Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KisKeszeG
Morgan Le Fay
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,476 Elo+
Party 1
Izanami
Izanami
Tyeki
Izanami
Level 20
God Stats
0W - 2L
1,140 SR
Queue Stats
34W - 47L
1,346 Elo+
Party 1
Hachiman
Hachiman
aroad231
Hachiman
Level 87
God Stats
0W - 3L
1,331 SR
Queue Stats
138W - 141L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
kaniar-_-412
Kumbhakarna
Level 154
God Stats
3W - 4L
1,463 SR
Queue Stats
246W - 275L
1,523 Elo+
Solo
Team Averages
Level 94
1,387 SR
1,467 Elo+

VS

Team Averages
Level 99
1,515 SR
1,472 Elo+
Sol
Sol
Fyuzio
Sol
Level 119
God Stats
6W - 6L
1,409 SR
Queue Stats
348W - 330L
1,498 Elo+
Solo
Loki
Loki
Pinkmidget
Loki
Level 149
God Stats
6W - 8L
1,491 SR
Queue Stats
425W - 449L
1,429 Elo+
Solo
Hun Batz
Hun Batz
Skyppy
Hun Batz
Level 88
God Stats
2W - 1L
1,461 SR
Queue Stats
131W - 118L
1,532 Elo+
Solo
Xing Tian
Xing Tian
XxRubioxX97
Xing Tian
Level 119
God Stats
5W - 1L
1,714 SR
Queue Stats
134W - 132L
1,459 Elo+
Solo
Apollo
Apollo
人穷嘴贱还丑
Apollo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 34L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
6 / 9 / 9
9,401
783
15,149
16,058
8,617
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
KisKeszeG
Morgan Le Fay
14
0 / 8 / 14
8,110
676
11,150
12,920
4,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Tyeki
Izanami
16
2 / 6 / 13
8,881
740
12,897
13,564
5,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
aroad231
Hachiman
19
9 / 5 / 8
10,610
884
21,535
15,624
6,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
kaniar-_-412
Kumbhakarna
12
0 / 8 / 12
7,530
628
5,228
20,771
19,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Fyuzio
Sol
19
12 / 2 / 20
12,339
1,028
27,152
18,929
8,789
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
8 / 5 / 12
10,653
888
10,316
11,599
5,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Skyppy
Hun Batz
15
4 / 7 / 13
9,807
817
13,793
13,341
9,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
XxRubioxX97
Xing Tian
19
6 / 3 / 21
12,353
1,029
8,573
26,281
32,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 3 / 14
10,738
895
10,672
12,037
6,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
116
17
Kills
36
36
Deaths
20
56
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
9
9
1.17
W
Sol
Fyuzio
Sol
12
2
20
11
L
Morgan Le Fay
KisKeszeG
Morgan Le Fay
0
8
14
0.88
W
8
5
12
2.8
W
Hun Batz
Skyppy
Hun Batz
4
7
13
1.5
L
Izanami
Tyeki
Izanami
2
6
13
1.42
W
Xing Tian
XxRubioxX97
Xing Tian
6
3
21
5.5
L
Hachiman
aroad231
Hachiman
9
5
8
2.6
L
Kumbhakarna
kaniar-_-412
Kumbhakarna
0
8
12
0.75
W
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,959
Damage
70,506
78,937
Taken
82,187
43,920
Mitigated
62,010
17,883
Healing
25,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
15,149
2,020
913
2,026
16,058
8,617
0
6,792
9,266
0
20,906
W
Sol
Fyuzio
Sol
27,152
8,667
1,393
7,011
18,929
8,789
4,652
5,533
13,396
55,258
0
L
Morgan Le Fay
KisKeszeG
Morgan Le Fay
11,150
362
0
2,173
12,920
4,369
22
6,625
6,295
18,606
0
W
10,316
1,733
541
1,378
11,599
5,413
0
1,626
9,973
0
22,132
W
Hun Batz
Skyppy
Hun Batz
13,793
1,849
1,300
500
13,341
9,216
534
2,094
11,247
0
24,868
L
Izanami
Tyeki
Izanami
12,897
8,566
527
3,035
13,564
5,035
67
6,468
7,096
0
29,329
W
Xing Tian
XxRubioxX97
Xing Tian
8,573
334
4,768
6,909
26,281
32,436
267
4,063
22,218
16,895
0
L
Hachiman
aroad231
Hachiman
21,535
14,137
304
5,594
15,624
6,157
66
6,428
9,196
0
38,014
L
Kumbhakarna
kaniar-_-412
Kumbhakarna
5,228
186
179
3,132
20,771
19,742
0
9,412
11,359
7,905
855
W
10,672
6,336
94
1,810
12,037
6,156
1,720
2,787
9,250
0
24,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,532
Gold Earned
55,890
99
Minions Killed
148
0
Camps Cleared
0
936,597
Distance Traveled
1,093,548
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,401
783
16
1
0
190,217
0
W
Sol
12,339
1,028
51
4
0
232,028
0
L
Morgan Le Fay
8,110
676
8
1
0
205,237
0
W
Loki
10,653
888
27
2
0
202,883
0
W
Hun Batz
9,807
817
22
2
0
209,936
0
L
Izanami
8,881
740
44
4
0
171,435
0
W
Xing Tian
12,353
1,029
10
1
0
229,267
0
L
Hachiman
10,610
884
27
2
0
188,019
0
L
Kumbhakarna
7,530
628
4
0
0
181,689
1
W
Apollo
10,738
895
38
3
0
219,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role