Player Matchup

Zeus
Zeus
FameOutBreak
Zeus
Level 55
God Stats
5W - 4L
1,586 SR
Queue Stats
160W - 158L
1,420 Elo+
Party 1
Khepri
Khepri
FranGoat
Khepri
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 31L
1,636 Elo+
Party 2
Skadi
Skadi
MonsterHugs
Skadi
Level 66
God Stats
4W - 4L
1,614 SR
Queue Stats
307W - 301L
1,485 Elo+
Party 1
Sun Wukong
Sun Wukong
PapiCHhaxZ
Sun Wukong
Level 159
God Stats
0W - 3L
1,679 SR
Queue Stats
27W - 19L
1,648 Elo+
Party 2
Thor
Thor
PhiVanChauLeSeul
Thor
Level 66
God Stats
0W - 2L
1,271 SR
Queue Stats
130W - 129L
1,454 Elo+
Solo
Team Averages
Level 102
1,530 SR
1,529 Elo+

VS

Team Averages
Level 81
1,571 SR
1,481 Elo+
Discordia
Discordia
 
Discordia
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Skawid
Bastet
Level 58
God Stats
1W - 0L
1,597 SR
Queue Stats
11W - 16L
1,426 Elo+
Solo
Bellona
Bellona
Zenitsu1Forma
Bellona
Level 46
God Stats
11W - 9L
1,581 SR
Queue Stats
55W - 62L
1,493 Elo+
Solo
Kuzenbo
Kuzenbo
lmlGATOlml
Kuzenbo
Level 148
God Stats
4W - 2L
1,677 SR
Queue Stats
181W - 178L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,514
501
1,611
4,641
1,360
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Khepri
FranGoat
Khepri
9
0 / 0 / 0
5,968
543
1,102
6,711
4,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
2 / 3 / 2
6,646
604
6,751
8,117
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
PapiCHhaxZ
Sun Wukong
13
3 / 1 / 0
7,958
723
4,903
6,387
4,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 5 / 0
5,184
471
1,411
8,829
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 0 / 5
6,192
563
6,360
3,881
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
 
Artemis
10
4 / 3 / 2
5,680
516
8,020
9,749
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Skawid
Bastet
11
5 / 1 / 2
7,008
637
3,440
9,213
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
3
0 / 2 / 0
3,979
362
888
2,866
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
lmlGATOlml
Kuzenbo
10
1 / 1 / 5
5,040
458
2,141
5,173
4,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
7
Kills
12
13
Deaths
7
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
5
4.5
W
Artemis
 
Artemis
4
3
2
1.67
L
1
4
0
0.25
L
Khepri
FranGoat
Khepri
0
0
0
0
L
2
3
2
1
L
Sun Wukong
PapiCHhaxZ
Sun Wukong
3
1
0
3
L
1
5
0
0.2
W
Bastet
Skawid
Bastet
5
1
2
6
W
Bellona
0
2
0
0
W
Kuzenbo
lmlGATOlml
Kuzenbo
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,778
Damage
20,849
34,685
Taken
30,882
15,941
Mitigated
12,541
8,277
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,360
48
0
1,004
3,881
1,163
0
946
2,935
38,896
878
W
Artemis
 
Artemis
8,020
3,039
0
3,191
9,749
2,788
105
358
9,391
0
33,030
L
1,611
108
0
744
4,641
1,360
47
2,341
1,879
23,973
585
L
Khepri
FranGoat
Khepri
1,102
46
0
1,667
6,711
4,070
39
1,533
4,983
24,776
1,679
L
6,751
2,307
0
2,692
8,117
2,394
0
636
7,350
0
42,458
L
Sun Wukong
PapiCHhaxZ
Sun Wukong
4,903
777
0
1,416
6,387
4,909
8
20
6,367
0
53,109
L
1,411
102
0
1,758
8,829
3,208
0
2,729
5,765
0
24,972
W
Bastet
Skawid
Bastet
3,440
844
0
5,268
9,213
2,707
469
416
8,797
0
47,579
W
Bellona
888
536
0
1,053
2,866
1,093
0
0
2,866
0
6,858
W
Kuzenbo
lmlGATOlml
Kuzenbo
2,141
856
198
1,394
5,173
4,790
39
993
4,180
12,478
522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,270
Gold Earned
27,899
304
Minions Killed
240
0
Camps Cleared
0
1,037,702
Distance Traveled
967,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,192
563
89
8
0
231,610
0
W
Artemis
5,680
516
47
4
0
196,257
0
L
Zeus
5,514
501
56
5
0
203,881
0
L
Khepri
5,968
543
32
3
0
245,940
0
L
Skadi
6,646
604
69
6
0
197,537
0
L
Sun Wukong
7,958
723
106
10
0
228,363
0
L
Thor
5,184
471
41
4
0
161,981
0
W
Bastet
7,008
637
72
7
0
265,349
0
W
Bellona
3,979
362
14
1
0
43,075
0
W
Kuzenbo
5,040
458
18
2
0
230,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role