Player Matchup

Artemis
Artemis
Silver II
 
Artemis
Silver II
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver V
 
Raijin
Silver V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
ChapmanBraun
Ah Muzen Cab
Bronze III
Level 47
God Stats
0W - 2L
1,126 SR
Queue Stats
3W - 14L
1,113 MMR
Solo
Thor
Thor
Gold IV
hadouchdanlegame
Thor
Gold IV
Level 171
God Stats
0W - 4L
1,390 SR
Queue Stats
908W - 938L
1,131 MMR
Solo
Cabrakan
Cabrakan
Silver II
mad_dog-viper
Cabrakan
Silver II
Level 102
God Stats
51W - 30L
1,680 SR
Queue Stats
135W - 151L
1,194 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,439 SR
1,288 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,630 SR
1,216 MMR
Nike
Nike
Gold V
 
Nike
Gold V
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Silver I
 
Aphrodite
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Silver IV
MoonLotus423
Neith
Silver IV
Level 106
God Stats
19W - 12L
1,616 SR
Queue Stats
173W - 220L
787 MMR
Solo
Nu Wa
Nu Wa
Gold V
cyjlorenzo
Nu Wa
Gold V
Level 128
God Stats
33W - 27L
1,577 SR
Queue Stats
363W - 373L
1,202 MMR
Solo
Thanatos
Thanatos
Silver II
pizdsuhami
Thanatos
Silver II
Level 137
God Stats
5W - 0L
1,955 SR
Queue Stats
61W - 78L
1,092 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
2 / 4 / 0
5,857
586
4,090
6,328
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
 
Raijin
10
1 / 2 / 2
5,440
544
1,819
5,647
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ChapmanBraun
Ah Muzen Cab
10
0 / 1 / 0
5,389
539
3,559
4,651
1,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
5,004
500
1,662
7,140
2,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
mad_dog-viper
Cabrakan
9
2 / 1 / 2
5,094
509
3,595
6,074
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
MedusaArachneRavanaJanusPoseidon

VS

Bans
Ao KuangKuzenboSusanoAmaterasuAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
4 / 3 / 3
6,240
624
6,273
8,691
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Aphrodite
 
Aphrodite
9
0 / 0 / 2
5,194
519
963
5,102
2,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 0
5,792
579
3,350
5,337
1,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
11
2 / 2 / 2
6,023
602
4,125
3,255
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
pizdsuhami
Thanatos
10
1 / 0 / 5
5,522
552
2,567
7,209
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
9
9
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
4
0
0.5
L
Raijin
 
Raijin
1
2
2
1
W
Nike
 
Nike
4
3
3
1.83
W
Aphrodite
 
Aphrodite
0
0
2
1
L
Ah Muzen Cab
ChapmanBraun
Ah Muzen Cab
0
1
0
0
W
2
0
0
2
W
Nu Wa
2
2
2
1.5
L
0
1
1
0.5
L
Cabrakan
mad_dog-viper
Cabrakan
2
1
2
3
W
Thanatos
pizdsuhami
Thanatos
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,725
Damage
17,278
29,840
Taken
29,594
10,189
Mitigated
11,231
7,027
Healing
13,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,090
2,440
0
1,689
6,328
1,661
0
242
6,042
0
33,439
L
Raijin
 
Raijin
1,819
0
0
1,117
5,647
1,463
0
2,503
2,879
35,035
0
W
Nike
 
Nike
6,273
299
0
770
8,691
3,651
0
1,875
6,816
101
33,392
W
Aphrodite
 
Aphrodite
963
242
1,877
2,986
5,102
2,599
156
525
4,577
13,719
790
L
Ah Muzen Cab
ChapmanBraun
Ah Muzen Cab
3,559
546
0
757
4,651
1,313
0
624
3,983
0
39,217
W
3,350
994
0
1,970
5,337
1,887
801
196
5,141
0
41,012
W
Nu Wa
4,125
685
0
384
3,255
933
0
1,791
1,464
39,161
1,707
L
1,662
318
0
779
7,140
2,155
0
550
6,525
0
34,307
L
Cabrakan
mad_dog-viper
Cabrakan
3,595
560
0
2,685
6,074
3,597
0
632
5,337
24,043
518
W
Thanatos
pizdsuhami
Thanatos
2,567
846
0
5,416
7,209
2,161
0
889
6,320
0
36,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,784
Gold Earned
28,771
310
Minions Killed
291
0
Camps Cleared
0
871,975
Distance Traveled
990,026
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,857
586
66
7
0
161,154
0
L
Raijin
5,440
544
71
7
0
182,993
5
W
Nike
6,240
624
52
5
0
187,672
0
W
Aphrodite
5,194
519
29
3
0
192,216
1
L
Ah Muzen Cab
5,389
539
74
7
0
179,866
0
W
Neith
5,792
579
86
9
0
161,434
0
W
Nu Wa
6,023
602
64
6
0
196,653
3
L
Thor
5,004
500
57
6
0
161,143
1
L
Cabrakan
5,094
509
42
4
0
186,819
0
W
Thanatos
5,522
552
60
6
0
252,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role