Player Matchup

Pele
Pele
 
Pele
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
XHiTech
Guan Yu
Level 116
God Stats
14W - 14L
1,541 SR
Queue Stats
294W - 241L
1,596 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fatalhitman831
Morgan Le Fay
Level 128
God Stats
4W - 8L
1,435 SR
Queue Stats
140W - 149L
1,449 Elo+
Solo
Rama
Rama
trif3cta
Rama
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
133W - 141L
1,513 Elo+
Solo
Team Averages
Level 140
1,495 SR
1,512 Elo+

VS

Team Averages
Level 148
1,457 SR
1,507 Elo+
Bacchus
Bacchus
ChefboiiRlee
Bacchus
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 108L
1,519 Elo+
Solo
Lancelot
Lancelot
Juuzou-sempai_18
Lancelot
Level 156
God Stats
5W - 7L
1,404 SR
Queue Stats
566W - 527L
1,489 Elo+
Solo
Agni
Agni
PreppyChimp
Agni
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 160L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
Qaang-360
Sun Wukong
Level 153
God Stats
15W - 4L
1,774 SR
Queue Stats
272W - 250L
1,532 Elo+
Party 1
Cupid
Cupid
racer1940
Cupid
Level 159
God Stats
1W - 3L
1,108 SR
Queue Stats
277W - 258L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
4 / 2 / 1
5,955
596
4,706
7,566
2,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
 
Cerberus
4
0 / 3 / 0
3,894
389
886
3,553
1,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
XHiTech
Guan Yu
11
0 / 0 / 0
6,092
609
3,698
6,510
4,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
fatalhitman831
Morgan Le Fay
11
3 / 4 / 1
5,877
588
4,176
5,537
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
8
0 / 4 / 2
5,027
503
4,456
7,646
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChefboiiRlee
Bacchus
9
2 / 2 / 8
5,609
561
4,139
7,679
5,990
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
7 / 2 / 1
6,663
666
4,596
6,624
2,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 2 / 3
5,323
532
2,904
5,608
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Qaang-360
Sun Wukong
11
0 / 0 / 0
6,129
613
3,918
7,019
2,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cupid
racer1940
Cupid
10
4 / 1 / 3
6,319
632
5,006
5,787
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
7
Kills
13
13
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
2
1
2.25
L
Cerberus
 
Cerberus
0
3
0
0
W
Bacchus
ChefboiiRlee
Bacchus
2
2
8
3
W
7
2
1
3.75
W
0
2
3
0.75
W
Sun Wukong
Qaang-360
Sun Wukong
0
0
0
0
L
Guan Yu
XHiTech
Guan Yu
0
0
0
0
L
Morgan Le Fay
fatalhitman831
Morgan Le Fay
3
4
1
0.88
W
Cupid
racer1940
Cupid
4
1
3
5.5
L
Rama
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,922
Damage
20,563
30,812
Taken
32,717
12,088
Mitigated
15,210
9,549
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,706
1,111
0
3,255
7,566
2,369
0
2,197
5,369
0
36,057
L
Cerberus
 
Cerberus
886
98
261
566
3,553
1,433
0
764
2,789
5,172
0
W
Bacchus
ChefboiiRlee
Bacchus
4,139
740
0
1,684
7,679
5,990
0
1,033
6,646
11,983
2,184
W
4,596
592
0
781
6,624
2,988
0
680
5,944
0
36,411
W
2,904
345
0
480
5,608
1,502
378
2,600
3,008
33,223
0
W
Sun Wukong
Qaang-360
Sun Wukong
3,918
417
0
1,989
7,019
2,908
0
0
7,019
0
50,057
L
Guan Yu
XHiTech
Guan Yu
3,698
343
68
3,435
6,510
4,598
0
201
6,309
0
45,614
L
Morgan Le Fay
fatalhitman831
Morgan Le Fay
4,176
422
0
55
5,537
1,754
0
2,040
3,497
36,785
2,511
W
Cupid
racer1940
Cupid
5,006
3,151
200
3,353
5,787
1,822
505
459
5,328
0
37,575
L
Rama
4,456
3,357
0
1,909
7,646
1,934
0
1,690
5,956
0
26,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,845
Gold Earned
30,043
278
Minions Killed
307
0
Camps Cleared
0
889,216
Distance Traveled
1,042,299
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,955
596
60
6
0
228,869
2
L
Cerberus
3,894
389
12
1
0
70,256
0
W
Bacchus
5,609
561
13
1
0
218,913
7
W
Lancelot
6,663
666
68
7
0
236,731
0
W
Agni
5,323
532
64
6
0
187,871
1
W
Sun Wukong
6,129
613
95
10
0
208,001
0
L
Guan Yu
6,092
609
90
9
0
210,032
0
L
Morgan Le Fay
5,877
588
65
7
0
198,430
0
W
Cupid
6,319
632
67
7
0
190,783
0
L
Rama
5,027
503
51
5
0
181,629
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role