Player Matchup

Lancelot
Lancelot
Alexander_cr2001
Lancelot
Level 65
God Stats
12W - 9L
1,564 SR
Queue Stats
182W - 241L
1,460 Elo+
Party 3
Maui
Maui
Ejacublast
Maui
Level 79
God Stats
3W - 7L
1,342 SR
Queue Stats
34W - 51L
1,421 Elo+
Party 2
Hou Yi
Hou Yi
HiBratty
Hou Yi
Level 13
God Stats
1W - 3L
1,277 SR
Queue Stats
8W - 11L
1,162 Elo+
Party 2
Artio
Artio
Rаyquaza
Artio
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 117L
1,443 Elo+
Party 2
King Arthur
King Arthur
martavia-2013
King Arthur
Level 87
God Stats
19W - 21L
1,515 SR
Queue Stats
175W - 224L
1,479 Elo+
Party 3
Team Averages
Level 80
1,440 SR
1,393 Elo+

VS

Team Averages
Level 139
1,633 SR
1,490 Elo+
Erlang Shen
Erlang Shen
GusM570_
Erlang Shen
Level 127
God Stats
2W - 1L
1,693 SR
Queue Stats
184W - 161L
1,530 Elo+
Solo
Ne Zha
Ne Zha
PidgeDouglas
Ne Zha
Level 146
God Stats
3W - 0L
1,820 SR
Queue Stats
83W - 81L
1,502 Elo+
Solo
Hel
Hel
REAPSINNERS
Hel
Level 156
God Stats
5W - 4L
1,534 SR
Queue Stats
31W - 36L
1,500 Elo+
Solo
Jormungandr
Jormungandr
XxnartutxX
Jormungandr
Level 139
God Stats
35W - 12L
1,680 SR
Queue Stats
193W - 175L
1,473 Elo+
Party 1
Heimdallr
Heimdallr
Zack1427
Heimdallr
Level 126
God Stats
10W - 11L
1,436 SR
Queue Stats
208W - 199L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,434
453
1,825
5,668
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
5,208
434
840
5,513
2,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
HiBratty
Hou Yi
11
2 / 2 / 0
6,163
514
5,466
8,509
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
Rаyquaza
Artio
11
1 / 3 / 0
6,421
535
4,088
7,057
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
martavia-2013
King Arthur
10
0 / 4 / 0
5,536
461
2,251
10,010
6,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GusM570_
Erlang Shen
9
0 / 0 / 0
5,824
485
2,878
4,609
3,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
14
5 / 0 / 1
7,371
614
3,302
11,361
4,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
3 / 1 / 5
7,974
665
5,196
4,840
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
XxnartutxX
Jormungandr
13
3 / 0 / 3
7,796
650
6,689
7,395
6,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
Zack1427
Heimdallr
11
0 / 2 / 0
6,276
523
3,633
6,346
2,432
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
3
Kills
11
11
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
0
1
0
0
W
Erlang Shen
GusM570_
Erlang Shen
0
0
0
0
L
Hou Yi
HiBratty
Hou Yi
2
2
0
1
W
Ne Zha
5
0
1
5.5
W
3
1
5
5.5
L
Artio
Rаyquaza
Artio
1
3
0
0.33
W
Jormungandr
XxnartutxX
Jormungandr
3
0
3
4.5
W
Heimdallr
Zack1427
Heimdallr
0
2
0
0
L
King Arthur
martavia-2013
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,470
Damage
21,698
36,757
Taken
34,551
16,136
Mitigated
17,643
10,300
Healing
18,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,825
264
0
1,124
5,668
2,139
0
909
4,727
0
31,901
L
840
337
1,424
1,334
5,513
2,906
0
1,674
3,827
9,537
544
W
Erlang Shen
GusM570_
Erlang Shen
2,878
953
0
1,954
4,609
3,015
0
357
4,252
0
19,919
L
Hou Yi
HiBratty
Hou Yi
5,466
3,167
0
2,673
8,509
2,461
0
1,476
6,982
0
45,958
W
Ne Zha
3,302
1,723
0
6,128
11,361
4,290
0
1,795
9,390
0
65,671
W
5,196
210
946
2,866
4,840
1,451
0
1,778
2,822
51,410
2,399
L
Artio
Rаyquaza
Artio
4,088
250
0
2,645
7,057
2,589
0
1,326
5,615
37,904
396
W
Jormungandr
XxnartutxX
Jormungandr
6,689
2,241
0
3,722
7,395
6,455
0
171
7,224
51,294
2,593
W
Heimdallr
Zack1427
Heimdallr
3,633
1,318
0
2,620
6,346
2,432
271
144
6,202
0
47,014
L
King Arthur
martavia-2013
King Arthur
2,251
229
0
1,100
10,010
6,041
0
5,662
4,305
0
33,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,762
Gold Earned
35,241
310
Minions Killed
414
0
Camps Cleared
0
1,200,493
Distance Traveled
1,227,478
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,434
453
69
6
0
319,205
0
L
Maui
5,208
434
12
1
0
207,403
1
W
Erlang Shen
5,824
485
24
2
0
190,797
0
L
Hou Yi
6,163
514
76
6
0
201,614
3
W
Ne Zha
7,371
614
99
8
0
276,421
2
W
Hel
7,974
665
119
10
0
279,336
0
L
Artio
6,421
535
93
8
0
240,707
0
W
Jormungandr
7,796
650
79
7
0
240,560
0
W
Heimdallr
6,276
523
93
8
0
240,364
0
L
King Arthur
5,536
461
60
5
0
231,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role