Player Matchup

Baron Samedi
Baron Samedi
FunnyCat1234567
Baron Samedi
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,727 Elo+
Party 1
Sun Wukong
Sun Wukong
Lzxs
Sun Wukong
Level 20
God Stats
1W - 2L
1,848 SR
Queue Stats
1W - 2L
1,727 Elo+
Party 1
Cthulhu
Cthulhu
WaifuWagyu
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,727 Elo+
Party 1
Nemesis
Nemesis
eℓijhaa
Nemesis
Level 44
God Stats
30W - 30L
1,580 SR
Queue Stats
503W - 386L
1,571 Elo+
Solo
Jing Wei
Jing Wei
slushee2D
Jing Wei
Level 65
God Stats
0W - 1L
1,308 SR
Queue Stats
1W - 2L
1,727 Elo+
Party 1
Team Averages
Level 63
1,547 SR
1,696 Elo+

VS

Team Averages
Level 98
1,614 SR
1,589 Elo+
Nike
Nike
Austin8658
Nike
Level 152
God Stats
3W - 4L
1,325 SR
Queue Stats
50W - 69L
1,469 Elo+
Party 2
Persephone
Persephone
CynicalProwler
Persephone
Level 158
God Stats
14W - 16L
1,552 SR
Queue Stats
753W - 724L
1,523 Elo+
Solo
Apollo
Apollo
Eriq19
Apollo
Level 152
God Stats
2W - 1L
1,741 SR
Queue Stats
31W - 50L
1,457 Elo+
Party 2
Sylvanus
Sylvanus
GlupShÏtto
Sylvanus
Level 14
God Stats
8W - 3L
1,952 SR
Queue Stats
55W - 23L
1,748 Elo+
Party 3
Izanami
Izanami
YoungMoney7
Izanami
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 15L
1,749 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FunnyCat1234567
Baron Samedi
14
0 / 6 / 6
8,483
848
11,674
10,750
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Lzxs
Sun Wukong
13
0 / 9 / 3
8,060
806
4,374
14,536
8,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
WaifuWagyu
Cthulhu
15
4 / 4 / 3
9,529
953
9,985
14,314
12,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
eℓijhaa
Nemesis
16
5 / 7 / 1
9,836
984
12,820
15,790
6,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
slushee2D
Jing Wei
14
1 / 7 / 4
9,039
904
6,467
12,666
4,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 20
10,826
1,083
17,411
12,214
13,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
CynicalProwler
Persephone
16
4 / 1 / 17
10,252
1,025
13,959
5,009
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Eriq19
Apollo
16
6 / 6 / 5
10,128
1,013
5,404
11,985
5,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
GlupShÏtto
Sylvanus
15
1 / 2 / 26
10,306
1,031
7,210
16,365
16,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
YoungMoney7
Izanami
18
12 / 0 / 14
11,336
1,134
17,435
12,561
5,702
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
115
10
Kills
33
33
Deaths
10
17
Assists
82
Player
Kills
Deaths
Assists
KDA
W
10
1
20
20
W
Persephone
CynicalProwler
Persephone
4
1
17
12.5
W
Apollo
Eriq19
Apollo
6
6
5
1.42
L
Baron Samedi
FunnyCat1234567
Baron Samedi
0
6
6
0.5
W
Sylvanus
GlupShÏtto
Sylvanus
1
2
26
7
L
Sun Wukong
Lzxs
Sun Wukong
0
9
3
0.17
L
Cthulhu
WaifuWagyu
Cthulhu
4
4
3
1.38
W
Izanami
YoungMoney7
Izanami
12
0
14
19
L
Nemesis
eℓijhaa
Nemesis
5
7
1
0.79
L
Jing Wei
slushee2D
Jing Wei
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,320
Damage
61,419
68,056
Taken
58,134
35,994
Mitigated
42,490
11,167
Healing
24,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,411
891
0
2,545
12,214
13,211
148
2,963
9,059
0
37,235
W
Persephone
CynicalProwler
Persephone
13,959
571
0
297
5,009
1,691
760
600
4,393
31,182
674
W
Apollo
Eriq19
Apollo
5,404
2,401
0
1,035
11,985
5,557
2,980
3,575
8,314
0
19,829
L
Baron Samedi
FunnyCat1234567
Baron Samedi
11,674
574
2,405
2,566
10,750
4,444
0
1,750
8,861
26,757
0
W
Sylvanus
GlupShÏtto
Sylvanus
7,210
758
7,524
9,205
16,365
16,329
190
6,396
9,684
10,016
558
L
Sun Wukong
Lzxs
Sun Wukong
4,374
709
0
508
14,536
8,925
0
4,934
9,051
0
10,005
L
Cthulhu
WaifuWagyu
Cthulhu
9,985
560
103
734
14,314
12,380
0
5,594
8,182
15,802
536
W
Izanami
YoungMoney7
Izanami
17,435
11,006
0
3,524
12,561
5,702
1,493
6,778
5,545
0
48,303
L
Nemesis
eℓijhaa
Nemesis
12,820
3,896
0
2,665
15,790
6,112
0
4,157
11,149
0
29,388
L
Jing Wei
slushee2D
Jing Wei
6,467
4,162
0
2,186
12,666
4,133
0
3,193
9,024
0
20,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,947
Gold Earned
52,848
155
Minions Killed
223
0
Camps Cleared
0
984,400
Distance Traveled
1,049,056
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,826
1,083
34
3
0
233,822
0
W
Persephone
10,252
1,025
56
6
0
209,532
0
W
Apollo
10,128
1,013
48
5
0
179,754
0
L
Baron Samedi
8,483
848
28
3
0
182,338
0
W
Sylvanus
10,306
1,031
8
1
0
205,940
0
L
Sun Wukong
8,060
806
21
2
0
190,120
0
L
Cthulhu
9,529
953
18
2
0
212,992
2
W
Izanami
11,336
1,134
77
8
0
220,008
0
L
Nemesis
9,836
984
41
4
0
200,723
0
L
Jing Wei
9,039
904
47
5
0
198,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role