Player Matchup

Izanami
Izanami
Merrill8844
Izanami
Level 16
God Stats
0W - 1L
1,797 SR
Queue Stats
1W - 3L
1,149 Elo+
Party 1
Fenrir
Fenrir
Zerjua
Fenrir
Level 120
God Stats
1W - 1L
1,724 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
r3vokt
Nu Wa
Level 122
God Stats
0W - 1L
1,899 SR
Queue Stats
1W - 3L
1,149 Elo+
Party 1
Ravana
Ravana
xHirigollenx
Ravana
Level 149
God Stats
12W - 25L
1,418 SR
Queue Stats
142W - 126L
1,474 Elo+
Solo
Ratatoskr
Ratatoskr
zEARTHBOUNDz
Ratatoskr
Level 339
God Stats
4W - 14L
1,277 SR
Queue Stats
706W - 676L
1,451 Elo+
Solo
Team Averages
Level 149
1,623 SR
1,344 Elo+

VS

Team Averages
Level 96
1,480 SR
1,400 Elo+
Anubis
Anubis
BOOKIEBEAR8
Anubis
Level 126
God Stats
42W - 34L
1,511 SR
Queue Stats
347W - 337L
1,431 Elo+
Solo
Khepri
Khepri
Lennith3259
Khepri
Level 28
God Stats
2W - 5L
1,259 SR
Queue Stats
41W - 68L
1,217 Elo+
Party 2
Pele
Pele
LilDragon88215
Pele
Level 53
God Stats
5W - 6L
1,364 SR
Queue Stats
53W - 73L
1,221 Elo+
Party 2
Hachiman
Hachiman
StevanGamer
Hachiman
Level 158
God Stats
9W - 7L
1,735 SR
Queue Stats
64W - 45L
1,550 Elo+
Solo
Agni
Agni
rawwwrrrrr
Agni
Level 116
God Stats
12W - 12L
1,533 SR
Queue Stats
93W - 69L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Merrill8844
Izanami
12
1 / 7 / 0
6,828
455
3,432
9,631
2,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Zerjua
Fenrir
13
7 / 2 / 3
8,145
543
7,882
12,302
3,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
r3vokt
Nu Wa
12
2 / 5 / 1
6,856
457
6,065
7,317
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
14
1 / 4 / 4
8,258
551
5,758
11,069
5,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
zEARTHBOUNDz
Ratatoskr
5
0 / 1 / 0
5,408
361
796
3,769
1,258
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
5 / 3 / 2
9,922
661
8,990
11,314
5,083
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
13
2 / 1 / 5
8,655
577
1,372
6,184
3,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 4 / 1
8,569
571
1,947
12,576
3,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
StevanGamer
Hachiman
16
4 / 1 / 3
9,824
655
8,890
7,275
2,785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 2 / 2
10,051
670
8,406
8,642
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
11
Kills
18
19
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
3
2
2
W
Khepri
2
1
5
4.5
W
2
4
1
0.63
L
Izanami
Merrill8844
Izanami
1
7
0
0.14
W
Hachiman
StevanGamer
Hachiman
4
1
3
5.5
L
Fenrir
Zerjua
Fenrir
7
2
3
4.25
L
Nu Wa
r3vokt
Nu Wa
2
5
1
0.5
W
5
2
2
3
L
Ravana
1
4
4
0.75
L
Ratatoskr
zEARTHBOUNDz
Ratatoskr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,933
Damage
29,605
44,088
Taken
45,991
14,753
Mitigated
18,449
13,831
Healing
19,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,990
230
0
6,394
11,314
5,083
210
588
10,257
65,307
1,532
W
Khepri
1,372
31
0
1,955
6,184
3,874
268
663
5,521
24,810
405
W
1,947
401
0
5,625
12,576
3,775
350
1,613
10,963
0
66,460
L
Izanami
Merrill8844
Izanami
3,432
1,751
0
1,102
9,631
2,529
0
2,923
6,690
0
43,201
W
Hachiman
StevanGamer
Hachiman
8,890
6,423
0
4,247
7,275
2,785
2,168
1,077
6,156
0
79,867
L
Fenrir
Zerjua
Fenrir
7,882
1,604
0
6,792
12,302
3,965
0
3,113
8,910
0
48,297
L
Nu Wa
r3vokt
Nu Wa
6,065
1,095
0
1,032
7,317
1,439
0
3,965
2,969
37,282
0
W
8,406
501
0
1,751
8,642
2,932
0
2,781
5,821
69,071
3,058
L
Ravana
5,758
1,154
0
3,486
11,069
5,562
0
7,251
3,774
0
54,704
L
Ratatoskr
zEARTHBOUNDz
Ratatoskr
796
239
0
1,419
3,769
1,258
0
543
3,226
0
10,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,495
Gold Earned
47,021
342
Minions Killed
474
0
Camps Cleared
0
1,304,805
Distance Traveled
1,508,498
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,922
661
98
7
0
259,385
0
W
Khepri
8,655
577
24
2
0
290,090
5
W
Pele
8,569
571
98
7
0
364,276
3
L
Izanami
6,828
455
69
5
0
266,989
0
W
Hachiman
9,824
655
119
8
0
278,684
0
L
Fenrir
8,145
543
101
7
0
325,027
5
L
Nu Wa
6,856
457
59
4
0
286,014
0
W
Agni
10,051
670
135
9
0
316,063
3
L
Ravana
8,258
551
98
7
0
286,746
0
L
Ratatoskr
5,408
361
15
1
0
140,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role