Player Matchup

Ullr
Ullr
 
Ullr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Mefistus
Bastet
Level 155
God Stats
5W - 8L
1,440 SR
Queue Stats
389W - 408L
1,427 Elo+
Solo
Surtr
Surtr
Stylez XII
Surtr
Level 147
God Stats
3W - 5L
1,578 SR
Queue Stats
233W - 204L
1,565 Elo+
Solo
Geb
Geb
ThatDudeG221
Geb
Level 153
God Stats
0W - 4L
1,290 SR
Queue Stats
401W - 399L
1,506 Elo+
Solo
Team Averages
Level 147
1,462 SR
1,500 Elo+

VS

Team Averages
Level 134
1,469 SR
1,527 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
FizzyTheFox
Awilix
Level 144
God Stats
1W - 1L
1,534 SR
Queue Stats
45W - 32L
1,577 Elo+
Party 1
Xbalanque
Xbalanque
Rinko1Rinrin
Xbalanque
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 60L
1,529 Elo+
Party 1
Hera
Hera
iSeegun
Hera
Level 149
God Stats
4W - 7L
1,309 SR
Queue Stats
208W - 204L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
2 / 3 / 0
5,270
1,054
4,785
5,450
2,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
 
Neith
9
0 / 3 / 1
5,037
1,007
3,283
4,409
1,563
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Mefistus
Bastet
10
2 / 2 / 1
5,586
1,117
3,944
5,020
1,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
1
0 / 0 / 0
1,308
262
0
0
0
12
0 / 1 / 3
5,638
1,128
4,622
6,442
4,390
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 1 / 8
6,054
1,211
6,710
5,486
5,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
 
Fenrir
9
1 / 0 / 3
5,554
1,111
1,129
2,742
1,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
11
2 / 2 / 7
6,263
1,253
2,385
4,959
3,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Xbalanque
Rinko1Rinrin
Xbalanque
11
4 / 1 / 3
6,670
1,334
4,735
3,871
1,175
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hera
iSeegun
Hera
11
2 / 1 / 5
6,316
1,263
4,672
2,483
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
9
9
Deaths
5
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
3
0
0.67
L
Neith
 
Neith
0
3
1
0.17
W
Cthulhu
 
Cthulhu
0
1
8
4
W
Fenrir
 
Fenrir
1
0
3
2.5
W
Awilix
2
2
7
2.75
L
Bastet
Mefistus
Bastet
2
2
1
1.25
W
Xbalanque
Rinko1Rinrin
Xbalanque
4
1
3
5.5
L
Surtr
0
0
0
0
L
0
1
3
1.5
W
Hera
iSeegun
Hera
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,634
Damage
19,631
21,321
Taken
19,541
9,730
Mitigated
11,752
5,895
Healing
7,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,785
1,514
284
845
5,450
2,128
0
2,408
3,009
0
9,214
L
Neith
 
Neith
3,283
1,192
0
291
4,409
1,563
0
2,165
2,244
0
9,898
W
Cthulhu
 
Cthulhu
6,710
108
539
1,112
5,486
5,470
414
1,468
4,018
12,719
0
W
Fenrir
 
Fenrir
1,129
145
97
1,321
2,742
1,083
389
324
2,418
0
2,246
W
Awilix
2,385
1,075
712
701
4,959
3,366
284
1,665
3,294
0
7,267
L
Bastet
Mefistus
Bastet
3,944
387
156
1,145
5,020
1,649
0
2,490
2,428
0
6,554
W
Xbalanque
Rinko1Rinrin
Xbalanque
4,735
2,684
971
971
3,871
1,175
1,417
978
2,893
0
9,421
L
Surtr
0
0
0
0
0
0
0
0
0
0
0
L
4,622
141
1,435
1,739
6,442
4,390
0
4,319
2,123
9,897
0
W
Hera
iSeegun
Hera
4,672
434
376
809
2,483
658
668
187
2,296
12,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,839
Gold Earned
30,857
43
Minions Killed
64
0
Camps Cleared
0
441,271
Distance Traveled
532,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,270
1,054
10
2
0
101,744
0
L
Neith
5,037
1,007
20
4
0
93,646
0
W
Cthulhu
6,054
1,211
4
1
0
123,352
0
W
Fenrir
5,554
1,111
3
1
0
106,102
0
W
Awilix
6,263
1,253
13
3
0
114,225
0
L
Bastet
5,586
1,117
8
2
0
135,842
0
W
Xbalanque
6,670
1,334
24
5
0
92,654
0
L
Surtr
1,308
262
0
0
0
0
0
L
Geb
5,638
1,128
5
1
0
110,039
0
W
Hera
6,316
1,263
20
4
0
95,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role