Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
descabeludo5ever
Scylla
Level 145
God Stats
12W - 12L
1,560 SR
Queue Stats
471W - 497L
1,431 Elo+
Solo
Fenrir
Fenrir
keyazoom
Fenrir
Level 153
God Stats
2W - 1L
1,704 SR
Queue Stats
76W - 72L
1,448 Elo+
Solo
Chronos
Chronos
x J DUBYA x
Chronos
Level 146
God Stats
2W - 2L
1,533 SR
Queue Stats
201W - 201L
1,503 Elo+
Solo
Team Averages
Level 138
1,559 SR
1,476 Elo+

VS

Team Averages
Level 93
1,509 SR
1,485 Elo+
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
IIYmir
Hera
Level 63
God Stats
6W - 4L
1,560 SR
Queue Stats
67W - 67L
1,515 Elo+
Party 1
Ah Puch
Ah Puch
Snowy-kxr
Ah Puch
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 52L
1,503 Elo+
Party 1
Fenrir
Fenrir
VeryBigCats
Fenrir
Level 29
God Stats
3W - 4L
1,367 SR
Queue Stats
125W - 155L
1,427 Elo+
Solo
Kuzenbo
Kuzenbo
xxDUKEMANExx
Kuzenbo
Level 157
God Stats
9W - 5L
1,616 SR
Queue Stats
637W - 654L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
1 / 4 / 7
7,735
859
3,000
8,811
4,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
 
Thanatos
12
2 / 8 / 2
7,032
781
2,859
9,597
3,023
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
9 / 9 / 2
9,372
1,041
10,665
10,820
3,388
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
keyazoom
Fenrir
12
0 / 6 / 7
6,486
721
3,121
8,376
3,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chronos
x J DUBYA x
Chronos
2
0 / 2 / 0
2,436
271
0
1,157
221

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
8 / 2 / 9
9,565
1,063
7,726
5,821
1,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
IIYmir
Hera
13
3 / 1 / 17
8,506
945
5,899
4,640
1,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Puch
Snowy-kxr
Ah Puch
16
10 / 2 / 9
9,865
1,096
9,678
5,745
2,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
12
5 / 4 / 9
8,588
954
5,180
9,738
8,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
xxDUKEMANExx
Kuzenbo
14
3 / 4 / 17
8,537
949
6,471
14,930
10,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
12
Kills
29
29
Deaths
13
18
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
7
1.13
L
Thanatos
 
Thanatos
2
8
2
0.38
W
Medusa
 
Medusa
8
2
9
6.25
W
Hera
IIYmir
Hera
3
1
17
11.5
W
Ah Puch
Snowy-kxr
Ah Puch
10
2
9
7.25
W
Fenrir
5
4
9
2.38
L
9
9
2
1.11
L
Fenrir
keyazoom
Fenrir
0
6
7
0.58
L
Chronos
x J DUBYA x
Chronos
0
2
0
0
W
Kuzenbo
xxDUKEMANExx
Kuzenbo
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,645
Damage
34,954
38,761
Taken
40,874
13,877
Mitigated
24,294
8,246
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,000
226
731
2,907
8,811
4,238
0
4,511
4,178
13,582
0
L
Thanatos
 
Thanatos
2,859
300
710
2,429
9,597
3,023
0
5,484
4,063
0
7,861
W
Medusa
 
Medusa
7,726
3,261
228
208
5,821
1,793
3,391
1,791
3,083
0
22,873
W
Hera
IIYmir
Hera
5,899
981
142
1,082
4,640
1,488
878
3,592
1,048
14,235
768
W
Ah Puch
Snowy-kxr
Ah Puch
9,678
563
220
1,033
5,745
2,085
1,581
2,180
3,565
26,201
0
W
Fenrir
5,180
910
731
2,421
9,738
8,343
48
2,672
5,597
0
10,483
L
10,665
242
422
500
10,820
3,388
0
7,071
3,469
19,535
0
L
Fenrir
keyazoom
Fenrir
3,121
290
140
407
8,376
3,007
0
3,987
4,251
0
7,403
L
Chronos
x J DUBYA x
Chronos
0
0
0
0
1,157
221
0
120
1,037
0
0
W
Kuzenbo
xxDUKEMANExx
Kuzenbo
6,471
1,846
452
3,129
14,930
10,585
760
3,430
10,132
8,742
210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,061
Gold Earned
45,061
47
Minions Killed
98
0
Camps Cleared
0
595,344
Distance Traveled
929,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,735
859
11
1
0
151,349
0
L
Thanatos
7,032
781
10
1
0
137,823
0
W
Medusa
9,565
1,063
37
4
0
182,200
0
W
Hera
8,506
945
11
1
0
186,244
0
W
Ah Puch
9,865
1,096
33
4
0
171,114
0
W
Fenrir
8,588
954
12
1
0
200,110
0
L
Scylla
9,372
1,041
16
2
0
135,069
0
L
Fenrir
6,486
721
10
1
0
171,103
0
L
Chronos
2,436
271
0
0
0
0
0
W
Kuzenbo
8,537
949
5
1
0
189,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role