
10,163
924
3,691
12,271
12,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
Vicious_Orange
Chernobog
14
3 / 5 / 8
9,074
825
4,623
10,772
4,815
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
jasuin
Cthulhu
16
3 / 4 / 10
9,906
901
14,636
15,702
8,450
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Maui
18
3 / 1 / 16
10,345
940
7,415
10,532
10,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
74
16
Kills
19
19
Deaths
17
40
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
12
3.5
L
Mulan
 
Mulan
4
4
7
1.88
W
Hera
 
Hera
2
5
13
1.7
L
Heimdallr
Dev_Rok
Heimdallr
1
6
7
0.75
W
Fenrir
Frenzyraid
Fenrir
8
2
8
6
L
Cerberus
SUNGOD0150
Cerberus
6
5
4
1.6
W
Chernobog
Vicious_Orange
Chernobog
3
5
8
1.4
W
Cthulhu
jasuin
Cthulhu
3
4
10
2
L
Discordia
lonehunter8909
Discordia
4
2
10
4.5
W
Maui
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,686
Damage
35,941
43,803
Taken
57,030
30,076
Mitigated
39,872
7,560
Healing
17,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,604
283
752
729
7,264
3,000
276
5,460
1,612
24,374
378
L
Mulan
 
Mulan
8,477
299
242
641
8,436
5,643
0
5,250
3,005
0
14,945
W
Hera
 
Hera
5,576
1,287
658
357
7,753
2,947
1,245
4,989
2,764
17,033
1,366
L
Heimdallr
Dev_Rok
Heimdallr
5,573
1,779
126
335
9,691
3,791
0
7,101
2,464
0
15,562
W
Fenrir
Frenzyraid
Fenrir
3,691
348
1,849
1,812
12,271
12,683
568
5,624
6,647
0
7,379
L
Cerberus
SUNGOD0150
Cerberus
6,275
221
0
3,712
13,725
15,769
75
4,488
8,967
13,166
0
W
Chernobog
Vicious_Orange
Chernobog
4,623
3,383
1,539
1,501
10,772
4,815
4,434
5,763
5,009
0
14,527
W
Cthulhu
jasuin
Cthulhu
14,636
285
1,759
3,970
15,702
8,450
217
6,530
9,172
35,491
0
L
Discordia
lonehunter8909
Discordia
14,757
295
344
679
4,687
1,873
0
3,503
1,108
24,139
1,066
W
Maui
7,415
737
449
3,526
10,532
10,977
628
3,906
6,626
13,684
2,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,150
Gold Earned
49,095
114
Minions Killed
119
0
Camps Cleared
0
949,464
Distance Traveled
1,183,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,501
864
43
4
0
212,270
0
L
Mulan
8,414
765
14
1
0
162,091
0
W
Hera
9,607
873
36
3
0
214,526
0
L
Heimdallr
7,754
705
26
2
0
162,371
0
W
Fenrir
10,163
924
5
0
0
272,826
0
L
Cerberus
8,846
804
10
1
0
193,773
0
W
Chernobog
9,074
825
16
1
0
191,644
0
W
Cthulhu
9,906
901
43
4
0
241,957
0
L
Discordia
8,635
785
21
2
0
218,959
0
W
Maui
10,345
940
19
2
0
262,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role