Player Matchup

Ix Chel
Ix Chel
Platinum V
BlaringMsPiggy
Ix Chel
Platinum V
Level 155
God Stats
0W - 1L
1,716 SR
Queue Stats
62W - 48L
1,748 MMR
Solo
Merlin
Merlin
Gold IV
Daniie_el
Merlin
Gold IV
Level 156
God Stats
0W - 3L
1,384 SR
Queue Stats
81W - 81L
1,523 MMR
Solo
Atlas
Atlas
Gold I
Metafiz
Atlas
Gold I
Level 236
God Stats
48W - 34L
1,616 SR
Queue Stats
171W - 163L
1,605 MMR
Solo
Chiron
Chiron
Gold IV
Usseles123
Chiron
Gold IV
Level 156
God Stats
23W - 8L
1,500 SR
Queue Stats
484W - 494L
1,502 MMR
Solo
Serqet
Serqet
Gold IV
lil__COSBY
Serqet
Gold IV
Level 159
God Stats
1W - 2L
1,397 SR
Queue Stats
16W - 15L
1,613 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 172
1,523 SR
1,598 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,663 SR
1,704 MMR
Skadi
Skadi
Gold IV
 
Skadi
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum II
Bellalyk
Aphrodite
Platinum II
Level 194
God Stats
42W - 24L
1,708 SR
Queue Stats
54W - 34L
2,100 MMR
Party 1
Awilix
Awilix
Diamond IV
Lshampooo
Awilix
Diamond IV
Level 72
God Stats
2W - 1L
1,775 SR
Queue Stats
23W - 15L
2,071 MMR
Party 1
Ganesha
Ganesha
Gold IV
PLZ DONT BE BAD
Ganesha
Gold IV
Level 244
God Stats
24W - 18L
1,622 SR
Queue Stats
326W - 340L
1,392 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
yuzutaka34
Baron Samedi
Gold III
Level 125
God Stats
10W - 10L
1,709 SR
Queue Stats
249W - 241L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 1
9,354
550
7,521
9,382
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
Daniie_el
Merlin
12
0 / 6 / 0
7,377
434
4,051
8,403
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Metafiz
Atlas
6
0 / 2 / 1
6,076
357
2,274
5,077
2,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
Usseles123
Chiron
15
1 / 4 / 1
8,596
506
5,734
13,331
3,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Serqet
lil__COSBY
Serqet
13
1 / 7 / 1
7,732
455
2,569
12,428
5,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
CthulhuJanusAthenaApollo

VS

Bans
RavanaMaman BrigitteMedusaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
4 / 2 / 2
10,862
639
7,711
9,275
2,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
Bellalyk
Aphrodite
16
5 / 0 / 6
10,654
627
4,124
5,134
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
Lshampooo
Awilix
17
8 / 0 / 9
10,915
642
13,728
11,646
4,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
0 / 1 / 9
9,316
548
2,285
10,947
9,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
yuzutaka34
Baron Samedi
17
7 / 1 / 1
11,594
682
6,746
12,866
7,573
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
4
Kills
24
24
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
2
2
2.5
W
Aphrodite
Bellalyk
Aphrodite
5
0
6
8
L
2
5
1
0.5
L
Merlin
Daniie_el
Merlin
0
6
0
0
W
Awilix
Lshampooo
Awilix
8
0
9
12.5
L
Atlas
Metafiz
Atlas
0
2
1
0.25
W
0
1
9
4.5
L
Chiron
Usseles123
Chiron
1
4
1
0.38
L
Serqet
lil__COSBY
Serqet
1
7
1
0.21
W
Baron Samedi
yuzutaka34
Baron Samedi
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,149
Damage
34,594
48,621
Taken
49,868
16,904
Mitigated
25,029
7,976
Healing
20,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,711
2,835
0
1,501
9,275
2,654
3,506
2,431
6,844
0
90,992
W
Aphrodite
Bellalyk
Aphrodite
4,124
287
4,732
4,298
5,134
1,659
0
1,273
3,861
60,390
1,486
L
7,521
693
328
1,112
9,382
2,555
0
1,428
7,784
73,371
0
L
Merlin
Daniie_el
Merlin
4,051
148
0
1,150
8,403
2,281
0
6,349
2,054
41,770
0
W
Awilix
Lshampooo
Awilix
13,728
5,057
0
840
11,646
4,034
1,012
3,933
7,568
0
96,955
L
Atlas
Metafiz
Atlas
2,274
1,339
675
925
5,077
2,494
0
912
4,069
11,141
0
W
2,285
102
0
2,670
10,947
9,109
0
3,151
7,678
27,467
0
L
Chiron
Usseles123
Chiron
5,734
1,551
130
3,064
13,331
3,967
256
1,104
12,199
0
67,826
L
Serqet
lil__COSBY
Serqet
2,569
141
0
592
12,428
5,607
0
2,750
9,514
0
44,692
W
Baron Samedi
yuzutaka34
Baron Samedi
6,746
400
299
6,250
12,866
7,573
0
5,009
7,857
72,711
4,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,135
Gold Earned
53,341
447
Minions Killed
567
0
Camps Cleared
0
1,388,688
Distance Traveled
1,768,323
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,862
639
170
10
0
312,072
0
W
Aphrodite
10,654
627
130
8
0
354,653
6
L
Ix Chel
9,354
550
153
9
0
326,411
4
L
Merlin
7,377
434
86
5
0
250,113
0
W
Awilix
10,915
642
114
7
0
441,789
6
L
Atlas
6,076
357
21
1
0
143,430
0
W
Ganesha
9,316
548
13
1
0
363,834
2
L
Chiron
8,596
506
111
7
0
307,758
0
L
Serqet
7,732
455
76
4
0
360,976
0
W
Baron Samedi
11,594
682
140
8
0
295,975
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role