Player Matchup

Hun Batz
Hun Batz
Baz2013
Hun Batz
Level 181
God Stats
2W - 0L
1,868 SR
Queue Stats
134W - 76L
1,699 Elo+
Party 1
Artemis
Artemis
Dota2OverSmite
Artemis
Level 153
God Stats
3W - 1L
1,718 SR
Queue Stats
34W - 21L
1,656 Elo+
Party 1
Gilgamesh
Gilgamesh
Pinken
Gilgamesh
Level 246
God Stats
4W - 1L
1,524 SR
Queue Stats
405W - 159L
1,763 Elo+
Party 1
Guan Yu
Guan Yu
R0B0BIRD
Guan Yu
Level 222
God Stats
3W - 0L
1,582 SR
Queue Stats
294W - 114L
1,772 Elo+
Party 1
Discordia
Discordia
Yang1k
Discordia
Level 98
God Stats
1W - 1L
1,315 SR
Queue Stats
4W - 3L
1,485 Elo+
Party 1
Team Averages
Level 180
1,601 SR
1,675 Elo+

VS

Team Averages
Level 172
1,448 SR
1,470 Elo+
Cthulhu
Cthulhu
ApolloRoxas
Cthulhu
Level 293
God Stats
0W - 1L
1,637 SR
Queue Stats
10W - 14L
1,492 Elo+
Solo
Vamana
Vamana
TheKidExotic
Vamana
Level 117
God Stats
1W - 1L
1,751 SR
Queue Stats
31W - 38L
1,317 Elo+
Party 2
Osiris
Osiris
trophy_socks9
Osiris
Level 129
God Stats
0W - 4L
1,117 SR
Queue Stats
111W - 111L
1,477 Elo+
Party 2
The Morrigan
The Morrigan
zClapxzilla
The Morrigan
Level 159
God Stats
0W - 4L
1,244 SR
Queue Stats
113W - 128L
1,494 Elo+
Solo
Sylvanus
Sylvanus
Ðistrøyer
Sylvanus
Level 163
God Stats
0W - 1L
1,490 SR
Queue Stats
89W - 77L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Baz2013
Hun Batz
15
2 / 1 / 19
9,246
925
10,588
10,152
5,831
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

16
7 / 2 / 14
9,472
947
20,891
11,860
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Pinken
Gilgamesh
14
6 / 2 / 15
8,885
889
8,537
17,928
14,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Guan Yu
R0B0BIRD
Guan Yu
14
2 / 2 / 18
9,098
910
6,660
17,647
10,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Yang1k
Discordia
15
5 / 3 / 15
9,018
902
14,321
10,177
3,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ApolloRoxas
Cthulhu
12
2 / 5 / 5
7,591
759
15,966
15,205
15,747
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
14
1 / 4 / 4
7,039
704
9,203
14,828
16,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 5 / 5
7,724
772
8,056
13,755
16,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
zClapxzilla
The Morrigan
14
3 / 3 / 4
8,093
809
11,476
7,468
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Ðistrøyer
Sylvanus
12
0 / 5 / 7
7,332
733
5,989
14,026
12,882
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
33
22
Kills
8
10
Deaths
22
81
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ApolloRoxas
Cthulhu
2
5
5
0.9
W
Hun Batz
Baz2013
Hun Batz
2
1
19
11.5
W
7
2
14
7
W
Gilgamesh
Pinken
Gilgamesh
6
2
15
6.75
W
Guan Yu
R0B0BIRD
Guan Yu
2
2
18
5.5
L
Vamana
1
4
4
0.75
W
Discordia
Yang1k
Discordia
5
3
15
4.17
L
2
5
5
0.9
L
The Morrigan
zClapxzilla
The Morrigan
3
3
4
1.67
L
Sylvanus
Ðistrøyer
Sylvanus
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,997
Damage
50,690
67,764
Taken
65,282
39,657
Mitigated
65,123
44,110
Healing
20,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ApolloRoxas
Cthulhu
15,966
249
1,970
2,077
15,205
15,747
0
2,621
12,451
29,004
1,052
W
Hun Batz
Baz2013
Hun Batz
10,588
3,661
0
903
10,152
5,831
2,103
6,017
3,951
0
25,968
W
20,891
11,926
0
1,847
11,860
4,749
3,627
5,476
6,006
0
41,422
W
Gilgamesh
Pinken
Gilgamesh
8,537
2,101
828
2,861
17,928
14,891
535
7,305
10,237
0
16,026
W
Guan Yu
R0B0BIRD
Guan Yu
6,660
765
23,246
12,562
17,647
10,714
370
8,915
8,197
0
11,114
L
Vamana
9,203
1,502
329
1,460
14,828
16,104
0
3,540
11,015
0
19,975
W
Discordia
Yang1k
Discordia
14,321
825
401
1,462
10,177
3,472
646
3,855
6,062
30,760
740
L
8,056
1,321
365
1,071
13,755
16,805
0
2,731
10,879
0
11,631
L
The Morrigan
zClapxzilla
The Morrigan
11,476
1,170
883
656
7,468
3,585
0
1,879
5,353
23,674
1,771
L
Sylvanus
Ðistrøyer
Sylvanus
5,989
752
7,684
3,908
14,026
12,882
0
3,048
10,828
7,544
710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,719
Gold Earned
37,779
128
Minions Killed
88
0
Camps Cleared
0
1,056,535
Distance Traveled
804,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,591
759
26
3
0
169,399
0
W
Hun Batz
9,246
925
37
4
0
218,727
0
W
Artemis
9,472
947
43
4
0
170,483
0
W
Gilgamesh
8,885
889
10
1
0
217,144
0
W
Guan Yu
9,098
910
8
1
0
226,208
0
L
Vamana
7,039
704
17
2
0
169,456
0
W
Discordia
9,018
902
30
3
0
223,973
0
L
Osiris
7,724
772
2
0
0
184,195
0
L
The Morrigan
8,093
809
40
4
0
152,287
0
L
Sylvanus
7,332
733
3
0
0
128,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role