Player Matchup

Baron Samedi
Baron Samedi
D12-SLIM
Baron Samedi
Level 179
God Stats
2W - 0L
1,739 SR
Queue Stats
9W - 8L
1,477 Elo+
Party 1
King Arthur
King Arthur
Judope
King Arthur
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,677 Elo+
Party 1
Ne Zha
Ne Zha
QuietPoint
Ne Zha
Level 109
God Stats
27W - 14L
1,740 SR
Queue Stats
162W - 94L
1,626 Elo+
Party 1
Zeus
Zeus
crimsonburst234
Zeus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,143 Elo+
Solo
Neith
Neith
shifai
Neith
Level 89
God Stats
2W - 0L
1,735 SR
Queue Stats
27W - 9L
1,723 Elo+
Party 1
Team Averages
Level 110
1,643 SR
1,529 Elo+

VS

Team Averages
Level 87
1,466 SR
1,515 Elo+
Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Allusive_Tyrant
Loki
Level 40
God Stats
0W - 1L
1,416 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
DONTEATLITTLEME
Cerberus
Level 44
God Stats
9W - 7L
1,398 SR
Queue Stats
81W - 79L
1,570 Elo+
Solo
Discordia
Discordia
TheCorgo
Discordia
Level 100
God Stats
7W - 9L
1,517 SR
Queue Stats
413W - 397L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D12-SLIM
Baron Samedi
8
1 / 0 / 5
5,180
518
2,747
3,545
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Judope
King Arthur
11
2 / 2 / 1
6,143
614
7,678
8,859
7,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
QuietPoint
Ne Zha
11
7 / 0 / 2
6,748
675
4,636
7,817
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

9
1 / 1 / 4
5,709
571
2,117
2,960
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
shifai
Neith
11
6 / 1 / 5
7,211
721
6,158
6,987
2,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 2 / 0
5,454
545
4,364
10,486
9,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
 
Thor
9
0 / 4 / 0
4,834
483
2,470
9,478
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 4 / 2
4,195
420
391
5,060
1,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
9
0 / 4 / 1
5,088
509
1,608
7,741
4,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
TheCorgo
Discordia
11
3 / 3 / 0
5,932
593
4,816
4,693
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
17
Kills
4
4
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
2
0
0.5
L
Thor
 
Thor
0
4
0
0
L
0
4
2
0.25
W
Baron Samedi
D12-SLIM
Baron Samedi
1
0
5
3.5
L
Cerberus
0
4
1
0.13
W
King Arthur
Judope
King Arthur
2
2
1
1.25
W
Ne Zha
QuietPoint
Ne Zha
7
0
2
8
L
Discordia
TheCorgo
Discordia
3
3
0
1
W
1
1
4
3
W
Neith
shifai
Neith
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,336
Damage
13,649
30,168
Taken
37,458
13,860
Mitigated
18,419
10,538
Healing
11,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,364
1,356
0
4,331
10,486
9,458
0
325
10,161
0
35,050
L
Thor
 
Thor
2,470
950
0
3,316
9,478
2,579
0
1,008
8,470
0
31,481
L
391
41
0
45
5,060
1,021
0
1,174
3,886
0
10,041
W
Baron Samedi
D12-SLIM
Baron Samedi
2,747
681
187
1,381
3,545
1,095
256
1,241
2,178
28,345
0
L
Cerberus
1,608
108
0
2,588
7,741
4,272
0
1,138
6,603
25,865
2,283
W
King Arthur
Judope
King Arthur
7,678
1,383
0
1,309
8,859
7,184
0
373
8,444
0
43,990
W
Ne Zha
QuietPoint
Ne Zha
4,636
696
0
4,560
7,817
2,276
0
324
7,413
0
37,272
L
Discordia
TheCorgo
Discordia
4,816
103
0
1,143
4,693
1,089
0
1,166
3,527
31,352
1,322
W
2,117
68
0
560
2,960
663
0
844
1,850
18,969
463
W
Neith
shifai
Neith
6,158
2,676
0
2,541
6,987
2,642
860
2,817
4,072
0
41,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,991
Gold Earned
25,503
301
Minions Killed
310
0
Camps Cleared
0
957,939
Distance Traveled
969,691
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,454
545
60
6
0
204,016
0
L
Thor
4,834
483
62
6
0
186,324
0
L
Loki
4,195
420
18
2
0
216,213
0
W
Baron Samedi
5,180
518
41
4
0
183,444
4
L
Cerberus
5,088
509
89
9
0
178,366
1
W
King Arthur
6,143
614
72
7
0
196,827
0
W
Ne Zha
6,748
675
66
7
0
226,067
0
L
Discordia
5,932
593
81
8
0
184,772
2
W
Zeus
5,709
571
50
5
0
166,955
4
W
Neith
7,211
721
72
7
0
184,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role