Player Matchup

Poseidon
Poseidon
Bowdoin
Poseidon
Level 3
God Stats
2W - 1L
1,390 SR
Queue Stats
2W - 2L
1,326 Elo+
Party 2
Anubis
Anubis
DareCrimson
Anubis
Level 146
God Stats
6W - 3L
1,659 SR
Queue Stats
175W - 170L
1,531 Elo+
Party 2
Horus
Horus
KindTrcase00
Horus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,582 Elo+
Party 2
Team Averages
Level 89
1,516 SR
1,479 Elo+

VS

Team Averages
Level 126
1,592 SR
1,476 Elo+
Nu Wa
Nu Wa
KITSUNE__PLAYS
Nu Wa
Level 146
God Stats
7W - 3L
1,726 SR
Queue Stats
59W - 58L
1,507 Elo+
Party 1
Heimdallr
Heimdallr
X_S1lent-K1ll400
Heimdallr
Level 83
God Stats
79W - 77L
1,479 SR
Queue Stats
86W - 82L
1,423 Elo+
Party 1
Kuzenbo
Kuzenbo
lLOouUiiEe88
Kuzenbo
Level 149
God Stats
17W - 16L
1,571 SR
Queue Stats
134W - 131L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Bowdoin
Poseidon
14
6 / 4 / 5
8,933
893
6,930
7,085
1,953
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Anubis
16
8 / 4 / 5
9,993
999
14,372
11,009
5,082
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
4 / 1 / 12
9,465
947
7,789
9,747
6,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
8,538
854
8,619
8,284
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
13
1 / 7 / 4
7,948
795
4,158
10,064
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kuzenbo
lLOouUiiEe88
Kuzenbo
13
5 / 5 / 3
8,996
900
7,571
14,463
11,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
18
Kills
8
9
Deaths
18
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Bowdoin
Poseidon
6
4
5
2.13
W
Anubis
8
4
5
2.63
L
2
6
5
0.75
W
4
1
12
10
L
Heimdallr
1
7
4
0.43
L
Kuzenbo
lLOouUiiEe88
Kuzenbo
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,091
Damage
20,348
27,841
Taken
32,811
13,083
Mitigated
14,874
9,337
Healing
3,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Bowdoin
Poseidon
6,930
1,607
0
44
7,085
1,953
260
3,122
3,573
21,516
451
W
Anubis
14,372
384
69
4,841
11,009
5,082
243
6,742
3,639
43,240
640
L
8,619
1,896
0
425
8,284
1,639
22
4,924
3,236
29,592
482
W
7,789
3,282
759
3,624
9,747
6,048
75
4,267
4,938
0
16,296
L
Heimdallr
4,158
2,188
155
1,145
10,064
2,080
0
5,874
3,990
0
17,451
L
Kuzenbo
lLOouUiiEe88
Kuzenbo
7,571
2,007
0
1,584
14,463
11,155
45
10,257
3,940
14,121
380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,391
Gold Earned
25,482
116
Minions Killed
87
0
Camps Cleared
0
505,682
Distance Traveled
484,188
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,933
893
40
4
0
154,722
0
W
Anubis
9,993
999
57
6
0
188,646
0
L
Nu Wa
8,538
854
43
4
0
144,781
2
W
Horus
9,465
947
19
2
0
162,314
0
L
Heimdallr
7,948
795
29
3
0
148,729
0
L
Kuzenbo
8,996
900
15
2
0
190,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role