Player Matchup

Guan Yu
Guan Yu
Heavy_Smoke23
Guan Yu
Level 162
God Stats
1W - 1L
1,783 SR
Queue Stats
102W - 114L
1,533 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LilLuvSign
Morgan Le Fay
Level 127
God Stats
39W - 39L
1,492 SR
Queue Stats
239W - 242L
1,485 Elo+
Party 1
Yemoja
Yemoja
YouCravePierre
Yemoja
Level 164
God Stats
0W - 6L
1,061 SR
Queue Stats
185W - 198L
1,531 Elo+
Party 1
Team Averages
Level 151
1,445 SR
1,517 Elo+

VS

Team Averages
Level 68
1,552 SR
1,456 Elo+
Tsukuyomi
Tsukuyomi
ScandalTurtle
Tsukuyomi
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,380 Elo+
Party 2
Anubis
Anubis
Th3_13_K1ll3R
Anubis
Level 138
God Stats
7W - 5L
1,655 SR
Queue Stats
425W - 415L
1,607 Elo+
Solo
Charon
Charon
zaubxamlav
Charon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
1 / 4 / 2
12,492
694
6,410
25,057
27,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Morgan Le Fay
LilLuvSign
Morgan Le Fay
18
2 / 5 / 2
12,689
705
13,958
14,584
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 2
11,340
630
8,162
20,767
19,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ScandalTurtle
Tsukuyomi
20
2 / 1 / 13
13,721
762
18,923
12,074
5,786
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

20
10 / 1 / 3
15,897
883
22,533
14,032
7,484
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon
zaubxamlav
Charon
20
3 / 2 / 12
13,750
764
8,550
10,498
11,535
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
15
15
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
1
4
2
0.5
L
Morgan Le Fay
LilLuvSign
Morgan Le Fay
2
5
2
0.6
W
Tsukuyomi
ScandalTurtle
Tsukuyomi
2
1
13
8.5
W
10
1
3
11.5
L
1
6
2
0.33
W
Charon
zaubxamlav
Charon
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,530
Damage
50,006
60,408
Taken
36,604
50,903
Mitigated
24,805
14,580
Healing
14,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
6,410
128
1,943
6,220
25,057
27,141
0
12,206
12,661
1,491
28,154
L
Morgan Le Fay
LilLuvSign
Morgan Le Fay
13,958
748
0
2,761
14,584
4,246
0
8,087
6,361
65,592
0
W
Tsukuyomi
ScandalTurtle
Tsukuyomi
18,923
4,929
0
5,876
12,074
5,786
1,601
6,797
5,135
0
59,871
W
22,533
936
0
7,545
14,032
7,484
974
9,294
4,415
95,606
1,322
L
8,162
188
1,049
2,607
20,767
19,516
0
10,222
10,325
34,337
1,568
W
Charon
zaubxamlav
Charon
8,550
1,367
0
951
10,498
11,535
1,253
6,676
3,379
21,069
426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,521
Gold Earned
43,368
178
Minions Killed
204
0
Camps Cleared
0
905,158
Distance Traveled
1,042,701
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,492
694
30
2
0
357,675
0
L
Morgan Le Fay
12,689
705
114
6
0
272,726
0
W
Tsukuyomi
13,721
762
58
3
0
401,148
0
W
Anubis
15,897
883
119
7
0
312,857
0
L
Yemoja
11,340
630
34
2
0
274,757
2
W
Charon
13,750
764
27
2
0
328,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role