Player Matchup

Ymir
Ymir
 
Ymir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
AugustusMars
Hera
Level 124
God Stats
101W - 75L
1,612 SR
Queue Stats
265W - 237L
1,530 Elo+
Party 1
Jormungandr
Jormungandr
Gamer_Tsuma
Jormungandr
Level 88
God Stats
29W - 27L
1,558 SR
Queue Stats
180W - 167L
1,545 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NicoVillan20
Ah Muzen Cab
Level 159
God Stats
21W - 14L
1,559 SR
Queue Stats
584W - 559L
1,560 Elo+
Solo
Ravana
Ravana
Promachos390
Ravana
Level 129
God Stats
12W - 4L
1,830 SR
Queue Stats
348W - 305L
1,539 Elo+
Party 1
Team Averages
Level 123
1,612 SR
1,535 Elo+

VS

Team Averages
Level 132
1,517 SR
1,552 Elo+
Chronos
Chronos
 
Chronos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Crumbs8692
Ra
Level 156
God Stats
33W - 52L
1,450 SR
Queue Stats
412W - 388L
1,553 Elo+
Party 2
Artemis
Artemis
JokerAK13
Artemis
Level 126
God Stats
50W - 52L
1,594 SR
Queue Stats
210W - 214L
1,554 Elo+
Solo
Fenrir
Fenrir
LoboRBG
Fenrir
Level 145
God Stats
3W - 5L
1,468 SR
Queue Stats
517W - 499L
1,569 Elo+
Solo
Bellona
Bellona
NICKSTER 1999
Bellona
Level 109
God Stats
36W - 33L
1,572 SR
Queue Stats
207W - 197L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 3 / 3
6,505
542
5,432
9,197
7,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 0 / 2
7,445
620
5,110
2,438
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Gamer_Tsuma
Jormungandr
12
1 / 1 / 1
7,030
586
8,664
10,211
7,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
NicoVillan20
Ah Muzen Cab
13
1 / 3 / 3
6,855
571
5,548
8,875
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ravana
13
2 / 2 / 2
6,726
561
8,283
5,495
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
5
1 / 1 / 0
4,476
373
1,315
4,083
968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
0 / 1 / 1
7,371
614
1,211
6,703
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
JokerAK13
Artemis
11
3 / 4 / 1
6,536
545
5,689
9,381
2,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Fenrir
LoboRBG
Fenrir
11
2 / 1 / 5
7,058
588
5,100
13,175
10,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
13
2 / 2 / 0
7,594
633
6,546
14,647
11,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
8
Kills
8
9
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
3
3
1.17
L
Chronos
 
Chronos
1
1
0
1
W
2
0
2
3
L
0
1
1
0.5
W
Jormungandr
Gamer_Tsuma
Jormungandr
1
1
1
1.5
L
Artemis
JokerAK13
Artemis
3
4
1
0.88
L
Fenrir
LoboRBG
Fenrir
2
1
5
4.5
L
Bellona
2
2
0
1
W
Ah Muzen Cab
NicoVillan20
Ah Muzen Cab
1
3
3
0.83
W
Ravana
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,037
Damage
19,861
36,216
Taken
47,989
21,008
Mitigated
27,199
9,926
Healing
15,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,432
1,716
0
1,569
9,197
7,308
0
289
8,908
18,859
0
L
Chronos
 
Chronos
1,315
528
0
1,713
4,083
968
0
547
3,438
11,524
415
W
5,110
427
0
809
2,438
711
182
630
1,765
51,393
2,201
L
1,211
0
219
1,052
6,703
2,174
0
1,992
4,427
64,714
0
W
Jormungandr
Gamer_Tsuma
Jormungandr
8,664
3,870
0
2,805
10,211
7,771
0
403
9,808
60,232
2,664
L
Artemis
JokerAK13
Artemis
5,689
1,380
0
623
9,381
2,842
0
2,517
6,844
0
42,850
L
Fenrir
LoboRBG
Fenrir
5,100
1,855
1,938
3,359
13,175
10,136
0
4,673
8,392
1,456
20,746
L
Bellona
6,546
3,751
0
6,773
14,647
11,079
0
8,243
6,404
0
57,803
W
Ah Muzen Cab
NicoVillan20
Ah Muzen Cab
5,548
2,312
0
1,696
8,875
3,134
0
0
8,875
0
60,113
W
Ravana
8,283
2,646
0
3,047
5,495
2,084
0
1,077
4,418
0
60,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,561
Gold Earned
33,035
451
Minions Killed
413
0
Camps Cleared
0
1,261,937
Distance Traveled
1,059,174
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,505
542
17
1
0
259,106
0
L
Chronos
4,476
373
26
2
0
97,384
0
W
Hera
7,445
620
115
10
0
258,545
2
L
Ra
7,371
614
142
12
0
284,090
0
W
Jormungandr
7,030
586
111
9
0
203,643
0
L
Artemis
6,536
545
74
6
0
201,545
2
L
Fenrir
7,058
588
56
5
0
231,436
0
L
Bellona
7,594
633
115
10
0
244,719
2
W
Ah Muzen Cab
6,855
571
105
9
0
258,806
2
W
Ravana
6,726
561
103
9
0
281,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role