Player Matchup

Cerberus
Cerberus
Platinum I
 
Cerberus
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Platinum I
JenEh
Nu Wa
Platinum I
Level 120
God Stats
2W - 3L
1,516 SR
Queue Stats
278W - 268L
1,784 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond I
WorshipDaWae
Erlang Shen
Diamond I
Level 66
God Stats
3W - 0L
1,904 SR
Queue Stats
127W - 57L
2,035 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 115
1,640 SR
1,773 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 98
1,395 SR
1,707 MMR
Vulcan
Vulcan
Platinum V
Goatedcook
Vulcan
Platinum V
Level 66
God Stats
3W - 7L
1,436 SR
Queue Stats
206W - 221L
1,732 MMR
Party 2
Achilles
Achilles
Platinum V
InfamousGlitch
Achilles
Platinum V
Level 129
God Stats
0W - 1L
1,397 SR
Queue Stats
135W - 152L
1,698 MMR
Solo
Atlas
Atlas
Platinum II
Spacemayne
Atlas
Platinum II
Level 99
God Stats
1W - 4L
1,352 SR
Queue Stats
344W - 375L
1,691 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
4 / 2 / 8
10,436
870
12,658
16,473
10,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nu Wa
JenEh
Nu Wa
17
4 / 0 / 5
10,621
885
10,982
5,004
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
WorshipDaWae
Erlang Shen
16
4 / 1 / 5
10,144
845
14,672
14,096
9,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
SerqetCthulhuKuzenboNe ZhaXing Tian

VS

Bans
KumbhakarnaBacchusMulanFafnirOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Goatedcook
Vulcan
15
1 / 3 / 1
8,821
735
9,518
11,732
3,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
12
0 / 5 / 2
7,715
643
4,605
15,995
15,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
14
2 / 4 / 1
8,769
731
11,041
14,219
7,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
3
3
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
2
8
4
L
Vulcan
Goatedcook
Vulcan
1
3
1
0.5
L
Achilles
0
5
2
0.2
W
Nu Wa
JenEh
Nu Wa
4
0
5
6.5
L
Atlas
2
4
1
0.63
W
Erlang Shen
WorshipDaWae
Erlang Shen
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,312
Damage
25,164
35,573
Taken
41,946
21,185
Mitigated
26,733
12,443
Healing
8,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,658
289
0
7,262
16,473
10,105
72
9,880
5,094
32,586
0
L
Vulcan
Goatedcook
Vulcan
9,518
386
0
3,569
11,732
3,438
0
8,836
2,326
41,409
1,864
L
Achilles
4,605
1,462
0
1,978
15,995
15,746
0
7,653
7,288
0
10,484
W
Nu Wa
JenEh
Nu Wa
10,982
4,239
0
938
5,004
1,620
2,256
2,587
2,123
53,263
1,714
L
Atlas
11,041
2,953
0
3,306
14,219
7,549
0
6,083
7,720
29,816
541
W
Erlang Shen
WorshipDaWae
Erlang Shen
14,672
9,091
0
4,243
14,096
9,460
1,063
5,813
7,115
0
43,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,201
Gold Earned
25,305
190
Minions Killed
130
0
Camps Cleared
0
720,295
Distance Traveled
633,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,436
870
66
6
0
235,772
0
L
Vulcan
8,821
735
62
5
0
234,894
0
L
Achilles
7,715
643
11
1
0
179,879
0
W
Nu Wa
10,621
885
84
7
0
235,108
0
L
Atlas
8,769
731
57
5
0
218,303
0
W
Erlang Shen
10,144
845
40
3
0
249,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role