Player Matchup
Team Averages
Gold V
Average Tier
Level 126
1,500 SR
1,500
MMR
VS
Team Averages
Bronze III
Average Tier
Level 46
1,304 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,309
1,052
4,861
4,104
1,890
Sekhmet's Scepter
+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction
PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Katana
+7
Physical Power
+3%
Movement Speed
This item and all upgrades are only available to Assassins and Warriors.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
MACDADDYyeet
Achilles
9
0 / 1 / 0
4,764
794
1,383
6,807
7,264
Gladiator's Shield
+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction
PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.
Sturdy Breastplate
+35
Physical Protection
+100
Health
+10
Hp 5
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,309
1,052
63
11
5
129,959
0
L
4,764
794
31
5
1
108,656
0