Player Matchup

Vamana
Vamana
ExpParadise
Vamana
Level 126
God Stats
4W - 2L
1,468 SR
Queue Stats
139W - 135L
1,510 Elo+
Party 1
Surtr
Surtr
Grandoth1
Surtr
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,489 Elo+
Party 1
Hades
Hades
M0orph
Hades
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 100L
1,550 Elo+
Solo
Bakasura
Bakasura
kripto622
Bakasura
Level 126
God Stats
8W - 6L
1,470 SR
Queue Stats
268W - 237L
1,555 Elo+
Solo
Olorun
Olorun
įßackştaß
Olorun
Level 144
God Stats
8W - 6L
1,699 SR
Queue Stats
103W - 98L
1,524 Elo+
Party 1
Team Averages
Level 115
1,528 SR
1,526 Elo+

VS

Team Averages
Level 85
1,507 SR
1,438 Elo+
Cu Chulainn
Cu Chulainn
Aquiles_Castro74
Cu Chulainn
Level 125
God Stats
1W - 3L
1,228 SR
Queue Stats
71W - 74L
1,475 Elo+
Solo
Ne Zha
Ne Zha
El shottti
Ne Zha
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,239 Elo+
Solo
Ymir
Ymir
FameOutBreak
Ymir
Level 54
God Stats
1W - 8L
1,233 SR
Queue Stats
159W - 158L
1,437 Elo+
Party 2
Chronos
Chronos
MonsterHugs
Chronos
Level 66
God Stats
4W - 2L
1,766 SR
Queue Stats
307W - 301L
1,506 Elo+
Party 2
Anhur
Anhur
pimpamtraca
Anhur
Level 145
God Stats
9W - 4L
1,809 SR
Queue Stats
650W - 644L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
4 / 0 / 7
9,050
566
10,897
10,235
8,659
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
Grandoth1
Surtr
15
1 / 1 / 4
8,267
517
9,429
14,743
11,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hades
M0orph
Hades
16
5 / 1 / 4
9,206
575
10,560
9,265
4,404
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bakasura
kripto622
Bakasura
16
5 / 1 / 5
8,710
544
7,899
13,833
5,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 3 / 1
8,566
535
7,461
6,918
2,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aquiles_Castro74
Cu Chulainn
13
0 / 5 / 1
8,164
510
10,357
17,155
13,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
El shottti
Ne Zha
13
1 / 4 / 2
7,265
454
5,567
13,337
5,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 2 / 1
8,486
530
4,685
11,083
10,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
MonsterHugs
Chronos
14
0 / 3 / 4
8,011
501
7,895
13,510
4,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 3 / 3
7,556
472
4,526
12,039
3,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
17
Kills
6
6
Deaths
17
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Aquiles_Castro74
Cu Chulainn
0
5
1
0.1
L
Ne Zha
El shottti
Ne Zha
1
4
2
0.5
W
Vamana
4
0
7
7.5
L
4
2
1
2.25
W
Surtr
Grandoth1
Surtr
1
1
4
3
W
Hades
M0orph
Hades
5
1
4
7
L
Chronos
MonsterHugs
Chronos
0
3
4
0.67
W
Bakasura
kripto622
Bakasura
5
1
5
7.5
L
1
3
3
0.83
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,246
Damage
33,030
54,994
Taken
67,124
33,115
Mitigated
37,727
20,460
Healing
12,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Aquiles_Castro74
Cu Chulainn
10,357
2,172
0
3,143
17,155
13,450
0
2,317
14,449
0
67,753
L
Ne Zha
El shottti
Ne Zha
5,567
1,436
0
3,034
13,337
5,503
0
1,622
11,597
0
56,962
W
Vamana
10,897
4,917
0
3,140
10,235
8,659
209
2,271
7,886
0
36,909
L
4,685
78
0
1,946
11,083
10,143
0
4,593
6,194
25,145
920
W
Surtr
Grandoth1
Surtr
9,429
4,051
0
1,276
14,743
11,990
0
0
14,743
931
48,136
W
Hades
M0orph
Hades
10,560
1,025
1,196
4,551
9,265
4,404
0
4,694
4,304
60,095
1,682
L
Chronos
MonsterHugs
Chronos
7,895
2,908
0
1,427
13,510
4,815
0
4,572
8,038
54,525
2,089
W
Bakasura
kripto622
Bakasura
7,899
4,731
0
7,256
13,833
5,743
0
3,521
10,140
0
53,379
L
4,526
2,214
0
3,419
12,039
3,816
0
4,954
7,060
0
58,306
W
7,461
3,820
600
2,441
6,918
2,319
2,804
1,488
5,430
72,118
1,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,799
Gold Earned
39,482
459
Minions Killed
476
0
Camps Cleared
0
1,623,919
Distance Traveled
1,482,067
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,164
510
128
8
0
255,751
1
L
Ne Zha
7,265
454
78
5
0
311,471
1
W
Vamana
9,050
566
33
2
0
361,375
4
L
Ymir
8,486
530
34
2
0
319,192
0
W
Surtr
8,267
517
85
5
0
308,779
1
W
Hades
9,206
575
109
7
0
305,713
2
L
Chronos
8,011
501
128
8
0
296,495
0
W
Bakasura
8,710
544
101
6
0
355,291
0
L
Anhur
7,556
472
108
7
0
299,158
0
W
Olorun
8,566
535
131
8
0
292,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role