Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
CrossBox
Fenrir
Level 27
God Stats
2W - 1L
1,525 SR
Queue Stats
40W - 31L
1,509 Elo+
Solo
Vulcan
Vulcan
Quisenana
Vulcan
Level 29
God Stats
7W - 4L
1,530 SR
Queue Stats
39W - 48L
1,383 Elo+
Solo
Neith
Neith
roombakarna
Neith
Level 20
God Stats
1W - 2L
1,201 SR
Queue Stats
28W - 17L
1,527 Elo+
Party 2
Sobek
Sobek
ucxglupe
Sobek
Level 50
God Stats
6W - 4L
1,675 SR
Queue Stats
19W - 16L
1,567 Elo+
Party 2
Team Averages
Level 35
1,486 SR
1,497 Elo+

VS

Team Averages
Level 48
1,630 SR
1,528 Elo+
Apollo
Apollo
 
Apollo
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
P-A-C-M-2-N
Yemoja
Level 46
God Stats
2W - 4L
1,590 SR
Queue Stats
183W - 210L
1,381 Elo+
Solo
Achilles
Achilles
SpokesmansLay
Achilles
Level 44
God Stats
3W - 1L
1,860 SR
Queue Stats
109W - 50L
1,620 Elo+
Party 1
Agni
Agni
StollingTheColon
Agni
Level 25
God Stats
4W - 2L
1,701 SR
Queue Stats
53W - 24L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
1 / 0 / 7
5,770
1,154
1,770
4,241
2,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
CrossBox
Fenrir
12
5 / 1 / 2
6,500
1,300
3,351
4,301
1,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Quisenana
Vulcan
11
1 / 1 / 4
5,914
1,183
2,922
2,717
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
4 / 0 / 6
6,669
1,334
5,144
3,925
1,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sobek
ucxglupe
Sobek
11
2 / 2 / 6
6,257
1,251
2,696
7,085
6,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 2 / 1
5,267
1,053
850
3,612
1,116
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
 
Ishtar
9
0 / 3 / 1
4,914
983
346
3,789
1,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
10
1 / 1 / 2
5,380
1,076
1,771
2,222
1,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
SpokesmansLay
Achilles
9
1 / 4 / 2
5,229
1,046
3,954
5,931
2,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 3 / 1
5,462
1,092
4,796
4,248
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
13
Kills
4
4
Deaths
13
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
7
4.5
L
Apollo
 
Apollo
0
2
1
0.25
L
Ishtar
 
Ishtar
0
3
1
0.17
W
Fenrir
CrossBox
Fenrir
5
1
2
6
L
Yemoja
1
1
2
2
W
Vulcan
Quisenana
Vulcan
1
1
4
3
L
Achilles
SpokesmansLay
Achilles
1
4
2
0.5
L
2
3
1
0.83
W
4
0
6
7
W
Sobek
ucxglupe
Sobek
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,883
Damage
11,717
22,269
Taken
19,802
12,031
Mitigated
7,678
6,089
Healing
3,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
1,770
129
974
824
4,241
2,368
815
1,695
2,546
0
7,257
L
Apollo
 
Apollo
850
315
0
586
3,612
1,116
0
531
3,081
0
9,055
L
Ishtar
 
Ishtar
346
214
0
49
3,789
1,075
0
853
2,936
0
2,462
W
Fenrir
CrossBox
Fenrir
3,351
1,003
0
1,848
4,301
1,595
870
751
3,550
0
16,311
L
Yemoja
1,771
634
552
745
2,222
1,324
0
960
1,262
7,331
0
W
Vulcan
Quisenana
Vulcan
2,922
0
0
250
2,717
593
152
1,423
1,294
15,855
367
L
Achilles
SpokesmansLay
Achilles
3,954
631
0
807
5,931
2,916
0
2,080
3,851
0
7,915
L
4,796
593
0
432
4,248
1,247
0
1,105
3,143
11,846
560
W
5,144
1,490
0
968
3,925
1,245
2,100
1,209
2,716
0
16,819
W
Sobek
ucxglupe
Sobek
2,696
61
0
1,225
7,085
6,230
624
1,435
5,650
6,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,110
Gold Earned
26,252
121
Minions Killed
63
0
Camps Cleared
0
669,898
Distance Traveled
502,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
5,770
1,154
23
5
0
144,477
0
L
Apollo
5,267
1,053
20
4
0
114,625
0
L
Ishtar
4,914
983
4
1
0
119,068
0
W
Fenrir
6,500
1,300
31
6
0
140,262
0
L
Yemoja
5,380
1,076
13
3
0
83,890
0
W
Vulcan
5,914
1,183
29
6
0
136,752
0
L
Achilles
5,229
1,046
8
2
0
90,372
0
L
Agni
5,462
1,092
18
4
0
94,260
0
W
Neith
6,669
1,334
35
7
0
104,633
0
W
Sobek
6,257
1,251
3
1
0
143,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role