Player Matchup

Ah Puch
Ah Puch
Gold V
CarlillosXDPC
Ah Puch
Gold V
Level 193
God Stats
1W - 0L
1,739 SR
Queue Stats
30W - 11L
1,680 MMR
Party 1
Athena
Athena
Gold IV
SmfStone
Athena
Gold IV
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
1,608 MMR
Party 1
Heimdallr
Heimdallr
Gold IV
linkededu
Heimdallr
Gold IV
Level 155
God Stats
8W - 6L
1,640 SR
Queue Stats
20W - 10L
1,646 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,627 SR
1,644 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,589 SR
1,569 MMR
Chaac
Chaac
Bronze III
L3g3ndaryjinx
Chaac
Bronze III
Level 135
God Stats
0W - 1L
1,809 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold I
NASTY JUICES
Fenrir
Gold I
Level 157
God Stats
9W - 15L
1,685 SR
Queue Stats
59W - 92L
1,708 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Nickgameing111
Baron Samedi
Bronze III
Level 84
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
5 / 2 / 6
9,929
903
12,101
6,700
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
SmfStone
Athena
17
4 / 3 / 9
10,320
938
6,989
10,512
11,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
linkededu
Heimdallr
15
5 / 3 / 3
9,487
862
8,654
9,092
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AchillesKumbhakarnaNe ZhaThothIx Chel

VS

Bans
MedusaPoseidonNu WaDiscordiaBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,816
801
6,705
13,730
7,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
15
5 / 3 / 2
9,497
863
6,362
10,566
3,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
Nickgameing111
Baron Samedi
15
2 / 6 / 4
8,854
805
4,460
8,461
3,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
14
Kills
8
8
Deaths
14
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
5
2
6
4
L
1
5
4
0.6
L
Fenrir
5
3
2
2
L
Baron Samedi
Nickgameing111
Baron Samedi
2
6
4
0.67
W
Athena
SmfStone
Athena
4
3
9
2.83
W
Heimdallr
linkededu
Heimdallr
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,744
Damage
17,527
26,304
Taken
32,757
18,016
Mitigated
15,018
6,805
Healing
4,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
12,101
380
0
1,735
6,700
2,090
994
1,039
5,661
40,974
583
L
6,705
828
0
1,510
13,730
7,840
208
8,023
5,407
0
28,838
L
Fenrir
6,362
1,326
0
1,514
10,566
3,953
1,254
4,685
5,614
0
23,169
L
Baron Samedi
Nickgameing111
Baron Samedi
4,460
388
268
915
8,461
3,225
364
5,606
2,729
18,484
488
W
Athena
SmfStone
Athena
6,989
1,804
0
2,108
10,512
11,945
739
1,800
8,712
21,084
409
W
Heimdallr
linkededu
Heimdallr
8,654
5,972
0
2,962
9,092
3,981
1,835
1,811
7,281
0
40,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,736
Gold Earned
27,167
140
Minions Killed
120
0
Camps Cleared
0
582,440
Distance Traveled
568,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,929
903
52
5
0
186,881
0
L
Chaac
8,816
801
42
4
0
204,247
0
L
Fenrir
9,497
863
42
4
0
210,951
0
L
Baron Samedi
8,854
805
36
3
0
153,603
0
W
Athena
10,320
938
31
3
0
209,607
0
W
Heimdallr
9,487
862
57
5
0
185,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role