Player Matchup

Hera
Hera
EmperorSecurra
Hera
Level 121
God Stats
2W - 2L
1,336 SR
Queue Stats
20W - 19L
1,497 Elo+
Solo
Tyr
Tyr
kokosjump
Tyr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,174 Elo+
Solo
Martichoras
Martichoras
ribulos
Martichoras
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,479 Elo+
Solo
Bacchus
Bacchus
Божок
Bacchus
Level 43
God Stats
2W - 1L
1,721 SR
Queue Stats
60W - 88L
1,382 Elo+
Solo
Tiamat
Tiamat
炎即正义
Tiamat
Level 65
God Stats
36W - 43L
1,366 SR
Queue Stats
273W - 285L
1,503 Elo+
Solo
Team Averages
Level 100
1,485 SR
1,407 Elo+

VS

Team Averages
Level 119
1,505 SR
1,431 Elo+
Achilles
Achilles
 
Achilles
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
KUWAmac
Nemesis
Level 160
God Stats
8W - 6L
1,590 SR
Queue Stats
1,015W - 1,032L
1,475 Elo+
Solo
Neith
Neith
Preja28
Neith
Level 128
God Stats
86W - 90L
1,415 SR
Queue Stats
480W - 495L
1,435 Elo+
Solo
Nu Wa
Nu Wa
callmeNyxa
Nu Wa
Level 62
God Stats
58W - 42L
1,555 SR
Queue Stats
177W - 145L
1,476 Elo+
Solo
Heimdallr
Heimdallr
hajavinho97
Heimdallr
Level 148
God Stats
1W - 2L
1,465 SR
Queue Stats
1W - 2L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,818
1,136
3,360
4,282
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 1 / 1
6,352
1,059
2,105
3,621
1,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
ribulos
Martichoras
12
0 / 1 / 2
6,561
1,094
7,445
4,969
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Божок
Bacchus
12
1 / 3 / 1
7,251
1,209
4,301
9,261
9,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
11
0 / 1 / 1
6,149
1,025
5,343
4,777
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

325

VS

Team 2 Tickets

362

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 1 / 4
6,591
1,099
3,974
8,114
9,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nemesis
KUWAmac
Nemesis
12
1 / 1 / 6
7,335
1,223
6,842
6,872
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Preja28
Neith
12
1 / 0 / 5
6,918
1,153
4,290
2,900
1,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
12
2 / 1 / 4
7,132
1,189
4,980
2,574
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
hajavinho97
Heimdallr
12
3 / 0 / 3
7,563
1,261
4,650
4,559
1,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
8
8
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
4
3
L
1
2
1
0.75
W
Nemesis
KUWAmac
Nemesis
1
1
6
4
W
Neith
Preja28
Neith
1
0
5
3.5
W
Nu Wa
2
1
4
4
W
Heimdallr
hajavinho97
Heimdallr
3
0
3
4.5
L
1
1
1
1.5
L
Martichoras
ribulos
Martichoras
0
1
2
1
L
Bacchus
Божок
Bacchus
1
3
1
0.5
L
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,554
Damage
24,736
26,910
Taken
25,019
16,910
Mitigated
16,306
2,933
Healing
4,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
3,974
949
0
984
8,114
9,887
0
4,401
3,202
0
6,528
L
3,360
440
0
0
4,282
1,396
0
257
4,025
24,493
397
W
Nemesis
KUWAmac
Nemesis
6,842
2,135
0
2,452
6,872
2,849
0
3,174
3,543
0
21,491
W
Neith
Preja28
Neith
4,290
1,171
0
870
2,900
1,005
0
973
1,834
0
16,262
W
Nu Wa
4,980
1,745
0
0
2,574
731
0
802
1,654
17,504
0
W
Heimdallr
hajavinho97
Heimdallr
4,650
1,798
0
0
4,559
1,834
0
2,417
1,994
0
21,396
L
2,105
84
0
655
3,621
1,263
0
863
2,758
0
5,212
L
Martichoras
ribulos
Martichoras
7,445
1,454
0
350
4,969
2,100
0
853
4,116
0
23,029
L
Bacchus
Божок
Bacchus
4,301
510
0
1,454
9,261
9,374
0
1,956
7,305
9,161
0
L
Tiamat
5,343
377
0
474
4,777
2,777
0
1,051
3,726
10,925
408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,131
Gold Earned
35,539
125
Minions Killed
132
3
Camps Cleared
8
590,800
Distance Traveled
573,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,591
1,099
6
1
1
121,183
0
L
Hera
6,818
1,136
50
8
0
115,888
0
W
Nemesis
7,335
1,223
18
3
5
135,065
0
W
Neith
6,918
1,153
27
5
1
112,154
0
W
Nu Wa
7,132
1,189
30
5
0
93,882
0
W
Heimdallr
7,563
1,261
51
9
1
110,938
0
L
Tyr
6,352
1,059
10
2
1
70,011
0
L
Martichoras
6,561
1,094
44
7
2
114,535
0
L
Bacchus
7,251
1,209
6
1
0
131,712
0
L
Tiamat
6,149
1,025
15
3
0
158,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role